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Dec 16 2016

schema changed the status of T2100: Sell available and price updates at the wrong time from In Queue (Game) to Resolved.
Dec 16 2016, 4:09 PM · Tradenetwork, Starmade
caumencaumen created T2101: Rail detection with rotators and set rotation broken.
Dec 16 2016, 4:07 PM · Game Development (Alpha), CBS: Rails, Starmade
SmilingDemon closed T2014: Runtime Exception on initializing the universe as Rejected.

no answer

Dec 16 2016, 4:00 PM · Starmade
lancake updated the task description for T2100: Sell available and price updates at the wrong time.
Dec 16 2016, 2:35 PM · Tradenetwork, Starmade
lancake updated the task description for T2100: Sell available and price updates at the wrong time.
Dec 16 2016, 2:29 PM · Tradenetwork, Starmade
lancake created T2100: Sell available and price updates at the wrong time.
Dec 16 2016, 2:27 PM · Tradenetwork, Starmade
lancake changed Last tested (version) from 0.199.276 to 0.199.342 on T2052: Selling bug in the trade network.
Dec 16 2016, 2:15 PM · Tradenetwork, Starmade
lancake closed T2052: Selling bug in the trade network as Closed.

-QA Testing-

Dec 16 2016, 2:15 PM · Tradenetwork, Starmade
lancake changed Last tested (version) from 0.199.334 to 0.199.342 on T2085: NPC Faction homebase isn't a trade station.
Dec 16 2016, 2:12 PM · Universe, Starmade
lancake added a comment to T2085: NPC Faction homebase isn't a trade station.

-QA Testing-

Dec 16 2016, 2:12 PM · Universe, Starmade
lancake closed T2085: NPC Faction homebase isn't a trade station as Closed.
Dec 16 2016, 2:12 PM · Universe, Starmade
lancake changed Last tested (version) from 0.199.336 to 0.199.342 on T2097: Trade order to an unloaded trade node doesn't deliver cargo.
Dec 16 2016, 2:11 PM · Tradenetwork, Starmade
lancake closed T2097: Trade order to an unloaded trade node doesn't deliver cargo as Closed.

-QA Testing-

Dec 16 2016, 2:11 PM · Tradenetwork, Starmade
AndyP closed T2086: Playershop stocklimits and prices swapped after update as Closed.

-QA Testing-

Dec 16 2016, 10:48 AM · Tradenetwork, Starmade

Dec 15 2016

lancake created T2099: Place order edit button is switched around.
Dec 15 2016, 9:22 PM · Game Development (Beta), GUI/HUD, Starmade
schema changed the status of T2083: When selling many items to a shop, it might say not enough money in shop even though there is from In Queue (Game) to Resolved.
Dec 15 2016, 5:57 PM · Tradenetwork, Starmade
lancake changed Last tested (version) from 0.199.334 to 0.199.338 on T2083: When selling many items to a shop, it might say not enough money in shop even though there is.
Dec 15 2016, 5:35 PM · Tradenetwork, Starmade
lancake changed the status of T2083: When selling many items to a shop, it might say not enough money in shop even though there is from Resolved to In Queue (Game).

Amount entered is too big, pressing OK should bring it back to the stock limit: 1020

Dec 15 2016, 5:35 PM · Tradenetwork, Starmade
schema changed the status of T2097: Trade order to an unloaded trade node doesn't deliver cargo from In Queue (Game) to Resolved.

(only affected types/shops that had no previous stock or price set of the item)

Dec 15 2016, 1:12 PM · Tradenetwork, Starmade
schema changed the status of T2087: Prices don't update after trade order from In Queue (Game) to Resolved.
Dec 15 2016, 11:25 AM · Tradenetwork, Starmade
AndyP closed T2074: Do not give users terrible password advice in password reset emails as Rejected.

After reviewing the process and thinking about it, we are sure no one will take this advice serious.

Dec 15 2016, 12:48 AM · Starmade
lancake added a comment to T2083: When selling many items to a shop, it might say not enough money in shop even though there is.

not completely fixed but better at least. Seems to be some issue with the shop limit or related to it at least.

