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Apr 8 2016

godmars created T1332: 'Rejected Execution Exception' when attempting to save a blueprint.
Apr 8 2016, 5:13 AM · Engine, Starmade
33Cav created T1331: Textures not overwritten when game is patched.
Apr 8 2016, 4:14 AM · Starmade, Issue Navigation
thatothermitch changed the status of T1308: build box issues from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Apr 8 2016, 12:25 AM · GUI/HUD, Starmade

Apr 7 2016

Croquelune added a comment to T1321: Cannot pick up infinite item stacks in creative.

For the record it was already reported twice in T1043 & T1253.

Apr 7 2016, 11:14 PM · Engine, Starmade
TryHardReaper added a comment to T1324: X-box-Controller/Joystick Cannot assign buttons to Scroll through hotbar.

Some players want to use the controllers axes and analog controls for things like speed, aiming, strafing, and rotation,(it just feels so good) Being unable to swap weapons using buttons is a issue for players who want to the controllers analog input to accomplish those tasks.

Apr 7 2016, 11:10 PM · Game Development (Alpha), Controls, Starmade
SmilingDemon added a parent task for T1323: X-box-Controller: D-Pad not working: T1016: Joystick sensitivity is not saved & coolie hat not recognized.
Apr 7 2016, 9:31 PM · Game Development (Alpha), Controls, Starmade
SmilingDemon added a subtask for T1016: Joystick sensitivity is not saved & coolie hat not recognized: T1323: X-box-Controller: D-Pad not working.
Apr 7 2016, 9:31 PM · Game Development (Alpha), Controls, Starmade
SmilingDemon moved T1323: X-box-Controller: D-Pad not working from Unclassed to Issue affecting current release on the Starmade board.
Apr 7 2016, 9:30 PM · Game Development (Alpha), Controls, Starmade
SmilingDemon edited Steps to reproduce on T1323: X-box-Controller: D-Pad not working.
Apr 7 2016, 9:30 PM · Game Development (Alpha), Controls, Starmade
SmilingDemon changed the status of T1323: X-box-Controller: D-Pad not working from Open to In Queue (Game).
Apr 7 2016, 9:29 PM · Game Development (Alpha), Controls, Starmade
SmilingDemon changed Affected Gamemode(s) from issuegamemode:none to issuegamemode:spmp on T1323: X-box-Controller: D-Pad not working.
Apr 7 2016, 9:29 PM · Game Development (Alpha), Controls, Starmade
SmilingDemon claimed T1323: X-box-Controller: D-Pad not working.

-Confirmed-
Thats that cross shaped flat stick thingy i do assume (i own a xbox controller .. no idea what the buttons on it are called)

Apr 7 2016, 9:28 PM · Game Development (Alpha), Controls, Starmade
SmilingDemon moved T1324: X-box-Controller/Joystick Cannot assign buttons to Scroll through hotbar from Open / Validated to Feedback on the Issue Navigation board.
Apr 7 2016, 9:23 PM · Game Development (Alpha), Controls, Starmade
SmilingDemon triaged T1324: X-box-Controller/Joystick Cannot assign buttons to Scroll through hotbar as Normal priority.
Apr 7 2016, 9:23 PM · Game Development (Alpha), Controls, Starmade
SmilingDemon added a comment to T1324: X-box-Controller/Joystick Cannot assign buttons to Scroll through hotbar.

Just to make clear - the missing functionality is that you cant assign a button to scroll through the hotbar (and scroll the hotbars as such)
There is an option to assign an axis to that ... but it does nothing

(under hotbar)

