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Aug 11 2015

AndyP shifted T299: xd from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:18 PM · Starmade
AndyP shifted T298: trading guild convoys crash into static entities from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:18 PM · Game Development (Alpha), AI, Starmade
AndyP shifted T297: Player hp doesn't get saved from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:18 PM · Engine, Starmade
AndyP closed T296: test2 as Rejected.
Aug 11 2015, 11:17 PM · Starmade
AndyP shifted T296: test2 from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:17 PM · Starmade
AndyP claimed T296: test2.
Aug 11 2015, 11:17 PM · Starmade
AndyP reopened T296: test2 as "In Queue (Game)".
Aug 11 2015, 11:17 PM · Starmade
AndyP shifted T295: shift-clicking doesn't combine multi slot stacks from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:17 PM · Game Development (Alpha), Engine (Inventory), Starmade
AndyP shifted T294: test from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:16 PM · Starmade
AndyP shifted T293: not all computers work on stations/planets with logic from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:16 PM · Game Development (Alpha), Logic, Starmade
AndyP shifted T292: using shield supply changes status to under fire from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:16 PM · CBS: Functional, Starmade
AndyP shifted T291: AI without thrust modules does not work well from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:16 PM · AI, Starmade
AndyP shifted T290: AI can shoot lock on missiles on radar jammed ships from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:16 PM · Game Development (Alpha), AI, Starmade
AndyP shifted T289: AI locks on instantly from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:16 PM · Game Development (Alpha), AI, Starmade
AndyP shifted T288: too low minimal-width for shop dialog from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:16 PM · GUI/HUD, Starmade
AndyP shifted T287: Pirates move to max weapon range. from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:16 PM · AI, Starmade
AndyP shifted T285: Frame Buffer cause the screen to only render blue on Intel GPU from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:16 PM · Game Development (Alpha), Engine (Rendering), Starmade
AndyP shifted T284: forcefield and scaffold wedges don't have icons from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:16 PM · Blockconfig, Starmade
AndyP shifted T283: Rail Rotator: misaligned rotation after spawning from Blueprint from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:15 PM · Game Development (Beta), CBS: Rails, Starmade
AndyP shifted T282: Testing from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:15 PM · Starmade
AndyP shifted T281: When in build mode, lighten Mode-esque shader effect is applied to nearby chunks of any nearby block-based entities. from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:15 PM · Engine, Starmade
AndyP shifted T280: Wireless logic and clocks of a blueprint saved from server to local folder not working from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:15 PM · Game Development (Beta), Logic, Starmade
AndyP shifted T279: Buildmode stats status resize buttons do not capture mouse clicks correctly from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:15 PM · GUI/HUD, Starmade
AndyP shifted T278: Leaving a C aligned ship causes issues with searching a safe exit position from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:15 PM · Engine, Starmade
AndyP shifted T277: overheating does not disable AI from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:14 PM · Engine, Starmade
AndyP shifted T276: Ships teleporting on crossing rotating planet sector boundaries. from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:14 PM · Game Development (Beta), Engine (General), Starmade
AndyP shifted T275: Storage box filter menu bug. from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:14 PM · GUI/HUD, Starmade
AndyP shifted T274: Item duplication related to split issue from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:14 PM · Engine, Starmade
AndyP shifted T273: Obsolete Items - Block blueprints from being used from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:14 PM · Engine, Starmade
AndyP shifted T272: Repairing decayed station (Eta) turret not working from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:13 PM · Game Development (Alpha), Engine (General), Starmade
AndyP shifted T271: Tipps.txt doesn't support non-English letters from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:13 PM · GUI/HUD, Starmade
AndyP shifted T270: /shop_restock_uid and /shop_restock_full_uid do not work on player shops. from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:13 PM · Engine, Starmade
AndyP shifted T269: Replace block with Active Slot - Factories from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:13 PM · Engine, Starmade
AndyP shifted T268: top right messages get in the way of HUD from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:13 PM · GUI/HUD, Starmade
AndyP shifted T267: Starmade process does not end when game closed via alt-f4 from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:13 PM · Game Development (Alpha), Engine (General), Starmade
AndyP renamed T266: Warp Gate/Jump Drive "jump" texture is wrong from Warp Gate/Jump Drive "jump" texture is wrong to Warp Gate/Jump Drive "jump" texture is wrong .
Aug 11 2015, 11:13 PM · Game Development (Beta), Textures, Starmade
AndyP shifted T265: Undeathinator not functional / Spawn point save broken from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:13 PM · Engine, Starmade
AndyP renamed T264: Planet segment rotated / falling through to the planet core after respawn from Planet segment rotated / falling through to the planet core after respawn to Planet segment rotated / falling through to the planet core after respawn .
