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Mar 10 2017
Mar 10 2017
AndyP changed the status of T1133: Transparent and invisible blocks produce shadows from In Queue (Game) to In Queue.
AndyP changed the status of T1161: Push/pull effect orientation applied incorrectly from In Queue (Game) to In Queue.
AndyP changed the status of T1162: Confusion if multiple players do use the same personal storage from In Queue (Game) to In Queue.
AndyP changed the status of T1247: a non frontal salvage computer is not usable in fleet mining from In Queue (Game) to In Queue.
AndyP changed the status of T1229: Renaming a fleet ship doesn't update name immediately in fleet list from In Queue (Game) to In Queue.
AndyP changed the status of T1263: Fleet ships launched from rails stop instantly when following some fleet orders from In Queue (Game) to In Queue.
AndyP changed the status of T1266: Unable to buy an item from a shop after searching and buying an item previously. from In Queue (Game) to In Queue.
AndyP changed the status of T1271: Ship rotation potential depends on core position and not center of mass from In Queue (Game) to In Queue.
AndyP changed the status of T1282: can't place small amounts of single block items into inventories in creative mode from In Queue (Game) to In Queue.
Restricted Application added a project to T1037: Can't split group of items in Creative mode: GUI/HUD.
AndyP changed the status of T1289: galaxy map navigation is inconsistent from certain angles from In Queue (Game) to In Queue.
AndyP changed the status of T1315: shift + v not working for a certain blocks or should not work at all from In Queue (Game) to In Queue.
AndyP changed the status of T1325: Joystick/Xbox controller input: Missing deadzone from In Queue (Game) to In Queue.
AndyP changed the status of T264: Planet segment rotated / falling through to the planet core after respawn from In Queue (Game) to In Queue.
AndyP changed the status of T428: Feature QA: Stay attached to ship while being logged out from In Queue (Game) to In Queue.
AndyP changed the status of T612: Ships created in shipyards lose Transporter target from In Queue (Game) to In Queue.
AndyP changed the status of T645: can't remove blocks behind non cubic blocks from In Queue (Game) to In Queue.
AndyP changed the status of T784: entities entering boundary area of another large entity can cause client/server lag from In Queue (Game) to In Queue.
AndyP changed the status of T810: Sector change causes warping back and forth from In Queue (Game) to In Queue.
AndyP changed the status of T820: stuck in ship core /stuck in undeathinator from In Queue (Game) to In Queue.
AndyP changed the status of T843: Deleting turret causes crash. Upon reload, ship is missing allot of docked entities. from In Queue (Game) to In Queue.
AndyP changed the status of T856: Turrets from Pirates stations are not decay anymore from In Queue (Game) to In Queue.
AndyP changed the status of T890: Trying to get out of ship core while rapidly cycling through docked entities crashes client from In Queue (Game) to In Queue.
AndyP changed the status of T906: Whilst in gravity, player can not enter a space 1.75 blocks tall. from In Queue (Game) to In Queue.
AndyP changed the status of T936: Setting a Slab in ADV build mode saves the block state into Astronaut mode, even for different structures from In Queue (Game) to In Queue.
AndyP changed the status of T946: Error message Shows up for whole sector: Can't produce! Inventory capacity reached from In Queue (Game) to In Queue.
AndyP changed the status of T960: Random blocks in advanced build mode after creating docked entity. from In Queue (Game) to In Queue.
AndyP changed the status of T979: logic signal rotates rail docker and pickup point from In Queue (Game) to In Queue.
AndyP changed the status of T985: Brake key doesn't use directional or available thrust from In Queue (Game) to In Queue.
AndyP changed the status of T990: Roll keys (Z/X) and roll control not working properly from In Queue (Game) to In Queue.
AndyP changed the status of T1012: Empty Cargo Modules appear not empty from In Queue (Game) to In Queue.
AndyP changed the status of T1046: create docking doesn't create rail docker when going in an uninitialized chunk from In Queue (Game) to In Queue.
AndyP changed the status of T1068: Old recipes in storages or inventory cause nullpointer from In Queue (Game) to In Queue.
AndyP changed the status of T1085: mass linking and unlinking results in odd behavior from In Queue (Game) to In Queue.
AndyP changed the status of T1151: fleet members accelerate too slowly from In Queue (Game) to In Queue.
AndyP changed the status of T1168: Fleet orders not persistent after reboot. from In Queue (Game) to In Queue.
AndyP changed the status of T1169: Fleet ships slow each other down with collision checks while following the flagship from In Queue (Game) to In Queue.
AndyP changed the status of T1173: Fleets of ships with different thrust values will not maintain formation. from In Queue (Game) to In Queue.
AndyP changed the status of T1187: AI/fleet ships can move when they sometimes shouldn't from In Queue (Game) to In Queue.
AndyP changed the status of T1195: AI will get stuck in structures. from In Queue (Game) to In Queue.
AndyP changed the status of T1257: build mode undo/redo is incomplete from In Queue (Game) to In Queue.
AndyP changed the status of T1310: Disabled pickup areas still show their marker and have no separate texture from In Queue (Game) to In Queue.
Restricted Application added a project to T1735: pickup point hud icon off when inactive: CBS: Rails.
AndyP changed the status of T1320: Prelaunch process + electron/java bundle updater from In Queue (Launcher) to In Queue.
AndyP changed the status of T1350: Thrust config not saved in Blueprint from In Queue (Game) to In Queue.
AndyP changed the status of T1362: Jump distance not consistent (with changed sector size) from In Queue (Game) to In Queue.
