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Jul 27 2020

RedstonewolfX created T3218: Factories not having inventory capacity.
Jul 27 2020, 6:23 PM · CBS: Functional, Starmade

Jul 26 2020

RedstonewolfX updated the task description for T3217: Shipyards can’t load the right design.
Jul 26 2020, 4:57 PM · Starmade, Issue Navigation
RedstonewolfX created T3217: Shipyards can’t load the right design.
Jul 26 2020, 4:22 PM · Starmade, Issue Navigation

Jul 24 2020

RedstonewolfX created T3216: Performance issue: laggy planets.
Jul 24 2020, 2:13 PM · Universe, Starmade

Jul 21 2020

RedstonewolfX created T3215: Collision issues with rotated items.
Jul 21 2020, 1:10 AM · Starmade, Issue Navigation

May 30 2020

NSPtheGreat updated NSPtheGreat.
May 30 2020, 10:14 PM

Apr 27 2020

AndyP added a comment to How do I change my registry password?.

The FAQ is meant for the registry password.
Here: https://registry.star-made.org/profile/edit

Apr 27 2020, 11:07 AM · Support
Olxinos updated Olxinos.
Apr 27 2020, 11:02 AM
5ilence added a comment to How do I change my registry password?.

I dont have this menu under my account. I have:

  • profile
  • settings
  • manage
Apr 27 2020, 11:02 AM · Support

Dec 17 2019

RWG88 added a comment to T2315: Starmade crashes on Start with no error message -MAC OS X .

I offer a solution to this issue. I hope it helps.
Current StarMade launcher, which crashed on pressing start game on Mac OSX 10.15 Catalina (New Macbook Air), was made to work by uninstalling all java elements, including jdk and jde as well as oracle and java folders, and then installing Java SE 7 for macOS 64 and the Java 7 jdk.
The game crashed only when loading the world for the first time (had to hard reboot) but second time worked wonders.
Hope this helps someone

Dec 17 2019, 6:15 PM · Starmade

Nov 17 2019

iinpherno added a comment to Create Bug Task.

I've been getting this crash after anywhere for right after loading up a world to about 30 seconds of play.

Nov 17 2019, 11:16 PM

Apr 19 2019

Sven_The_Slayer added a comment to T179: several logic block do not work with area trigger controller .

Area triggers now trigger most logic blocks. They do not work with NOT and can only toggle T-Flip-flops into a high state. I'm not sure if this is an intended behavior or if they should only function with buttons and activators. I know personally I had this break some of my circuits as the area triggers started to toggle blocks they were never intended to.

Apr 19 2019, 3:23 PM · Logic, Starmade

Feb 13 2019

Twylite_Fang added a comment to T2076: Extreme Lag Spikes when NPC Factions are Trading, also unable to trade with NPC Factions from player end.

Can confirm, it also happens on servers; my server (with modified config for power and the like) has insane levels of console spam from NPC factions. We're currently trying to find the root cause, and my technician found this bug thread

Feb 13 2019, 1:56 AM · Starmade, Issue Navigation

Feb 2 2019

schema changed the status of T3189: Nullpointer when using condition "same sector contains" from In Queue to Resolved.
Feb 2 2019, 7:37 PM · Quality Assurance, Engine, Starmade

Jan 24 2019

Restricted Application added a project to T3189: Nullpointer when using condition "same sector contains": Engine.
Jan 24 2019, 10:42 AM · Quality Assurance, Starmade, Engine

