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Starmade | overridden blueprints show credit price instead of mass and mass wrong
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Description

#1
Some of my recent blueprints show their equivalent of blocks in credits instead of the actual mass.

#2
Note, the new gui does not seem to visually update the mass immediately when you overwrite it, relogging or opening other menus should refresh it.

#3
is updated that way under the Admin tab

#4
how to reproduce:
1- get a ship from the catalog
2- get in and save it under the same name back to the catalog
3- you get no warning, the bp is saved (wild guess here)
4- open the admin tab and inspect that bp - wild number under mass is credits cost

5- further more: when the mass is shown correctly it is still wrong. it counts every block as 0.1 to mass .. and is not listing the new block mass dependent total
Frazi Fighter 3 is the overwriten one
Frazi Fighter 3 update is newly saved
the build info is of the Frazi Fighter 3

Details

Commits
Restricted Diffusion Commit
Task Type
Bug
Testing Results
Affected Gamemode(s)
Single and Multi
Reproducible
Yes
Last tested (version)
0.19439 (Dev)
Category
Ingame GUI/HUD
First occurrence (version)
0.1852
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
uncertain
Steps to reproduce
  • verify the block count of a ship saved to blueprint with the mass listed in the BP
  • should be listed as 0.1x of blockcount

will recheck the overwrite of blueprints .. that should be fixed by now

Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
<replace this line with the file content>

Related Objects

Event Timeline

SmilingDemon updated the task description. (Show Details)Jun 18 2015, 5:06 PM
SmilingDemon changed Category from none/unspecified to Ingame GUI/HUD.
SmilingDemon changed Affected Gamemode(s) from none/unspecified to Single and Multi.
SmilingDemon set First occurrence (version) to 0.1852.
SmilingDemon changed Reproducible from uncertain to Yes.
SmilingDemon set Last tested (version) to 0.19274 (Dev).
SmilingDemon edited a custom field.
SmilingDemon edited Serverconfig (server.cfg). (Show Details)
SmilingDemon edited Clientconfig (settings.cfg). (Show Details)
SmilingDemon added a subscriber: SmilingDemon.
SmilingDemon created this task.
SmilingDemon raised the priority of this task from to Low.

suggestion:
on trying to overwrite an already existing blueprint, after checking permission (you need ownership to overwrite it that gets checked), it should ask confirmation to do so.
someone could loose work by accident otherwise.

SmilingDemon changed the task status from Open to In Queue (Game).Jun 18 2015, 5:12 PM
Restricted Application edited projects, added Game Development; removed Issue Navigation. · View Herald TranscriptJun 18 2015, 5:12 PM
AndyP shifted this object from the S1 Public space to the S3 Starmade space.Aug 11 2015, 11:08 PM
AndyP changed the edit policy from "Starmade (Project)" to "All Users".
AndyP set Task Type to Bug.
AndyP set OS-Specific to No.
AndyP set Hardware-Specific to No.
AndyP set Video Card Vendor to uncertain.
AndyP renamed this task from Blueprints show credit price instead of mass and mass wrong to Blueprints show credit price instead of mass and mass wrong .
spunkie claimed this task.

still affecting 0.19414

spunkie changed Last tested (version) from 0.19274 (Dev) to 0.19414 (Dev).Aug 29 2015, 9:57 PM
spunkie removed spunkie as the assignee of this task.
lancake changed Last tested (version) from 0.19414 (Dev) to 0.19439 (Dev).Oct 2 2015, 9:40 PM
lancake renamed this task from Blueprints show credit price instead of mass and mass wrong to overridden blueprints show credit price instead of mass and mass wrong .
AndyP mentioned this in Unknown Object (Maniphest Task).Dec 19 2015, 12:12 AM
lancake mentioned this in Unknown Object (Maniphest Task).Apr 17 2016, 10:39 AM
SmilingDemon renamed this task from overridden blueprints show credit price instead of mass and mass wrong to overridden blueprints show credit price instead of mass and mass wrong.
lancake added a commit: Restricted Diffusion Commit.Feb 22 2017, 2:50 PM
lancake changed the task status from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Restricted Application edited projects, added Quality Assurance; removed Game Development. · View Herald TranscriptFeb 22 2017, 2:50 PM

Only fixed for new overwrites, or overwrites of something that was already overwritten. Basically an entry that already has this, can be fixed if you save over it again.

lancake closed this task as Closed.Feb 28 2017, 10:53 AM

-fix confirmed-

Restricted Application removed a project: Quality Assurance. · View Herald TranscriptFeb 28 2017, 10:53 AM
Restricted Application added a project: GUI/HUD. · View Herald TranscriptMar 10 2017, 6:32 PM