Aug 11 2015, 11:12 PM · Game Development (Alpha), Physics, Starmade
AndyP shifted T263: Logbook Text Dump from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:12 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP shifted T262: Bloomed coloured suns look really weird from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:12 PM · Engine, Starmade
AndyP renamed T261: Server cannot be started because of one collapsed "SIMULATION_STATE.sim" from Server cannot be started because of one collapsed "SIMULATION_STATE.sim" to Server cannot be started because of one collapsed "SIMULATION_STATE.sim" .
Aug 11 2015, 11:12 PM · Engine, Starmade
AndyP shifted T260: Sun reflects through ships still when normal maps are on. from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:12 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP shifted T259: Collision Damage: Plexdoor Exploit when protected vs unprotected entity from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:12 PM · Game Development (Alpha), Engine (General), Starmade
AndyP shifted T258: All blocks are rotatable from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:12 PM · Engine, Starmade
AndyP shifted T257: Oculus support does not give proper error messages from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:12 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP shifted T256: Filter options in Catalog/Mail window from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:12 PM · GUI/HUD, Starmade
AndyP shifted T255: can't load old templates from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:11 PM · Engine, Starmade
AndyP shifted T254: Admin Remove does not update map from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:11 PM · Game Development (Beta), Galaxy Map, Starmade
AndyP shifted T253: Old docking system makes astronauts stop moving from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:11 PM · Starmade
AndyP shifted T252: Startup crash with custom Windows theme from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:11 PM · Engine, Starmade
AndyP shifted T251: Collision Damage: protected sectors don't protect you from collision damage from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:11 PM · Engine, Starmade
AndyP shifted T250: Planets appearing in wrong location from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:11 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP shifted T249: Trying to jump to a locked sector consumes the jump from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:11 PM · Game Development (Alpha), CBS: Functional, Starmade
AndyP shifted T248: Scanner antenna blocks aren't rotateable from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:11 PM · Game Development (Beta), Blockconfig, Starmade
AndyP shifted T247: Strange behavior on turrets attached to rail rotators from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:11 PM · Starmade
AndyP shifted T246: Clicking spawn multiple times after suicide generates multiple suicides from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:10 PM · Engine, Starmade
AndyP shifted T245: Display Module Screen disappears when Cloaker is active. from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:10 PM · Game Development (Alpha), Engine (Rendering), Starmade
AndyP shifted T244: Copy/Paste: Yellow build box doesn't flip correctly from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:10 PM · Game Development (Beta), Engine (Building), Starmade
AndyP shifted T243: Player character repeatedly removing/replacing helmet from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:10 PM · Models, Starmade
AndyP shifted T242: Pasting moves your build helper grid from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:10 PM · Game Development (Beta), Engine (Building), Starmade
AndyP shifted T241: Planet marker on map missing when not showing ALL planet parts from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:09 PM · Game Development (Alpha), Galaxy Map, Starmade
AndyP shifted T240: small ships can go through walls if fast enough. from the S1 Public space to the Restricted Space space.
Aug 11 2015, 11:09 PM · Engine (General), Starmade
AndyP shifted T239: Overheating timer is wrong from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:09 PM · Engine, Starmade
AndyP shifted T238: Display Module text; shadow effect makes writing non-legible from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:08 PM · Engine, Starmade
AndyP shifted T237: Num Key 3 +8 +9 Hangs game if pressed while in adv buildmode (General: Numpad covered with debug functions) from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:08 PM · Game Development (Alpha), Controls, Starmade
AndyP shifted T236: can't move or rescale the player list menu (Tab) from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:08 PM · GUI/HUD, Starmade
AndyP renamed T235: overridden blueprints show credit price instead of mass and mass wrong from Blueprints show credit price instead of mass and mass wrong to Blueprints show credit price instead of mass and mass wrong .
Aug 11 2015, 11:08 PM · GUI/HUD, Starmade
AndyP shifted T234: no meta items in storage filter system from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:08 PM · GUI/HUD, Starmade
AndyP shifted T233: Chat kick and ban options from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:08 PM · GUI/HUD, Quality Assurance, Starmade
AndyP shifted T232: UI text formatting. from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:08 PM · GUI/HUD, Starmade
AndyP shifted T231: Restricted build helper still applies in astronaut mode from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:08 PM · GUI/HUD, Starmade
AndyP shifted T230: Rail docker beam does not output from active camera from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:07 PM · Game Development (Alpha), CBS: Rails, Starmade
AndyP shifted T229: gravity doesn't kick in on planets from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:07 PM · Game Development (Beta), Physics, Starmade
AndyP shifted T228: Colored stars all appear white in bloom mode from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:07 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP renamed T227: Collision Damage: non physical blocks (rod lights, flowers,...) don't receive damage. from Collision Damage: non physical blocks (rod lights, flowers,...) don't receive damage. to Collision Damage: non physical blocks (rod lights, flowers,...) don't receive damage. .