Jan 22 2019

AndyP moved T3188: Cannon-Beam cannot use focus fire from Backlog / Unclassed to Alpha on the CBS: Weapons board.
Jan 22 2019, 9:39 PM · Game Development, Starmade, CBS: Weapons
AndyP moved T3188: Cannon-Beam cannot use focus fire from Unclassed to Issue affecting current release on the Starmade board.
Jan 22 2019, 9:39 PM · Game Development, Starmade, CBS: Weapons
Restricted Application added a project to T3188: Cannon-Beam cannot use focus fire: CBS: Weapons.
Jan 22 2019, 9:39 PM · Game Development, Starmade, CBS: Weapons
Restricted Application changed the status of T2479: Runtime exception error from Feedback to Open.
Jan 22 2019, 4:34 PM · Customer responded, Starmade, Issue Navigation
AndyP removed a project from T2747: Long Range Scanners chamber nonfunctional: RC-Report.
Jan 22 2019, 4:34 PM · CBS: Functional, Game Development, Starmade
AndyP removed a project from T2763: When rails (of any kind) change direction through logic, docked entities are often, but not always ejected from the rail.\: RC-Report.
Jan 22 2019, 4:34 PM · Customer responded, Starmade, Issue Navigation
AndyP removed a project from T2776: When docking to a rail, ships teleport a distance away, yet continue to behave as docked entities.: RC-Report.
Jan 22 2019, 4:34 PM · Starmade, Issue Navigation
AndyP removed a project from T2810: some /entity and /shield admin commands do not work in power 2.0: RC-Report.
Jan 22 2019, 4:34 PM · Tools, Game Development, Starmade
AndyP removed a project from T2817: Lighting inconsistency with corner and wedge shapes, too dark: RC-Report.
Jan 22 2019, 4:34 PM · Engine, Game Development, Starmade
Restricted Application changed the status of T2988: Loaded Entities Stabilizers Not Working from Feedback to Open.
Jan 22 2019, 4:34 PM · Customer responded, Starmade, Issue Navigation
AndyP removed a project from T3041: Salvage beam doesn't require power: RC-Report.
Jan 22 2019, 4:34 PM · Quality Assurance, CBS: Functional, Starmade
AndyP removed a project from T3150: Power consumption doubles on undocked entity: RC-Report.
Jan 22 2019, 4:34 PM · Starmade, Issue Navigation
AndyP removed a project from T2315: Starmade crashes on Start with no error message -MAC OS X : RC-Report.
Jan 22 2019, 4:32 PM · Starmade
AndyP removed a project from T2323: Rail or display connection not shown or desync after logic swap: RC-Report.
Jan 22 2019, 4:32 PM · CBS: Rails, Starmade
AndyP removed a project from T2324: flip flop texture doesn´t switch to low state after it once switched to high state (stays blue): RC-Report.
Jan 22 2019, 4:32 PM · Logic, Starmade
AndyP removed a project from T2333: NullPointerException being spammed in server console: RC-Report.
Jan 22 2019, 4:32 PM · Starmade, Support
AndyP removed a project from T2339: /load_as_faction crashes server: RC-Report.
Jan 22 2019, 4:32 PM · Engine, Starmade
AndyP removed a project from T2345: All graphics are black boxes: RC-Report.
Jan 22 2019, 4:32 PM · Engine, Starmade
AndyP removed a project from T2350: Exiting (normal) because of exception java.lang.RuntimeException: SegmentData should already be normal version: RC-Report.
Jan 22 2019, 4:32 PM · Engine (Crashes), Starmade
AndyP removed a project from T2352: Shipyards causing disconnect and class cast exceptions: RC-Report.
Jan 22 2019, 4:32 PM · Engine (Crashes), Starmade
AndyP removed a project from T2353: Sector Import fails to load ships docked to planet plates or asteroids: RC-Report.
Jan 22 2019, 4:32 PM · Starmade
AndyP removed a project from T2518: everything including thrusters and power un-links randomly: RC-Report.
Jan 22 2019, 4:32 PM · Engine, Starmade
AndyP removed a project from T2574: Docking teleportation: RC-Report.
