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Apr 9 2016
I tried some stuff out In today's official patch (v0.197.36). The move command still doesn't use any kind of braking when reaching it's destination. But if you interrupt the move order with an idle command, it stops very suddenly, too suddenly.
Since today's official patch (v0.197.36) came out, I'm no longer seeing any problems with persistent move orders.
Apr 8 2016
It's about time this gets resolved, especially since it can't even be undone (T574).
Xbox 360 wireless controller, Spinning slightly to the left after multiple analog inputs from different axis simultaneously.
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-QA Testing-
-Validated-
-Confirmed-
-QA Testing-
-QA Testing-
Fix confirmed
-QA Testing-
-QA Testing-
Fix confirmed.
oh right, drivers also have deadzones. hm
not sure if its something we should even touch then.
yeah ... maybe ... but i can see the joystick very clearly moving around its center position when i do shake it ... and i have the deadzones deactivated in the driver software for the check .. it had no visual effect at all in game.
It may be related to older controllers with a slightly loose center position, or possible other controllers that do not have a perfectly calibrated zero position.
Waiting for steam building to be working properly again.
i cant cause any disturbance with the controller or joystick.
the ship isnt moving with vibrating the controller or the stick (watching the joystick output and seeing it vibrating around the center marks) in my test.
-QA Testing-
Fix confirmed.
-QA Testing-
Fix confirmed, cant see any problems with it.
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-Validated-