Dec 15 2016, 12:46 AM · Tradenetwork, Starmade
AndyP closed T1083: Launcher processes remain running after launching the game as Closed.
Dec 15 2016, 12:44 AM · Starmade
AndyP closed T1704: Move default Electron cache directory as Closed.
Dec 15 2016, 12:44 AM · Starmade
AndyP closed T1634: Memory slider: allow (initial+early) lower-bound as Closed.
Dec 15 2016, 12:44 AM · Starmade
AndyP closed T1673: Beta Launcher Allows blank install directories. as Closed.
Dec 15 2016, 12:44 AM · Starmade
AndyP closed T1764: Add detection of `%_JAVA_OPTIONS%` settings as Closed.
Dec 15 2016, 12:44 AM · Feature, Starmade
AndyP closed T1746: Add actual logging as Closed.
Dec 15 2016, 12:44 AM · Feature, Starmade
AndyP closed T1766: Launcher.log saved in incorrect location as Closed.
Dec 15 2016, 12:44 AM · Starmade
AndyP closed T1768: Memory defaults can exceed total memory as Closed.
Dec 15 2016, 12:44 AM · Starmade
AndyP closed T1788: Memory settings validation as Closed.
Dec 15 2016, 12:44 AM · Starmade
AndyP closed T1873: Update event not logged as Closed.
Dec 15 2016, 12:44 AM · Starmade
AndyP closed T1816: Add easier steam uplinking as Closed.
Dec 15 2016, 12:44 AM · Feature, Starmade
AndyP closed T1874: Installed game version lacking hotfix indicator as Closed.
Dec 15 2016, 12:44 AM · Starmade
AndyP closed T1920: Cant set a custom java path in 2.1.0 builds as Closed.
Dec 15 2016, 12:44 AM · Starmade
AndyP closed T1502: Add an option to backup world, database, configs prior to updating as Closed.

-QA Testing-

Dec 15 2016, 12:42 AM · Feature, Starmade
AndyP edited Tester information (Internal use only) on T2086: Playershop stocklimits and prices swapped after update.
Dec 15 2016, 12:38 AM · Tradenetwork, Starmade
lancake claimed T2097: Trade order to an unloaded trade node doesn't deliver cargo.
Dec 15 2016, 12:36 AM · Tradenetwork, Starmade
lancake created T2097: Trade order to an unloaded trade node doesn't deliver cargo.
Dec 15 2016, 12:36 AM · Tradenetwork, Starmade
AndyP closed T2082: Search for Trades - Result list - Buy and Sell switched as Closed.

-QA Testing-

Dec 15 2016, 12:34 AM · Engine, Starmade
AndyP closed T1662: Can't add multiple shops to network in the same system as Closed.

-QA Testing-

Dec 15 2016, 12:32 AM · Engine, Starmade
lancake changed Last tested (version) from 0.199.334 to 0.199.336 on T2087: Prices don't update after trade order .
Dec 15 2016, 12:30 AM · Tradenetwork, Starmade
AndyP changed Last tested (version) from 0.199.334 to 0.199.336 on T2086: Playershop stocklimits and prices swapped after update.
Dec 15 2016, 12:30 AM · Tradenetwork, Starmade
AndyP changed the status of T2086: Playershop stocklimits and prices swapped after update from Resolved to In Queue (Game).

-QA Testing-

Dec 15 2016, 12:30 AM · Tradenetwork, Starmade
lancake changed the status of T2087: Prices don't update after trade order from Resolved to In Queue (Game).

-QA Testing-

Dec 15 2016, 12:09 AM · Tradenetwork, Starmade

Dec 14 2016

lancake changed Category from issuecategory:none to issuecategory:npc on T2079: Getting game killing crashes shortly after loading up a world.
Dec 14 2016, 11:56 PM · NPC-Factions, Starmade
lancake closed T2079: Getting game killing crashes shortly after loading up a world as Closed.

Assuming fixed.

Dec 14 2016, 11:55 PM · NPC-Factions, Starmade
lancake lowered the priority of T1662: Can't add multiple shops to network in the same system from Pre-Release Quality Assurance to High.
Dec 14 2016, 11:54 PM · Engine, Starmade
lancake lowered the priority of T1659: shop permissions lock out everyone from Pre-Release Quality Assurance to High.
Dec 14 2016, 11:54 PM · Tradenetwork, Quality Assurance, Starmade
SmilingDemon closed T2048: dropping items as Closed.

