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Starmade | Collision issues with rotated items
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I had a miner with rotating ramps. While the ramp was lowered, the game had collision issues. First, I could partially go through the ground and almost got stuck inside of a Button. Second, I initiated gravity. What should happen: I should land. What happened: I slid through the floor, which obviously is not intended. I shut the door, and it worked fine. I even re-initiated gravity, and this time I hit the floor instead of passing through it.


Task Type
Testing Results
Affected Gamemode(s)
Control Block System: Rails/Docking
Video Card Vendor
Steps to reproduce
  • Create a basic ship.
  • Add a door or ramp to it via a docked entity.
  • Rotate it 45 degrees, 135 degrees, or any other diagonal direction.
  • Navigate the ship. Try both colliding (you may be able to partially enter a block’s space) and enabling gravity (you may fall through the ground).
  • Rotate the door/ramp the opposite direction, returning it to the default position.
  • Navigate the ship again. Notice that any collision bugs you may have experienced no longer occur.

Event Timeline

Policy changed the edit policy from "Task Author" to "AndyP (Andy Püttmann)".May 13 2021, 11:47 AM
AndyP shifted this object from the S1 Public space to the S3 Starmade space.May 13 2021, 11:47 AM
AndyP changed the visibility from "Custom Policy" to "Public (No Login Required)".
AndyP changed the edit policy from "AndyP (Andy Püttmann)" to "Starmade (Project)".
AndyP changed Category from Astronaut to Control Block System: Rails/Docking.
AndyP moved this task from New / Unconfirmed to Open / Validated on the Issue Navigation board.
AndyP added a subscriber: AndyP.


AndyP edited Serverconfig (server.cfg). (Show Details)May 13 2021, 11:49 AM
AndyP edited Clientconfig (settings.cfg). (Show Details)