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Starmade | Fleet teleporting to destination in an instant,no matter how far the destination is. (if unloaded)
Closed, RejectedPublic

Description

after giving the fleet order to move to a new destination far away. once the fleet is no longer in the same sector as the player (once it is in an unloaded sector) the fleet will teleport there in an instant (even if it is thousands of sectors away) ,completely ignoring the time it would be required to transverse that distance

Details

Task Type
Bug
Testing Results
Affected Gamemode(s)
Single and Multi
Reproducible
Yes
Last tested (version)
0.19563 (Dev)
Category
Fleets
First occurrence (version)
0.19563 (Dev)
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
uncertain
Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
<replace this line with the file content>

Event Timeline

skylord_luke updated the task description. (Show Details)Feb 26 2016, 2:12 AM
skylord_luke added a project: Issue Navigation.
skylord_luke moved this task to Open / Validated on the Issue Navigation board.
skylord_luke changed Category from none/unspecified to Fleets.
skylord_luke set First occurrence (version) to 0.19563 (Dev).
skylord_luke edited Serverconfig (server.cfg). (Show Details)
skylord_luke edited Clientconfig (settings.cfg). (Show Details)
skylord_luke changed Reproducible from uncertain to Yes.
skylord_luke set Last tested (version) to 0.19563 (Dev).
skylord_luke added a subscriber: skylord_luke.
skylord_luke created this task.
skylord_luke raised the priority of this task from to Pre-Release Quality Assurance.
Restricted Application added a subscriber: AndyP. · View Herald TranscriptFeb 26 2016, 2:12 AM
skylord_luke set Task Type to Bug.Feb 26 2016, 2:13 AM
skylord_luke set OS-Specific to No.
skylord_luke set Hardware-Specific to No.
skylord_luke set Video Card Vendor to uncertain.
skylord_luke set Affected Gamemode(s) to Single and Multi.
skylord_luke renamed this task from Fleet teleporting to destination in an instant,no matter how far the destination is. to Fleet teleporting to destination in an instant,no matter how far the destination is. (if unloaded).Feb 26 2016, 2:15 AM
SmilingDemon shifted this object from the S1 Public space to the S3 Starmade space.Feb 26 2016, 11:49 AM
SmilingDemon changed the visibility from "Custom Policy" to "Public (No Login Required)".
SmilingDemon changed the edit policy from "Task Author" to "Starmade (Project)".
SmilingDemon added a project: Starmade.
SmilingDemon removed a project: Starmade.
SmilingDemon removed SmilingDemon as the assignee of this task.
lancake claimed this task.

-Feedback-

Can't reproduce. Once the fleet wasn't loaded, they still moved at a (faster than normal) pace. I timed it and it averaged out at 500m/s which is a lot faster than they should go, but they never teleported instantly to their destination. I checked their progress from time to time and they were there so not sure how to reproduce.

Anything particular you did?

this is wierd.. I tried to reproduce this again,and it doesnt happen anymore O.o
Last time I was doing this,I gave an order to attack a certain sector 15 systems away,I admin teleported there,and they were there already waiting for me,but now.. they work fine,I am not sure what I messed up the last time that made it do what..it did hahaha

Alright, I'll leave the task open for a while and see if it happens again.

lancake closed this task as Rejected.Mar 5 2016, 10:26 PM
Restricted Application edited projects, added Starmade; removed Issue Navigation. · View Herald TranscriptMar 5 2016, 10:26 PM
Restricted Application removed a subscriber: AndyP. · View Herald Transcript

-Rejected-

I'm assuming this doesn't happen anymore (or never happened to begin with), rejecting.

AndyP moved this task from Unclassed to Archived on the Starmade board.Mar 20 2016, 9:16 AM
Restricted Application added a project: Fleets. · View Herald TranscriptMar 10 2017, 6:17 PM