Jan 22 2019, 4:32 PM · CBS: Rails, Starmade
AndyP removed a project from T2738: Shields not working: RC-Report.
Jan 22 2019, 4:32 PM · Starmade
AndyP removed a project from T2742: Repulsor block has no build mode hotbar icon: RC-Report.
Jan 22 2019, 4:32 PM · Textures, Starmade
AndyP removed a project from T2743: Repulsor block won't rotate fully: RC-Report.
Jan 22 2019, 4:32 PM · Blockconfig, Starmade
AndyP removed a project from T2746: Warpgate Free Target nonfunctional: RC-Report.
Jan 22 2019, 4:32 PM · CBS: Functional, Starmade
AndyP removed a project from T2749: Jump Interdiction not usable on stations due to chamber tree config: RC-Report.
Jan 22 2019, 4:32 PM · CBS: Systems, Starmade
AndyP removed a project from T2750: Armor HP Absorption 2 and Armor HP Efficiency 2 chamber upgrades nonfunctional (no effect assigned): RC-Report.
Jan 22 2019, 4:32 PM · Blockconfig, Starmade
AndyP removed a project from T2751: Reactor Booster 2 upgrade missing info on UI: RC-Report.
Jan 22 2019, 4:32 PM · Blockconfig, Starmade
AndyP removed a project from T2752: Weapon activation does not deactivate cloak : RC-Report.
Jan 22 2019, 4:32 PM · CBS: Functional, Starmade
AndyP removed a project from T2753: Structural Integrity system does not apply to stabilizers.: RC-Report.
Jan 22 2019, 4:32 PM · Physics, Starmade
AndyP removed a project from T2755: empty labels when "German" language choosen: RC-Report.
Jan 22 2019, 4:32 PM · GUI/HUD, Starmade
AndyP removed a project from T2759: Warp Interdiction not functional: RC-Report.
Jan 22 2019, 4:32 PM · CBS: Systems, Starmade
AndyP removed a project from T2764: HP Triggers (Reactors) missing : RC-Report.
Jan 22 2019, 4:32 PM · Engine, Starmade
AndyP removed a project from T2773: RunTimeException - HP Triggers(Reactors) missing : RC-Report.
Jan 22 2019, 4:32 PM · Starmade
AndyP removed a project from T2788: Weapons stuck in reload on old power system: RC-Report.
Jan 22 2019, 4:32 PM · CBS: Weapons, Starmade
AndyP removed a project from T2795: Repulse Module missing inventory icon: RC-Report.
Jan 22 2019, 4:31 PM · Starmade
AndyP removed a project from T2796: Block preview rotation tooltip is obtrusive : RC-Report.
Jan 22 2019, 4:31 PM · GUI/HUD, Starmade
AndyP removed a project from T2799: Expected Reactor-Chamber Tree behaviour: RC-Report.
Jan 22 2019, 4:31 PM · CBS: Systems, Starmade
AndyP removed a project from T2813: [New Power System] Overheating ship reboot fails: RC-Report.
Jan 22 2019, 4:31 PM · Starmade
AndyP removed a project from T2814: Small ships/turrets can't overheat: RC-Report.
Jan 22 2019, 4:31 PM · Starmade
AndyP removed a project from T2868: Beams don't do the same DPS: RC-Report.
Jan 22 2019, 4:31 PM · CBS: Weapons, Starmade
AndyP removed a project from T2985: [Dev Builds 0.201.004 - 0.201.008] Missiles Fired by AI Causes Crashes: RC-Report.
Jan 22 2019, 4:31 PM · CBS: Weapons, Starmade
AndyP removed a project from T2986: [Devbuild 0.201.009] PDS/AMS Shooting Down A Missile Crashes Game: RC-Report.
Jan 22 2019, 4:31 PM · CBS: Weapons, Starmade
AndyP removed a project from T2987: [Dev Build 0.201.001 - 0.201.009] Build Mode Broken When In Docked Entity: RC-Report.
Jan 22 2019, 4:31 PM · CBS: Rails, Starmade
AndyP removed a project from T3039: Missile lock stays when switching slots: RC-Report.
Jan 22 2019, 4:31 PM · CBS: Weapons, Starmade
AndyP removed a project from T3040: Crash on exit from build block: RC-Report.
Jan 22 2019, 4:31 PM · CBS: Weapons, Starmade
AndyP removed a project from T3042: Shields don't regenerate here either: RC-Report.
Jan 22 2019, 4:31 PM · Starmade
AndyP closed T2755: empty labels when "German" language choosen as Closed.

