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Starmade | Switching rail types loses logic connection
Closed, FinishedPublic

Description

Switched rail types are seen as a new block with no connection to logic blocks (buttons etc) that were connected to it previously.

Details

Commits
Restricted Diffusion Commit
Task Type
Bug
Testing Results
Affected Gamemode(s)
Single and Multi
Reproducible
Yes
Last tested (version)
0.200.119
Category
Control Block System: Rails/Docking
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
uncertain
Steps to reproduce

Set up a piece of docking rails.

Set up two buttons that connect to the above docking rails to switch rail types. Let’s go with the shootout and normal docking rails.

In the initial setup both buttons are connected to the demo docking track and are highlighted purple when selecting the button.

As soon as the rail type is switched the buttons loose the connection to the demo track. The rails can no longer be changed to a different type unless you connect the buttons again.

Tester information (Internal use only)

copying rotator or docking/undocking rails to blocks causes the links of the copy mechanic to break

Serverconfig (server.cfg)
 <replace this block with the file content, 
but do not remove the first and last line. 
Before using the paste function, mark the area from the 
opening angle bracket to the closing angle bracket>
Clientconfig (settings.cfg)
 <replace this block with the file content, 
but do not remove the first and last line. 
Before using the paste function, mark the area from the 
opening angle bracket to the closing angle bracket>

Event Timeline

Tshara created this task.Oct 11 2017, 10:16 PM
SmilingDemon shifted this object from the S1 Public space to the S3 Starmade space.Oct 12 2017, 7:31 PM
SmilingDemon changed the visibility from "Custom Policy" to "Public (No Login Required)".
SmilingDemon changed the edit policy from "Task Author" to "Starmade (Project)".
SmilingDemon edited Tester information (Internal use only). (Show Details)
SmilingDemon changed Affected Gamemode(s) from none/unspecified to Single and Multi.
SmilingDemon changed Last tested (version) from 0.200.117 to 0.200.119.
SmilingDemon changed Category from none/unspecified to Control Block System: Rails/Docking.
SmilingDemon changed the task status from Open to In Queue.
SmilingDemon raised the priority of this task from Normal to Pre-Release Quality Assurance.
Restricted Application edited projects, added Game Development, CBS: Rails; removed Issue Navigation. · View Herald TranscriptOct 12 2017, 7:31 PM

-validated - confirmed-

schema added a commit: Restricted Diffusion Commit.Nov 1 2017, 8:09 AM
schema changed the task status from In Queue to Resolved by committing Restricted Diffusion Commit.
Restricted Application edited projects, added Quality Assurance; removed Game Development. · View Herald TranscriptNov 1 2017, 8:09 AM
Restricted Application added a subscriber: AndyP. · View Herald Transcript
AndyP closed this task as Closed.

-Fic Confirmed-

Only a very minor issue left:
Having "angle-control" links transition into regular rails causes them to be flipped on when an entity moved on them, and all off when the entity leaves them again.
Not much of a problem, as this is exactly the expected behaviour for regular rails.

Restricted Application removed a project: Quality Assurance. · View Herald TranscriptNov 1 2017, 6:22 PM
Restricted Application removed a subscriber: AndyP. · View Herald Transcript