Ran across bug that would load a default derelict station in the first time but a second visit would cause several warnings and the station would poof but leave its turrets.
https://youtu.be/8RrshXF1NL4
warning windows occur @ 7:40
Ran across bug that would load a default derelict station in the first time but a second visit would cause several warnings and the station would poof but leave its turrets.
https://youtu.be/8RrshXF1NL4
warning windows occur @ 7:40
Upon loading the station sector, several warning windows will show up and the station will be gone, leaving behind its turrets should it have had any.
Screen:
Log:
[2017-01-03 17:49:28] [SERVER] Ship SpaceStation[ENTITY_SPACESTATION_Station_Derelict Alpha_9_-35_132_1483487087388(110313)] used a block type that is not allowed on space stations: Rammet Crystal(452) It will be removed! [2017-01-03 17:49:28] [SERVER] Ship SpaceStation[ENTITY_SPACESTATION_Station_Derelict Alpha_9_-35_132_1483487087388(110313)] used a block type that is not allowed on space stations: Purple Weeds(105) It will be removed! [2017-01-03 17:49:28] [SERVER] Ship SpaceStation[ENTITY_SPACESTATION_Station_Derelict Alpha_9_-35_132_1483487087388(110313)] used a block type that is not allowed on space stations: Red Wood Leaves(288) It will be removed!
Required setting for this to happen:
REMOVE_ENTITIES_WITH_INCONSISTENT_BLOCKS = true //This will remove ships that have blocks that are normally disallowed (e.g. space station blocks on ships)
REMOVE_ENTITIES_WITH_INCONSISTENT_BLOCKS = true //This will remove ships that have blocks that are normally disallowed (e.g. space station blocks on ships)
Here are the stations that disappear on my server. This is only happening to the neutral stations but I provided all the defaults just in case.
-Confirmed-
Validated this to happen via a support ticket on a server,
also could reproduce this on my local machine, as well as on the testserver.