Fix confirmed

Jan 22 2019, 4:29 PM · GUI/HUD, Starmade
AndyP closed T2755: empty labels when "German" language choosen, a subtask of T2745: Master task power 2.0 pre-release, as Closed.
Jan 22 2019, 4:29 PM · Starmade
AndyP moved T2677: "Keyboard HUD Icons" remaining issues from Backlog / Unclassed to Alpha on the GUI/HUD board.
Jan 22 2019, 9:26 AM · GUI/HUD, Game Development, Starmade
AndyP moved T407: windowPositionAndSizeConfig.tag not being created or changed from Multiplayer from Backlog / Unclassed to Alpha on the GUI/HUD board.
Jan 22 2019, 9:26 AM · GUI/HUD, Game Development, Starmade
AndyP moved T2498: Unable to lock symmetry plane in place with empty hotbar slot from Backlog / Unclassed to Alpha on the GUI/HUD board.
Jan 22 2019, 9:26 AM · Quality Assurance, GUI/HUD, Starmade
AndyP moved T2501: Wormholes generate false "HEAT WARNING" marker from Backlog / Unclassed to Alpha on the GUI/HUD board.
Jan 22 2019, 9:26 AM · GUI/HUD, Game Development, Starmade
AndyP moved T2500: Sorting in Main Menu Local Play Adv. Settings is by tooltip from Backlog / Unclassed to Alpha on the GUI/HUD board.
Jan 22 2019, 9:26 AM · Quality Assurance, GUI/HUD, Starmade
AndyP moved T2755: empty labels when "German" language choosen from Backlog / Unclassed to Alpha on the GUI/HUD board.
Jan 22 2019, 9:26 AM · GUI/HUD, Starmade
AndyP moved T2804: Search on Local Play Adv. Settings pages only uses tooltip for results. from Backlog / Unclassed to Alpha on the GUI/HUD board.
Jan 22 2019, 9:26 AM · GUI/HUD, Game Development, Starmade
AndyP moved T2953: Stabilizer Arrow's in "F6" screenshots from Backlog / Unclassed to Alpha on the GUI/HUD board.
Jan 22 2019, 9:26 AM · GUI/HUD, Game Development, Starmade, Support
AndyP moved T3159: Build mode panel feedback/bugs from Backlog / Unclassed to Alpha on the GUI/HUD board.
Jan 22 2019, 9:25 AM · Quality Assurance, Starmade, GUI/HUD
AndyP moved T3003: "Report Bug or Crash" not sending from Backlog / Unclassed to Alpha on the GUI/HUD board.
Jan 22 2019, 9:25 AM · Quality Assurance, GUI/HUD, Starmade
AndyP moved T3032: Warp Gate Distance Displays Incorrectly from Backlog / Unclassed to Alpha on the GUI/HUD board.
Jan 22 2019, 9:25 AM · Quality Assurance, GUI/HUD, Starmade
AndyP moved T3158: shield recharge below upkeep message spams during combat from Backlog / Unclassed to Alpha on the GUI/HUD board.
Jan 22 2019, 9:25 AM · Quality Assurance, GUI/HUD, Starmade
AndyP moved T3172: Removing rule does not wipe all fields from Backlog / Unclassed to Alpha on the GUI/HUD board.
Jan 22 2019, 9:25 AM · Quality Assurance, Starmade, GUI/HUD
AndyP moved T3173: Resizing Ruleset menu goes out of bounds from Backlog / Unclassed to Alpha on the GUI/HUD board.
Jan 22 2019, 9:25 AM · Quality Assurance, GUI/HUD, Starmade
AndyP moved T3174: Ruleset menu buttons are disabled/enabled with the wrong selection from Backlog / Unclassed to Alpha on the GUI/HUD board.
Jan 22 2019, 9:25 AM · Quality Assurance, Starmade, GUI/HUD
AndyP moved T3175: Ruleset name value table has no fixed sorting from Backlog / Unclassed to Alpha on the GUI/HUD board.
Jan 22 2019, 9:25 AM · Quality Assurance, GUI/HUD, Starmade
AndyP moved T3176: Ruleset input values cannot be longer than 10 characters from Backlog / Unclassed to Alpha on the GUI/HUD board.
Jan 22 2019, 9:25 AM · Quality Assurance, Starmade, GUI/HUD
AndyP moved T3177: Enter does not confirm for any input control from Backlog / Unclassed to Alpha on the GUI/HUD board.
Jan 22 2019, 9:25 AM · Quality Assurance, GUI/HUD, Starmade
AndyP moved T3179: Ruleset remove buttons need confirmation from Backlog / Unclassed to Alpha on the GUI/HUD board.
Jan 22 2019, 9:25 AM · Quality Assurance, Starmade, GUI/HUD
AndyP moved T3180: Ruleset some values need different input control from Backlog / Unclassed to Alpha on the GUI/HUD board.
Jan 22 2019, 9:25 AM · Quality Assurance, Starmade, GUI/HUD
AndyP moved T3181: Ruleset "apply for" seemingly does nothing from Backlog / Unclassed to Alpha on the GUI/HUD board.
Jan 22 2019, 9:25 AM · Quality Assurance, GUI/HUD, Starmade
Restricted Application added a project to T2953: Stabilizer Arrow's in "F6" screenshots: GUI/HUD.
Jan 22 2019, 9:24 AM · GUI/HUD, Game Development, Starmade, Support
Restricted Application removed a project from T2953: Stabilizer Arrow's in "F6" screenshots: GUI/HUD.
Jan 22 2019, 9:23 AM · GUI/HUD, Game Development, Starmade, Support
AndyP moved T2953: Stabilizer Arrow's in "F6" screenshots from Unclassed to Issue affecting current release on the Starmade board.
Jan 22 2019, 9:22 AM · GUI/HUD, Game Development, Starmade, Support
AndyP changed the status of T2953: Stabilizer Arrow's in "F6" screenshots from Open to In Queue.

