Strange graphical issues happen for me ever since I updated my nVidia drivers on my computer to the latest standards.
The first one that I noticed was standard armor becoming fuzzy and distorted in texture appearance when I move a small distance away from it.
The second is missile flares/beacons having rough edges when it comes to transparency.
The third is the orientation arrow that you see in buildmode being turned pitch-black, instead of a mix of red, green and blue.
The fourth is hull blocks having a speckled/dirty look to their texture.
The fifth, which is by far the worst and is actually making gameplay difficult, is orbital sectors appearing with barely visible highlighting, making it nearly impossible to find the location of asteroids in your star system without jumping around.
More information will be provided soon.