Apr 7 2016, 9:22 PM · Game Development (Alpha), Controls, Starmade
SmilingDemon claimed T1324: X-box-Controller/Joystick Cannot assign buttons to Scroll through hotbar.
Apr 7 2016, 8:14 PM · Game Development (Alpha), Controls, Starmade
SmilingDemon moved T1266: Unable to buy an item from a shop after searching and buying an item previously. from Unclassed to Issue affecting current release on the Starmade board.
Apr 7 2016, 8:07 PM · Game Development (Beta), GUI/HUD, Starmade
SmilingDemon moved T1321: Cannot pick up infinite item stacks in creative from Unclassed to Issue affecting current release on the Starmade board.
Apr 7 2016, 8:05 PM · Engine, Starmade
SmilingDemon added a parent task for T1321: Cannot pick up infinite item stacks in creative: T1037: Can't split group of items in Creative mode.
Apr 7 2016, 8:02 PM · Engine, Starmade
SmilingDemon added a subtask for T1037: Can't split group of items in Creative mode: T1321: Cannot pick up infinite item stacks in creative.
Apr 7 2016, 8:02 PM · Game Development (Alpha), GUI/HUD, Starmade
SmilingDemon removed a subtask for T1282: can't place small amounts of single block items into inventories in creative mode: T1321: Cannot pick up infinite item stacks in creative.
Apr 7 2016, 8:02 PM · Game Development (Beta), GUI/HUD, Starmade
SmilingDemon removed a parent task for T1321: Cannot pick up infinite item stacks in creative: T1282: can't place small amounts of single block items into inventories in creative mode.
Apr 7 2016, 8:02 PM · Engine, Starmade
SmilingDemon added a subtask for T1282: can't place small amounts of single block items into inventories in creative mode: T1321: Cannot pick up infinite item stacks in creative.
Apr 7 2016, 8:02 PM · Game Development (Beta), GUI/HUD, Starmade
SmilingDemon added a parent task for T1321: Cannot pick up infinite item stacks in creative: T1282: can't place small amounts of single block items into inventories in creative mode.
Apr 7 2016, 8:02 PM · Engine, Starmade
SmilingDemon edited Tester information (Internal use only) on T1321: Cannot pick up infinite item stacks in creative.
Apr 7 2016, 8:01 PM · Engine, Starmade
SmilingDemon changed the status of T1321: Cannot pick up infinite item stacks in creative from Open to In Queue (Game).

-confirmed-

Apr 7 2016, 7:57 PM · Engine, Starmade
SmilingDemon triaged T1321: Cannot pick up infinite item stacks in creative as Normal priority.
Apr 7 2016, 7:55 PM · Engine, Starmade
lancake edited Steps to reproduce on T1046: create docking doesn't create rail docker when going in an uninitialized chunk.
Apr 7 2016, 7:35 PM · Game Development (Beta), Engine (Building), Starmade
lancake changed Last tested (version) from 0.19626 (Dev) to 0.197.3 (Dev) on T1294: star reflection makes some blocks appear white.
Apr 7 2016, 6:51 PM · Engine, Starmade
lancake closed T1294: star reflection makes some blocks appear white as Closed.
Apr 7 2016, 6:51 PM · Engine, Starmade
lancake moved T1294: star reflection makes some blocks appear white from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Apr 7 2016, 6:51 PM · Engine, Starmade
lancake added a comment to T1294: star reflection makes some blocks appear white.

-QA Testing-

Apr 7 2016, 6:34 PM · Engine, Starmade
SmilingDemon closed T1248: "Preview Block to Place" appears inside Galaxy Map as Closed.

-QA Testing-
no more build block previews or build frames or mirror planes visible in the galaxy map

Apr 7 2016, 6:30 PM · GUI/HUD, Starmade
SmilingDemon changed Last tested (version) from 0.19626 (Dev) to 0.197.3 (DEV) on T1248: "Preview Block to Place" appears inside Galaxy Map.
Apr 7 2016, 6:27 PM · GUI/HUD, Starmade
lancake renamed T1308: build box issues from The cursor's edges became awkward to build box issues.
Apr 7 2016, 5:41 PM · GUI/HUD, Starmade
lancake changed Last tested (version) from 0.197.2 (Dev) to 0.197.3 (Dev) on T1308: build box issues.
Apr 7 2016, 5:40 PM · GUI/HUD, Starmade
lancake changed the status of T1308: build box issues from Resolved to In Queue (Game).

-QA Testing-

Apr 7 2016, 5:40 PM · GUI/HUD, Starmade
lancake closed T1020: Diminishing returns of Inherited Thrust is based off the dock, not mothership as Closed.

-QA Testing-

Apr 7 2016, 5:04 PM · Blockconfig, Starmade
lancake moved T1020: Diminishing returns of Inherited Thrust is based off the dock, not mothership from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Apr 7 2016, 5:04 PM · Blockconfig, Starmade
lancake changed the status of T1020: Diminishing returns of Inherited Thrust is based off the dock, not mothership from In Queue (Game) to Resolved.
Apr 7 2016, 5:02 PM · Blockconfig, Starmade
lancake renamed T985: Brake key doesn't use directional or available thrust from Break key doesn't use directional or available thrust to Brake key doesn't use directional or available thrust.
Apr 7 2016, 5:00 PM · Game Development (Beta), CBS: Systems, Starmade
Croquelune added a comment to T1329: Impossible to take screenshots while typing in StarMade .

