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Starmade | shield sharing against explosions is fixed at 50% shield capacity no matter what the config says
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Description

The old shield sharing setting was 50%, now it's set to 25% but that only seems to apply for cannons and beams. Shooting missiles will deal damage to docked entities once its mothership goes below 50% shield capacity.

Details

Commits
Restricted Diffusion Commit
Task Type
Bug
Testing Results
Affected Gamemode(s)
Single and Multi
Reproducible
Yes
Last tested (version)
0.197.45
Category
none/unspecified
First occurrence (version)
0.19509 (Dev)
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
uncertain
Tester information (Internal use only)

Not fixed, same behaviour as before.

Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
<replace this line with the file content>

Event Timeline

lancake updated the task description. (Show Details)Dec 4 2015, 6:23 PM
lancake shifted this object from the S1 Public space to the S3 Starmade space.
lancake changed the visibility from "Custom Policy" to "Public (No Login Required)".
lancake changed the edit policy from "Task Author" to "Starmade (Project)".
lancake changed Affected Gamemode(s) from none/unspecified to Single and Multi.
lancake set First occurrence (version) to 0.19509 (Dev).
lancake changed Reproducible from uncertain to Yes.
lancake set Last tested (version) to 0.19514 (Dev).
lancake edited Serverconfig (server.cfg). (Show Details)
lancake edited Clientconfig (settings.cfg). (Show Details)
lancake added a subscriber: lancake.
lancake created this task.
lancake raised the priority of this task from to Low.
Restricted Application added a project: Issue Navigation. · View Herald TranscriptDec 4 2015, 6:23 PM
NuclearFun set Task Type to Bug.
NuclearFun set Category to none/unspecified.
NuclearFun changed Last tested (version) from 0.19514 (Dev) to 0.19519 (Dev).
NuclearFun set OS-Specific to No.
NuclearFun set Hardware-Specific to No.
NuclearFun set Video Card Vendor to uncertain.
NuclearFun changed the task status from Open to In Queue (Game).Dec 5 2015, 9:40 PM

-Confirmed-

happens exactly as described in the report but also with Damage Pulse.
How to reproduce: testing different weapon systems against docked entities: Missiles and Damage Pulse will break blocks while the shields of the motherships are above 25%

Restricted Application edited projects, added Starmade, Game Development; removed Issue Navigation. · View Herald TranscriptDec 5 2015, 9:40 PM
AndyP added a subscriber: AndyP.Dec 20 2015, 11:03 PM
AndyP removed NuclearFun as the assignee of this task.

Assignee 'NuclearFun' left the testing team.

spunkie claimed this task.Jan 11 2016, 5:19 PM
schema added a subscriber: schema.Mar 12 2016, 4:35 PM
schema changed the task status from In Queue (Game) to Resolved.

Possible fix due to fixing missile shield damage calculation for another issue (no shield recovery on missile hit)

Restricted Application edited projects, added Quality Assurance; removed Game Development. · View Herald TranscriptMar 12 2016, 4:35 PM
lancake updated the task description. (Show Details)Mar 12 2016, 6:11 PM
lancake changed the task status from Resolved to In Queue (Game).Mar 12 2016, 6:24 PM

-QA Testing-

Not fixed, same behaviour as before.

Restricted Application edited projects, added Game Development; removed Quality Assurance. · View Herald TranscriptMar 12 2016, 6:24 PM
lancake changed Last tested (version) from 0.19519 (Dev) to 0.19603 (Dev).Mar 12 2016, 6:24 PM
lancake edited Tester information (Internal use only). (Show Details)
lancake mentioned this in Unknown Object (Maniphest Task).Apr 17 2016, 10:39 AM
schema added a commit: Restricted Diffusion Commit.Apr 20 2016, 6:32 AM
schema changed the task status from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Restricted Application edited projects, added Quality Assurance; removed Game Development. · View Herald TranscriptApr 20 2016, 6:32 AM
lancake closed this task as Closed.

-QA Testing-

Fix confirmed.

Restricted Application removed a project: Quality Assurance. · View Herald TranscriptApr 22 2016, 2:31 PM
Restricted Application removed a subscriber: AndyP. · View Herald Transcript
lancake changed Last tested (version) from 0.19603 (Dev) to 0.197.45.Apr 22 2016, 2:32 PM
AndyP added a parent task: Unknown Object (Maniphest Task).Dec 13 2016, 8:53 PM
AndyP removed a parent task: Unknown Object (Maniphest Task).Dec 13 2016, 8:57 PM