AndyP changed the status of T1384: Null pointer in logfile when charging shields from In Queue (Game) to In Queue.
AndyP changed the status of T1395: Salvage cannons salvage from random beams. from In Queue (Game) to In Queue.
AndyP changed the status of T1401: Editing blueprint catalog causes whole-server lag from In Queue (Game) to In Queue.
AndyP changed the status of T1404: Explosive effect doesn't protect against momentum weapons anymore from In Queue (Game) to In Queue.
AndyP changed the status of T1410: Shipyards can build too big ships from In Queue (Game) to In Queue.
AndyP changed the status of T1422: NaN illegal comparison with shootout rail from In Queue (Game) to In Queue.
AndyP changed the status of T1466: Does not correctly detect frame buffer capabilities from In Queue (Game) to In Queue.
AndyP changed the status of T1467: Cannot use bundled Java on MacOS from In Queue (Launcher) to In Queue.
AndyP changed the status of T1471: After switching textures in game, cannot switch back to previous in same session from In Queue (Game) to In Queue.
AndyP changed the status of T1501: Add a (Keep Updated) option from In Queue (Launcher) to In Queue.
AndyP changed the status of T1506: Missing setting: Use OpenAL true/false - USE_OPEN_AL_SOUND from In Queue (Game) to In Queue.
Restricted Application added a project to T1435: Failed login to server causes error to spawn behind game window: GUI/HUD.
AndyP changed the status of T1519: Tools&Mods inaccessible in full-screen mode from In Queue (Game) to In Queue.
AndyP changed the status of T1532: Lighting bleeds through solid slab surfaces. from In Queue (Game) to In Queue.
AndyP changed the status of T1561: default game installation path is confusing from In Queue (Launcher) to In Queue.
AndyP changed the status of T1568: Server crash java.lang.NullPointerException, hangs on at "[SERVER][SHUTDOWN]" from In Queue (Game) to In Queue.
AndyP changed the status of T1586: F1,F4,F7 menu losing function on exit to main menu and relogging into new session from In Queue (Game) to In Queue.
AndyP changed the status of T1616: ArrayIndexOutOfBoundsException with missiles or effects from In Queue (Game) to In Queue.
AndyP changed the status of T1631: /ban_ip not accepting wildcards from In Queue (Game) to In Queue.
AndyP changed the status of T1639: Nullpointer - exit to main menu with weird logfile from In Queue (Game) to In Queue.
AndyP changed the status of T1653: You can build into the core of a planet. from In Queue (Game) to In Queue.
AndyP changed the status of T1656: Transparent blocks lose texture when console/light bar placed above it. from In Queue (Game) to In Queue.
Restricted Application added a project to T168: transparent blocks touching open doors have invisible faces: Engine.
AndyP changed the status of T1658: shop price not set allows you to take and store for free from In Queue (Game) to In Queue.
AndyP changed the status of T1669: Leaving to main menu instead of desktop causing issues from In Queue (Game) to In Queue.
AndyP changed the status of T1686: Shop can only accept one incoming connection from In Queue (Game) to In Queue.
AndyP changed the status of T1696: /sector_chmod x y z + peace resets at every server restart from In Queue (Game) to In Queue.
AndyP changed the status of T1745: Force HTTPS for Citizen's Registry from In Queue (Registry) to In Queue.
AndyP changed the status of T1769: mirror orientation of mushroom, grate corner, light bar corner incorrect (LoD) from In Queue (Game) to In Queue.
Restricted Application added a project to T979: logic signal rotates rail docker and pickup point: CBS: Rails.
AndyP changed the status of T1778: Can not unconnect a rail docker from a logic block from In Queue (Game) to In Queue.
AndyP changed the status of T1799: Unable to run OSX launchers due to invalid/missing .app signatures, and/or default behavior which quarantines downloaded .jar files. from In Queue (Launcher) to In Queue.
AndyP changed the status of T1825: no longer Comments in settings.cfg on Ubuntu from In Queue (Game) to In Queue.
AndyP changed the status of T1865: Playercharacter throwing nullpointer from In Queue (Game) to In Queue.
AndyP changed the status of T1872: Launcher does not read installed game version from version.txt from In Queue (Launcher) to In Queue.
AndyP changed the status of T1875: Alt+F4 bypasses initial setup from In Queue (Launcher) to In Queue.
AndyP changed the status of T1889: Rotate cargo space blocks, break rendering in current chunk and sometimes in surrounding chunks from In Queue (Game) to In Queue.
AndyP changed the status of T1913: Power Aux overload message is incorrect from In Queue (Game) to In Queue.
AndyP changed the status of T1935: Pixelated small block preview in adv. Build mode view from In Queue (Game) to In Queue.
AndyP changed the status of T1980: Cargo spaces can be reused by multiple storages from In Queue (Game) to In Queue.
AndyP changed the status of T1995: /import_sector fails with ArrayIndexOutOfBoundsException from In Queue (Game) to In Queue.
AndyP changed the status of T2009: Derelict stations get false positive removal for "ship only blocks" from In Queue (Game) to In Queue.
AndyP changed the status of T2044: "/despawn" of fleet entities fails from In Queue (Game) to In Queue.
AndyP changed the status of T2099: Place order edit button is switched around from In Queue (Game) to In Queue.
AndyP changed the status of T2101: Rail detection with rotators and set rotation broken from In Queue (Game) to In Queue.
AndyP changed the status of T2118: Add dimensional limits to game config from In Queue (Game) to In Queue.