Yep it's how I by-passed that one, but on my case I bind the key with F4 (gif) F5 (GUI screen) F6 (no GUI screen). Don't know if it's possible to unlock that keys cause I can understand restrict the alphanumerical ones but the others, meh.

Apr 7 2016, 4:04 PM · GUI/HUD, Starmade
Croquelune added a comment to T1327: Interrupting update of old launcher corrupts the file.

I'm not sure why you got that blank screen at first (if it's your first time after booting up your pc, it can take a while) but since you were ending processes, I'm guessing you did that in the middle of an update which seems to corrupt the entire installation.

Apr 7 2016, 3:54 PM · Starmade
Croquelune added a comment to T1328: Build Type Options/Installation Directory doesn't save the last game path used.

It's the 2.0.0 (according the "property", "details"). But keep in mind that's maybe related to T1327 which killed my file starter.exe ; since I don't have the old launcher anymore. Don't know if it's could be bound.

Apr 7 2016, 3:39 PM · Starmade
lancake raised the priority of T1248: "Preview Block to Place" appears inside Galaxy Map from High to Release Blocker.
Apr 7 2016, 1:50 PM · GUI/HUD, Starmade
lancake renamed T1271: Ship rotation potential depends on core position and not center of mass from Ship rotation (Potential) still dependant on Core Position to Ship rotation potential depends on core position and not center of mass.
Apr 7 2016, 1:35 PM · Engine, Game Development, Starmade
lancake changed the status of T1271: Ship rotation potential depends on core position and not center of mass from Open to In Queue (Game).

It uses the ship core to calculate the total rotational potential.
It should use the center of mass instead.

Apr 7 2016, 1:35 PM · Engine, Game Development, Starmade
lancake moved T1271: Ship rotation potential depends on core position and not center of mass from Open / Validated to Confirmed on the Issue Navigation board.
Apr 7 2016, 1:33 PM · Engine, Game Development, Starmade
lancake renamed T1307: Content/typos part 2 from typo in trash confirmation dialog to Content/typos part 2.
Apr 7 2016, 1:19 PM · Typos, Starmade
lancake added a comment to T1307: Content/typos part 2.

Can't send this in queue without a full list first.
We still need to merge some previous content/typo fixes with the current default language file so will take a while before we can check this again. And if we have time to check it again.
4500-ish entries now, i'm guessing about 150 000 words to go through.

Apr 7 2016, 1:18 PM · Typos, Starmade
lancake moved T1307: Content/typos part 2 from Open / Validated to Waiting for other issue on the Issue Navigation board.
Apr 7 2016, 1:15 PM · Typos, Starmade
lancake updated subscribers of T1257: build mode undo/redo is incomplete.
Apr 7 2016, 1:08 PM · Game Development (Beta), Engine (Building), Starmade
lancake merged task T1316: NULL POINTER REQUESTED TYPE IS 0 Build blocks + multiplayer + advanced build "UNDO" into T1257: build mode undo/redo is incomplete.
Apr 7 2016, 1:08 PM · Engine, Starmade
lancake triaged T1316: NULL POINTER REQUESTED TYPE IS 0 Build blocks + multiplayer + advanced build "UNDO" as High priority.
Apr 7 2016, 1:08 PM · Engine, Starmade
lancake added a comment to T1316: NULL POINTER REQUESTED TYPE IS 0 Build blocks + multiplayer + advanced build "UNDO".

This is a duplicate of something that got fixed now, merging tasks.

Apr 7 2016, 1:07 PM · Engine, Starmade
lancake changed the status of T1311: Thruster plumes disappear when semi-blocks are placed behind them from Open to In Queue (Game).
Apr 7 2016, 1:00 PM · Game Development (Beta), Engine (Rendering), Starmade
lancake moved T1311: Thruster plumes disappear when semi-blocks are placed behind them from New / Unconfirmed to Confirmed on the Issue Navigation board.
Apr 7 2016, 12:59 PM · Game Development (Beta), Engine (Rendering), Starmade
lancake updated the task description for T1311: Thruster plumes disappear when semi-blocks are placed behind them.
Apr 7 2016, 12:59 PM · Game Development (Beta), Engine (Rendering), Starmade
lancake claimed T1311: Thruster plumes disappear when semi-blocks are placed behind them.

Any of these blocks count as full blocks, the thruster plume is still visible after placing the blocks because it takes a while before it gets disabled.
I'm not sure if this is easily fixed, or if it's worth spending a lot of time to make it work.