Indeed, this stabilizer arrow is sitting around in build mode and on screenshots on any entity type.

Jan 22 2019, 9:22 AM · GUI/HUD, Game Development, Starmade, Support
Restricted Application added projects to T2953: Stabilizer Arrow's in "F6" screenshots: Issue Navigation, Starmade.
Jan 22 2019, 9:21 AM · GUI/HUD, Game Development, Starmade, Support
AndyP changed the status of T2893: [Test ser bug] Shipyard > load design > "Unable to unload design" from Open to Feedback.
Jan 22 2019, 9:04 AM · Starmade, Support
Restricted Application changed the status of T2893: [Test ser bug] Shipyard > load design > "Unable to unload design" from Feedback to Open.
Jan 22 2019, 9:04 AM · Starmade, Support
AndyP changed the status of T2893: [Test ser bug] Shipyard > load design > "Unable to unload design" from Open to Feedback.

Problem was fixed a few builds ago, I assume this can be closed then?

Jan 22 2019, 9:04 AM · Starmade, Support

Jan 21 2019

JNC added a comment to T2394: recall pickup area is used relative to mothership instead of the actual entity.

As far as I've noticed, "carrier recall" is broken because of this. Half the ships wont obey the command and the others may go to the wrong sector, and none actually dock.... it is terrible.

Jan 21 2019, 6:23 PM · Fleets, Game Development, Starmade

Jan 4 2019

schema changed the status of T149: Changes to faction rank permissions are not always saved from In Queue to Resolved by committing Restricted Diffusion Commit.
Jan 4 2019, 4:26 PM · Quality Assurance, Game Development (Beta), Engine (General), Starmade

Dec 2 2018

schema added a comment to T3173: Resizing Ruleset menu goes out of bounds.

Workaround fix: cannot decrease size of window below what would be
causing oob. Real fix TODO: make multi-panel resizable with weight

Dec 2 2018, 12:39 PM · Quality Assurance, GUI/HUD, Starmade
schema changed the status of T3173: Resizing Ruleset menu goes out of bounds from In Queue to Resolved by committing Restricted Diffusion Commit.
Dec 2 2018, 12:39 PM · Quality Assurance, GUI/HUD, Starmade
schema changed the status of T3172: Removing rule does not wipe all fields from In Queue to Resolved by committing Restricted Diffusion Commit.
Dec 2 2018, 12:27 PM · Quality Assurance, GUI/HUD, Starmade