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Starmade | Shipyard running out of power causes loss of blocks
Closed, FinishedPublic

Description

A shipyard running out of power while constructing will try to restart construction over and over again, but under the line:
All blocks in construction vanish.

Details

Commits
Restricted Diffusion Commit
Task Type
Bug
Testing Results
Affected Gamemode(s)
Single and Multi
Reproducible
uncertain
Last tested (version)
0.19469 (Dev)
Category
Control Block System: Shipyards
First occurrence (version)
0.19431
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
uncertain
Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
<replace this line with the file content>

Event Timeline

AndyP updated the task description. (Show Details)Sep 13 2015, 1:37 PM
AndyP shifted this object from the S1 Public space to the S3 Starmade space.
AndyP changed the visibility from "Custom Policy" to "Public (No Login Required)".
AndyP changed the edit policy from "Task Author" to "Starmade (Project)".
AndyP changed Category from none/unspecified to Control Block System: Rails/Docking.
AndyP changed Affected Gamemode(s) from none/unspecified to Single and Multi.
AndyP set First occurrence (version) to 0.19431.
AndyP edited Serverconfig (server.cfg). (Show Details)
AndyP edited Clientconfig (settings.cfg). (Show Details)
AndyP added a subscriber: AndyP.
AndyP created this task.
AndyP raised the priority of this task from to Urgent.
Restricted Application added a project: Issue Navigation. · View Herald TranscriptSep 13 2015, 1:37 PM

-Validated-

Reported by
Support-ticket 2128
No similar report in Tracker

thakyZ added a subscriber: thakyZ.Sep 13 2015, 3:37 PM
thakyZ claimed this task.

@AndyP can you upload your station so that I can recreate it with the same way it was built?

AndyP added a comment.Sep 15 2015, 7:57 AM

@thakyZ

It was a support ticket not my station, any shipyard should have this when the power goes out.

thakyZ changed the task status from Open to In Queue (Game).EditedSep 22 2015, 12:10 AM

-Confirmed-
This is a feature that does not happen or does not exist(?)

Restricted Application edited projects, added Game Development, Starmade; removed Issue Navigation. · View Herald TranscriptSep 22 2015, 12:10 AM
AndyP set Task Type to Bug.Oct 26 2015, 10:26 PM
AndyP changed Category from Control Block System: Rails/Docking to Control Block System: Shipyards.
AndyP set Reproducible to uncertain.
AndyP set OS-Specific to No.
AndyP set Hardware-Specific to No.
AndyP set Video Card Vendor to uncertain.
schema added a commit: Restricted Diffusion Commit.Oct 29 2015, 1:38 PM
schema changed the task status from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Restricted Application edited projects, added Quality Assurance; removed Game Development. · View Herald TranscriptOct 29 2015, 1:38 PM

This may or may not be fixed. I tried to make it run out of power while building and it would completely build the ship, but then when I was deconstructing the ship and I would remove all the power it would stop completely and not remove all the blocks. So, I cannot tell if this is completely fixed.

it should just "stop" when out of power, and continue when power is restored.

(Or at least go into a state, where you can restart the process without loosing items.)

lancake added a subscriber: lancake.EditedNov 2 2015, 2:00 PM
lancake changed the task status from Resolved to In Queue (Game).

-QA Testing-

Well, I don't see any item loss anymore related to power loss. However, it seems you don't really need a lot of power to construct at full speed. I'm currently sitting on 50% regen of what I require yet it seems to go almost as fast as 100%. For both constructing and deconstructing.
Completely removing power regen brings it down to a snail speed (it still constructs/deconstructs, but extremely slowly).

Sending back in queue, needs feedback on what it is supposed to do when it doesn't reach enough power regen.

Restricted Application edited projects, added Game Development; removed Quality Assurance. · View Herald TranscriptNov 2 2015, 2:00 PM
lancake set Last tested (version) to 0.19469 (Dev).Nov 2 2015, 2:00 PM
lancake lowered the priority of this task from Urgent to High.
AndyP removed thakyZ as the assignee of this task.Dec 20 2015, 10:44 PM

Assignee 'thakyZ' left the testing team.

AndyP raised the priority of this task from High to Release Blocker.Mar 8 2016, 8:29 PM
schema added a subscriber: schema.Mar 9 2016, 2:10 AM
schema changed the task status from In Queue (Game) to Resolved.
Restricted Application edited projects, added Quality Assurance; removed Game Development. · View Herald TranscriptMar 9 2016, 2:10 AM
Restricted Application added a subscriber: Megacrafter127. · View Herald Transcript
schema added a comment.Mar 9 2016, 2:11 AM

It will do one step (pulling and constructing) when it has enough power for one step

AndyP claimed this task.Mar 16 2016, 9:07 AM
AndyP closed this task as Closed.Mar 16 2016, 2:56 PM

-QA Testing-

Fix confirmed

Restricted Application removed a project: Quality Assurance. · View Herald TranscriptMar 16 2016, 2:56 PM
AndyP removed a subscriber: AndyP.Dec 13 2016, 8:33 PM
Restricted Application added a project: CBS: Shipyards. · View Herald TranscriptMar 10 2017, 6:25 PM