Apr 7 2016, 12:58 PM · Game Development (Beta), Engine (Rendering), Starmade
lancake changed the status of T1315: shift + v not working for a certain blocks or should not work at all from Open to In Queue (Game).
Apr 7 2016, 12:38 PM · Game Development (Beta), Logic, Starmade
lancake moved T1315: shift + v not working for a certain blocks or should not work at all from New / Unconfirmed to Confirmed on the Issue Navigation board.
Apr 7 2016, 12:38 PM · Game Development (Beta), Logic, Starmade
lancake renamed T1315: shift + v not working for a certain blocks or should not work at all from NOT shift + v linking with power reactor crashes your game to logic shift + v linking with system blocks causes crash.
Apr 7 2016, 12:38 PM · Game Development (Beta), Logic, Starmade
lancake claimed T1315: shift + v not working for a certain blocks or should not work at all.

Shift + V linking any logic block with a system block (shields, thrust, power) causes this crash to happen. Single linking is fine though.
I'm not even sure why this sort of link is allowed since it doesn't seem to do anything?

Apr 7 2016, 12:36 PM · Game Development (Beta), Logic, Starmade
lancake merged T1317: shipyard core anchor becomes invisible after shipyard encounters 1 or more issues into T752: Shipyard loading issue and greyed out buttons.
Apr 7 2016, 12:28 PM · CBS: Shipyards, Starmade
lancake merged task T1317: shipyard core anchor becomes invisible after shipyard encounters 1 or more issues into T752: Shipyard loading issue and greyed out buttons.
Apr 7 2016, 12:28 PM · CBS: Shipyards, Starmade
lancake triaged T1317: shipyard core anchor becomes invisible after shipyard encounters 1 or more issues as High priority.
Apr 7 2016, 12:28 PM · CBS: Shipyards, Starmade
lancake raised the priority of T752: Shipyard loading issue and greyed out buttons from High to Urgent.
Apr 7 2016, 12:28 PM · CBS: Shipyards, Starmade
lancake claimed T1317: shipyard core anchor becomes invisible after shipyard encounters 1 or more issues.
Apr 7 2016, 12:27 PM · CBS: Shipyards, Starmade
lancake added a comment to T1317: shipyard core anchor becomes invisible after shipyard encounters 1 or more issues.

The direct result of any issue that occurs in T752.

Apr 7 2016, 12:27 PM · CBS: Shipyards, Starmade
lancake changed the status of T1327: Interrupting update of old launcher corrupts the file from Open to In Queue (Launcher).
Apr 7 2016, 12:23 PM · Starmade
lancake moved T1327: Interrupting update of old launcher corrupts the file from New / Unconfirmed to Confirmed on the Issue Navigation board.
Apr 7 2016, 12:22 PM · Starmade
lancake renamed T1327: Interrupting update of old launcher corrupts the file from update launcher from 1.5 to 1.6 by starter.exe file caused corruption and death of that one to Interrupting update of old launcher corrupts the file.
Apr 7 2016, 12:22 PM · Starmade
Restricted Application changed the status of T1294: star reflection makes some blocks appear white from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Apr 7 2016, 12:21 PM · Engine, Starmade
lancake claimed T1327: Interrupting update of old launcher corrupts the file.
Apr 7 2016, 12:18 PM · Starmade
lancake added a comment to T1327: Interrupting update of old launcher corrupts the file.

v16 is required to make it work with the new version numbering, the old launcher still works fine (if you use that version).
I'm not sure why you got that blank screen at first (if it's your first time after booting up your pc, it can take a while) but since you were ending processes, I'm guessing you did that in the middle of an update which seems to corrupt the entire installation.

Apr 7 2016, 12:18 PM · Starmade
lancake closed T1329: Impossible to take screenshots while typing in StarMade as Rejected.
Apr 7 2016, 12:03 PM · GUI/HUD, Starmade
lancake claimed T1329: Impossible to take screenshots while typing in StarMade .

Not exactly a bug, if you rebind the key to an alphanumeric like the key "U", then you don't want to take a screenshot but type the letter instead. In this case it's bound to the F keys and while those normally don't have any effect on input fields, rebinding them would cause issues if this behavior was changed.

Apr 7 2016, 12:03 PM · GUI/HUD, Starmade
lancake changed the status of T1330: Search bar keeps focus when using right click resulting in unwanted behavior from Open to In Queue (Game).
Apr 7 2016, 11:59 AM · GUI/HUD, Starmade
lancake moved T1330: Search bar keeps focus when using right click resulting in unwanted behavior from New / Unconfirmed to Confirmed on the Issue Navigation board.
Apr 7 2016, 11:58 AM · GUI/HUD, Starmade
lancake renamed T1330: Search bar keeps focus when using right click resulting in unwanted behavior from Impossible to choose the amount of items while using inventory search bar to Search bar keeps focus when using right click resulting in unwanted behavior.
Apr 7 2016, 11:58 AM · GUI/HUD, Starmade
lancake claimed T1330: Search bar keeps focus when using right click resulting in unwanted behavior.