-QA Testing-
works again

Dec 14 2016, 8:50 PM · Engine, Starmade
SmilingDemon changed Last tested (version) from 0.199.334 to 0.199.336 (DEV) on T2048: dropping items.
Dec 14 2016, 8:49 PM · Engine, Starmade
SmilingDemon closed T2077: Strange Null Pointer Crash after a crash ends a game session as Closed.

closing this ... fixed in an other report and original logfile had loading errors from a broken world due to file corruption

Dec 14 2016, 5:57 PM · Engine, Starmade
calani created T2096: Log api logins.
Dec 14 2016, 12:08 AM · Feature, Registry Development, Starmade
calani created T2095: Add IP/Audit log.
Dec 14 2016, 12:07 AM · Feature, Registry Development, Starmade

Dec 13 2016

AndyP removed a parent task for T625: inventory filter needs a quick reset button: Unknown Object (Maniphest Task).
Dec 13 2016, 8:57 PM · GUI/HUD, Feature, Starmade
AndyP removed a parent task for T231: Restricted build helper still applies in astronaut mode: Unknown Object (Maniphest Task).
Dec 13 2016, 8:57 PM · GUI/HUD, Starmade
AndyP removed a parent task for T51: can't untoggle Flip Flop manually: Unknown Object (Maniphest Task).
Dec 13 2016, 8:57 PM · Logic, Starmade
AndyP removed a parent task for T117: corner lighting bug: Unknown Object (Maniphest Task).
Dec 13 2016, 8:57 PM · Engine, Starmade
AndyP removed a parent task for T437: Background noise persists even when game is muted: Unknown Object (Maniphest Task).
Dec 13 2016, 8:57 PM · Engine, Starmade
AndyP removed a parent task for T736: Astrotech does not accept slave modules: Unknown Object (Maniphest Task).
Dec 13 2016, 8:57 PM · CBS: Weapons, Starmade
AndyP removed a parent task for T246: Clicking spawn multiple times after suicide generates multiple suicides: Unknown Object (Maniphest Task).
Dec 13 2016, 8:57 PM · Engine, Starmade
AndyP removed a parent task for T1002: Drop down menu doesn't catch mouse clicks properly: Unknown Object (Maniphest Task).
Dec 13 2016, 8:57 PM · GUI/HUD, Starmade
AndyP removed a parent task for T791: display module formatting help button is not visible: Unknown Object (Maniphest Task).
Dec 13 2016, 8:57 PM · GUI/HUD, Starmade
AndyP removed a parent task for T947: Cargo not visible underneath transparent Blocks: Unknown Object (Maniphest Task).
Dec 13 2016, 8:57 PM · Engine, Starmade
AndyP removed a parent task for T751: Ship structure tab ion defence effect % not matching in use %: Unknown Object (Maniphest Task).
Dec 13 2016, 8:57 PM · GUI/HUD, Starmade
AndyP removed a parent task for T942: shield sharing against explosions is fixed at 50% shield capacity no matter what the config says: Unknown Object (Maniphest Task).
Dec 13 2016, 8:57 PM · Starmade
AndyP added a parent task for T51: can't untoggle Flip Flop manually: Unknown Object (Maniphest Task).
Dec 13 2016, 8:53 PM · Logic, Starmade
AndyP added a parent task for T163: Reticle/Aim reset upon entering new sector: Unknown Object (Maniphest Task).
Dec 13 2016, 8:53 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP added a parent task for T117: corner lighting bug: Unknown Object (Maniphest Task).
Dec 13 2016, 8:53 PM · Engine, Starmade
AndyP added a parent task for T175: Weapon menu displays computers in random order: Unknown Object (Maniphest Task).
Dec 13 2016, 8:53 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP added a parent task for T204: dates for faction members do not work: Unknown Object (Maniphest Task).
Dec 13 2016, 8:53 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP added a parent task for T205: Chat On hud + full chat modes issues: Unknown Object (Maniphest Task).
Dec 13 2016, 8:53 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP added a parent task for T230: Rail docker beam does not output from active camera: Unknown Object (Maniphest Task).
Dec 13 2016, 8:53 PM · Game Development (Alpha), CBS: Rails, Starmade
AndyP lowered the priority of T2094: Fleets losing docked entities from Pre-Release Quality Assurance to High.

Lowering priority.
Was in before last release, can wait for the next bug-fixing cycle.

