Stabilizers in 'spaghetti' configurations, checkerboard patterns, or any other high surface area/low-density configurations do not appear to be affected by the structural integrity mechanics, and will not explode when damaged.
Description
Description
Details
Details
- Commits
- Restricted Diffusion Commit
Restricted Diffusion Commit - Task Type
- Bug
Testing Results
- Affected Gamemode(s)
- Single and Multi
- Reproducible
- Yes
- Last tested (version)
- 0.200.289
- Category
- Physics
- First occurrence (version)
- 0.200.250
Hardware/Software/System
- OS-Specific
- No
- Hardware-Specific
- No
- Video Card Vendor
- uncertain
Steps to reproduce
- Make a thin stabilizer line
- check stab. integrity in the build mode panel, should always say 200
- shoot it to be sure, no explosions on block destruction
Tester information (Internal use only)
Functions fine, but the build info "stab. integrity" shows an incorrect value if there are no stabilizers at all.
Serverconfig (server.cfg)
<replace this block with the file content, but do not remove the first and last line. Before using the paste function, mark the area from the opening angle bracket to the closing angle bracket>
Clientconfig (settings.cfg)
<replace this block with the file content, but do not remove the first and last line. Before using the paste function, mark the area from the opening angle bracket to the closing angle bracket>
Status | Assigned | Task | ||
---|---|---|---|---|
Closed | lancake | T2720 Master task power 2.0 | ||
Closed | lancake | T2745 Master task power 2.0 pre-release | ||
Closed | lancake | T2753 Structural Integrity system does not apply to stabilizers. |
Event Timeline
Comment Actions
-QA Testing-
Stab. integrity always shows 200. Doesn't matter how many groups you have and how unstable they should be, even the longest lines change nothing.
No explosions happen either so they're seen as stable.
Comment Actions
-QA Testing-
Functions fine, but the build info "stab. integrity" shows an incorrect value if there are no stabilizers at all.