If you use the split menu after searching for an item, the *search for name* filter will still have focus. If you type something in the split menu, it will do the same for the search filter.

Apr 7 2016, 11:55 AM · GUI/HUD, Starmade
lancake moved T1328: Build Type Options/Installation Directory doesn't save the last game path used from New / Unconfirmed to Feedback on the Issue Navigation board.
Apr 7 2016, 11:49 AM · Starmade
lancake renamed T1328: Build Type Options/Installation Directory doesn't save the last game path used from BETA LAUNCHER Build Type Options/Installation Directory doesn't save the last game path used to Build Type Options/Installation Directory doesn't save the last game path used.
Apr 7 2016, 11:49 AM · Starmade
lancake claimed T1328: Build Type Options/Installation Directory doesn't save the last game path used.

The new launcher also remembers the last one used, works fine for me for both a random standalone launcher or the steam one. It remembers my E:/.../.../.../Starmade path and any change I do remembers just fine too.

Apr 7 2016, 11:48 AM · Starmade
33Cav added a comment to T752: Shipyard loading issue and greyed out buttons.

The case that I mentioned had not managed to get to a stage where any other errors mentioned here could apply. In other cases I have seen the hanging at 80-90% but the design loads fully in the shipyard even when that happens in the computer for me.

Apr 7 2016, 8:05 AM · CBS: Shipyards, Starmade
Croquelune updated the task description for T1330: Search bar keeps focus when using right click resulting in unwanted behavior.
Apr 7 2016, 8:03 AM · GUI/HUD, Starmade
Croquelune created T1330: Search bar keeps focus when using right click resulting in unwanted behavior.
Apr 7 2016, 8:01 AM · GUI/HUD, Starmade
Croquelune set Task Type to issuetype:bug on T1329: Impossible to take screenshots while typing in StarMade .
Apr 7 2016, 7:51 AM · GUI/HUD, Starmade
Croquelune created T1329: Impossible to take screenshots while typing in StarMade .
Apr 7 2016, 7:45 AM · GUI/HUD, Starmade
Croquelune created T1328: Build Type Options/Installation Directory doesn't save the last game path used.
Apr 7 2016, 7:07 AM · Starmade
Croquelune created T1327: Interrupting update of old launcher corrupts the file.
Apr 7 2016, 6:48 AM · Starmade
godmars added a comment to T752: Shipyard loading issue and greyed out buttons.

I gave that a shot and didn't get any kind of error message. Did you experience any of the other isssues in the original description? Being unable to unload the design or cancel any other actions, hanging at 80-90%, etc? Will try again later

Apr 7 2016, 6:00 AM · CBS: Shipyards, Starmade
FIrePhoenox created T1326: Can not recall fleet ships.
Apr 7 2016, 2:10 AM · Fleets, Starmade
Ithirahad added a comment to T1308: build box issues.

Heh, I rather like the looks of the wireframe box thing from station build mode with the glitch...

Apr 7 2016, 1:24 AM · GUI/HUD, Starmade
micdoodle8 added a comment to T1273: first person view should be placed on the astronauts head.

The fix didn't get deleted in the repository, unlike some of the other lost fixes recently... so I think the fix is coming in the next build.

Apr 7 2016, 1:09 AM · Engine, Feature, Starmade
thatothermitch changed the status of T1308: build box issues from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Apr 7 2016, 12:33 AM · GUI/HUD, Starmade
micdoodle8 moved T1308: build box issues from Backlog / Unclassed to micdoodle8 on the Game Development board.
Apr 7 2016, 12:33 AM · GUI/HUD, Starmade

Apr 6 2016

lancake changed Last tested (version) from 0.19626 (DEV) to 0.197.2 (Dev) on T1177: Faction description can't be blank (no warning message issue).
Apr 6 2016, 11:24 PM · GUI/HUD, Starmade
lancake closed T1177: Faction description can't be blank (no warning message issue) as Closed.

-QA Testing-

Apr 6 2016, 11:24 PM · GUI/HUD, Starmade
lancake moved T1177: Faction description can't be blank (no warning message issue) from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Apr 6 2016, 11:24 PM · GUI/HUD, Starmade