Dec 13 2016, 8:40 PM · Quality Assurance, Game Development (Alpha), Fleets, Starmade
SmilingDemon changed the status of T2094: Fleets losing docked entities from Open to In Queue (Game).
Dec 13 2016, 8:35 PM · Quality Assurance, Game Development (Alpha), Fleets, Starmade
SmilingDemon edited Tester information (Internal use only) on T2094: Fleets losing docked entities .
Dec 13 2016, 8:35 PM · Quality Assurance, Game Development (Alpha), Fleets, Starmade
SmilingDemon renamed T2094: Fleets losing docked entities from NPC Fleets Leaving Docked Entities Behind to Fleets loosing docked entities .
Dec 13 2016, 8:34 PM · Quality Assurance, Game Development (Alpha), Fleets, Starmade
SmilingDemon claimed T2094: Fleets losing docked entities .
Dec 13 2016, 8:30 PM · Quality Assurance, Game Development (Alpha), Fleets, Starmade
AndyP moved T2093: No pickup text when picking up credits from New / Unconfirmed to Open / Validated on the Issue Navigation board.

-Validated-

Dec 13 2016, 8:29 PM · Engine, Starmade
AndyP triaged T2093: No pickup text when picking up credits as Normal priority.
Dec 13 2016, 8:29 PM · Engine, Starmade
AndyP claimed T2093: No pickup text when picking up credits.
Dec 13 2016, 8:29 PM · Engine, Starmade
AndyP added a member for Starmade: Bench.
Dec 13 2016, 8:23 PM
AndyP added a member for Schine: Bench.
Dec 13 2016, 8:23 PM
Kingofanime created T2094: Fleets losing docked entities .
Dec 13 2016, 7:50 PM · Quality Assurance, Game Development (Alpha), Fleets, Starmade
jijiji added a comment to T346: offensive explosive effect on cannons and beams stops gaining after 10%.

Can I suggest a way to fix it?

Dec 13 2016, 4:34 PM · CBS: Weapons, Starmade
schema changed the status of T2087: Prices don't update after trade order from In Queue (Game) to Resolved.
Dec 13 2016, 3:53 PM · Tradenetwork, Starmade
schema changed the status of T2086: Playershop stocklimits and prices swapped after update from In Queue (Game) to Resolved.
Dec 13 2016, 3:46 PM · Tradenetwork, Starmade
schema changed the status of T2084: NPC Factions can generate on top of each other from In Queue (Game) to Resolved.
Dec 13 2016, 3:12 PM · Universe, Starmade
schema changed the status of T2083: When selling many items to a shop, it might say not enough money in shop even though there is from In Queue (Game) to Resolved.
Dec 13 2016, 3:05 PM · Tradenetwork, Starmade
schema changed the status of T2082: Search for Trades - Result list - Buy and Sell switched from In Queue (Game) to Resolved.
Dec 13 2016, 3:03 PM · Engine, Starmade
schema changed the status of T2048: dropping items from In Queue (Game) to Resolved.
Dec 13 2016, 3:01 PM · Engine, Starmade
AndyP updated the image for Schine from F10354: profile to F10355: profile.
Dec 13 2016, 2:30 PM
AndyP updated the image for Schine from F10353: profile to F10354: profile.
Dec 13 2016, 2:30 PM
AndyP updated the image for Schine from F661: profile to F10353: profile.
Dec 13 2016, 2:30 PM
jijiji added a comment to T2090: AI fires tracking missiles without locking enemy.

This is occasional bug and you may have troubles with reproduction. If you want, I can upload gif or ship's blueprint.

Dec 13 2016, 12:48 PM · AI, Starmade
ThaHenry created T2093: No pickup text when picking up credits.
Dec 13 2016, 12:28 PM · Engine, Starmade
jijiji added a comment to T2091: AI can't use broadside weapons.

Sorry, didn't find that

Dec 13 2016, 12:08 PM · AI, Starmade
schema changed the status of T2085: NPC Faction homebase isn't a trade station from In Queue (Game) to Resolved.

It uses Trade classification , but a random one is picked if there is none available

Dec 13 2016, 11:42 AM · Universe, Starmade
Phocian created T2092: Shipyard losing blocks from a part built ship in it.
Dec 13 2016, 11:03 AM · Customer responded, Starmade, Issue Navigation
AndyP added a comment to T2091: AI can't use broadside weapons.

Thank you for reporting.
Unfortunately its a duplicate of T315

Dec 13 2016, 10:52 AM · AI, Starmade