after giving the fleet order to move to a new destination far away. once the fleet is no longer in the same sector as the player (once it is in an unloaded sector) the fleet will teleport there in an instant (even if it is thousands of sectors away) ,completely ignoring the time it would be required to transverse that distance
Description
Details
- Task Type
- Bug
- Affected Gamemode(s)
- Single and Multi
- Reproducible
- Yes
- Last tested (version)
- 0.19563 (Dev)
- Category
- Fleets
- First occurrence (version)
- 0.19563 (Dev)
- OS-Specific
- No
- Hardware-Specific
- No
- Video Card Vendor
- uncertain
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Event Timeline
-Feedback-
Can't reproduce. Once the fleet wasn't loaded, they still moved at a (faster than normal) pace. I timed it and it averaged out at 500m/s which is a lot faster than they should go, but they never teleported instantly to their destination. I checked their progress from time to time and they were there so not sure how to reproduce.
Anything particular you did?
this is wierd.. I tried to reproduce this again,and it doesnt happen anymore O.o
Last time I was doing this,I gave an order to attack a certain sector 15 systems away,I admin teleported there,and they were there already waiting for me,but now.. they work fine,I am not sure what I messed up the last time that made it do what..it did hahaha
-Rejected-
I'm assuming this doesn't happen anymore (or never happened to begin with), rejecting.