Aug 11 2015, 11:07 PM · Game Development (Beta), Physics, Starmade
AndyP shifted T226: unable to use mouse to select block orientation in astronaut mode from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:07 PM · Game Development (Alpha), Controls, Accessibility, Starmade
AndyP shifted T225: radarjammer doesn't affect AI anymore from the S1 Public space to the Restricted Space space.
Aug 11 2015, 11:07 PM · Game Development (Beta), AI, Starmade
AndyP shifted T224: tab/enter does not do what you expect in GUI from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:06 PM · Dev-Return, Issue Navigation, GUI/HUD, Starmade
AndyP shifted T223: button names do not match tutorials anymore from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:06 PM · Typos, Starmade
AndyP shifted T222: Can reset cool down of long cool down weapon systems from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:06 PM · CBS: Weapons, Starmade
AndyP renamed T221: Scrollbars to follow cursor more naturally from Scrollbars to follow cursor more naturally to Scrollbars to follow cursor more naturally .
Aug 11 2015, 11:06 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP shifted T220: Active paste mode stops shift + scroll zooming in flight mode. from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:06 PM · Game Development (Beta), Engine (Building), Starmade
AndyP shifted T219: Warp gate Max distance is incorrect. from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:06 PM · Game Development (Beta), Engine (Configuration), Starmade
AndyP shifted T218: Power outage messages appear in the wrong sector from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:06 PM · Game Development (Alpha), CBS: Systems, Starmade
AndyP shifted T217: Cannot enter several types of computers from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:06 PM · Game Development (Beta), CBS: Functional, Starmade
AndyP renamed T216: F11 Camera (build mode style) only uses the default keys and not your personal from F11 Camera (build mode style) only uses the default keys and not your personal to F11 Camera (build mode style) only uses the default keys and not your personal .
Aug 11 2015, 11:06 PM · Game Development (Alpha), Controls, Accessibility, Starmade
AndyP shifted T215: Players on docked rail entities are left behind during sector changes or jumps from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:06 PM · Engine, Starmade
AndyP shifted T214: 'Enter Ship Core' label uses 'exit ship' key from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:05 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP shifted T213: Numpad Enter causes newline in dialog, instead of "submitting" the value from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:05 PM · GUI/HUD, Starmade
AndyP renamed T212: Can not shoot through Area Trigger from Can not shoot through Area Trigger to Can not shoot through Area Trigger .
Aug 11 2015, 11:05 PM · Game Development (Beta), CBS: Weapons, Starmade
AndyP renamed T211: Sun/Star Heat damages astronaut in a ship's core even when ship isn't taking damage. from Sun/Star Heat damages astronaut in a ship's core even when ship isn't taking damage. to Sun/Star Heat damages astronaut in a ship's core even when ship isn't taking damage. .
Aug 11 2015, 11:05 PM · Engine, Starmade
AndyP renamed T210: Thruster plumes do not depend on the orientation of the thruster from Thruster plumes do not depend on the orientation of the thruster to Thruster plumes do not depend on the orientation of the thruster .
Aug 11 2015, 11:05 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP shifted T209: F3 Button menu still has old GUI layout. from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:05 PM · GUI/HUD, Starmade
AndyP shifted T208: Thruster plumes switched off after placing a bigger number from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:05 PM · Game Development (Beta), Engine (Rendering), Starmade
AndyP shifted T207: context menu doesn't disappear when using keys to close menu from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:05 PM · GUI/HUD, Starmade
AndyP shifted T206: Chat general chat redundancy from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:04 PM · Game Development (Alpha), GUI/HUD, Starmade
AndyP shifted T205: Chat On hud + full chat modes issues from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:04 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP shifted T204: dates for faction members do not work from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:04 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP shifted T203: Typo in /sector_chmod help from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:04 PM · Typos, Starmade
AndyP shifted T202: Chat input bar - small glitches from the S1 Public space to the S3 Starmade space.
Aug 11 2015, 11:04 PM · Game Development (Beta), GUI/HUD, Starmade