The new config option "Keyboard HUD Icons" doesn't remember its state over game restarts.
Description
Description
Details
Details
- Commits
- Restricted Diffusion Commit
- Task Type
- Bug
Testing Results
- Affected Gamemode(s)
- Single and Multi
- Reproducible
- Yes
- Last tested (version)
- 0.200.181
- Category
- Ingame GUI/HUD
- First occurrence (version)
- 0.200.156
Hardware/Software/System
- OS-Specific
- No
- Hardware-Specific
- No
- Video Card Vendor
- uncertain
Steps to reproduce
a)
- launch Starmade
- in the launch menu, click "OPTIONS", (if necessary, select "SETTINGS/GENERAL",) set "Keyboard HUD Icons" to anything other than "All"
- click "OK" or "APPLY" and answer the following dialog with "YES"
- click "EXIT" to close the game
or b)
- launch Starmade
- start or join a game, spawn in game
- press [ESC] to get to the menu, click "OPTIONS", (if necessary, select "SETTINGS/GENERAL",) set "Keyboard HUD Icons" to anything other than "All"
- click "OK" or "APPLY" and answer the following dialog with "YES"
- press [ESC] to close the options menu
- click "EXIT", "Desktop" or "Main Menu"
- if you clicked "Main Menu" in the previous step, click "EXIT" again to close the game
Upon the next game launch, "Keyboard HUD Icons" is reset to "All", and the icons will again show up in game.
Tester information (Internal use only)
Related to translations, value that is saved is the translation and not the name. It fails to set the correct setting then when started up again.
Status | Assigned | Task | ||
---|---|---|---|---|
Closed | lancake | T2720 Master task power 2.0 | ||
Closed | lancake | T2676 "Keyboard HUD Icons" setting doesn't remember state |
Event Timeline
Comment Actions
-validated- & -confirmed-
Related to translations, value that is saved is the translation and not the name. It fails to set the correct setting then when started up again.
Comment Actions
(You'll need to start and close the game at least once as the setting you currently have is still using the translation)