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Apr 3 2016
already fixed,
its only in dev builds and related to getting the up scaling for large build areas fixed. (behaves different on stations and ships.)
It happens the same way on my windows 8.1 computer, but not reliable enough.
yeah, time to switch to it :P
Yeah correct @TomW1605
T798#29907
that resize was a common way to get it back working.
It seems to be a very narrow phase of timing where this happens.
Wireless has also quite a few quirks, like seen here T280#26155,
However, if you can still reproduce it reliable we can meet on the testserver (play.star-made.org:4242) and possibly nail down all required factors once for all and close or finally nail down a series of reports that came up random disconnects.
After reading your report again, it looks like it may be related to unloaded sectors before they get autosaved.
Cannot reproduce.
Tried to reproduce that, however the mechanic is currently as follows:
If an entity has no faction module, or the faction module was never touched (spawn with faction, but never actually activated the module), it will inherit the faction of the parent entity all the time, *except* in the case when a "public permission module" is beside the rail its raildocker is docked to.
-Validated-
-QA Testing-
Apr 2 2016
Apr 1 2016
Also happens for ships.
Mar 26 2016
correct need "system-blocks" under fire that are actually part of the structure menu