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Aug 9 2016

lancake raised the priority of T1405: Shipyard modules are mirrored incorrectly from Low to Release Blocker.
Aug 9 2016, 6:10 PM · Game Development (Beta), Engine (Building), Starmade
lancake raised the priority of T1408: Advanced Build Mode mirrors will cause Orientation changes of blocks from Low to Release Blocker.
Aug 9 2016, 6:10 PM · Engine, Starmade
lancake raised the priority of T1443: Light emitted by an entity doesn't affect adjacent entities from Low to Release Blocker.
Aug 9 2016, 6:10 PM · Game Development (Beta), GUI/HUD, Starmade
lancake raised the priority of T1468: Typos/Inconsistencies in menu: Uplink to STARNMADE Registry / controls -> moUse from Low to Release Blocker.
Aug 9 2016, 6:10 PM · Typos, Game Development (Beta), Starmade
lancake raised the priority of T1469: Non-descriptive Process Name on MacOS from Low to Release Blocker.
Aug 9 2016, 6:10 PM · Game Development (Beta), Engine (General), Starmade
lancake raised the priority of T1474: main menu elements misalignment from Low to Release Blocker.
Aug 9 2016, 6:10 PM · Game Development (Beta), GUI/HUD, Starmade
lancake raised the priority of T1490: inventory menu pop up dialog doesn't catch mouse clicks properly from Low to Release Blocker.
Aug 9 2016, 6:10 PM · GUI/HUD, Starmade
lancake raised the priority of T1522: Faction Ranks sort alphabetically from Low to Release Blocker.
Aug 9 2016, 6:10 PM · Game Development (Beta), GUI/HUD, Starmade
lancake raised the priority of T1528: AI Wave Manager change difficulty dialog is incorrect from Low to Release Blocker.
Aug 9 2016, 6:10 PM · Game Development (Beta), GUI/HUD, Starmade
lancake raised the priority of T1547: fleet member doesn't move when you're in a build block from Low to Release Blocker.
Aug 9 2016, 6:10 PM · Game Development (Beta), Fleets, Starmade
lancake raised the priority of T1682: Possibly misleading dialog (JVM "Critical Error" with Intel graphics) from Low to Release Blocker.
Aug 9 2016, 6:10 PM · Game Development (Alpha), Typos, Starmade
lancake raised the priority of T1706: Banned player is told to "Contact Schine for further assistance" from Low to Release Blocker.
Aug 9 2016, 6:10 PM · Typos, Starmade
lancake raised the priority of T1711: overheating and meter count are overlayed from Low to Release Blocker.
Aug 9 2016, 6:10 PM · Game Development (Beta), GUI/HUD, Starmade
lancake raised the priority of T1784: pull amount doesn't work if it is less than amount available from Low to Release Blocker.
Aug 9 2016, 6:10 PM · Game Development (Beta), CBS: Functional, Starmade
lancake raised the priority of T1791: Creative mode can't be turned off in singleplayer from Low to Release Blocker.
Aug 9 2016, 6:10 PM · Engine, Starmade
lancake raised the priority of T1340: Scrolling in storage picks up another item from Normal to Release Blocker.
Aug 9 2016, 6:10 PM · Game Development (Alpha), GUI/HUD, Starmade
lancake raised the priority of T1342: Incorrect transporter spawn position from Normal to Release Blocker.
Aug 9 2016, 6:10 PM · Game Development (Beta), CBS: Functional, Starmade
lancake raised the priority of T1403: AI resists momentum effects from Normal to Release Blocker.
Aug 9 2016, 6:09 PM · Game Development (Beta), CBS: Weapons, Starmade
lancake raised the priority of T1421: Shipyard assigns own faction to constructed ships from Normal to Release Blocker.
Aug 9 2016, 6:09 PM · CBS: Shipyards, Starmade
lancake raised the priority of T1489: Shield don't render at all on invisible blocks from Normal to Release Blocker.
Aug 9 2016, 6:09 PM · Game Development (Beta), Engine (Rendering), Starmade
lancake raised the priority of T1495: build mode orientation doesn't show for asteroids, planets and stations from Normal to Release Blocker.
Aug 9 2016, 6:09 PM · Game Development (Beta), GUI/HUD, Starmade
lancake raised the priority of T1544: shoot out rail undocks too soon after direction change from Normal to Release Blocker.
Aug 9 2016, 6:09 PM · CBS: Rails, Starmade
lancake raised the priority of T1555: map stars in the foreground of icons from Normal to Release Blocker.
Aug 9 2016, 6:09 PM · Game Development (Beta), Galaxy Map, Starmade
lancake raised the priority of T1716: "Additional Stars" only show in spawn galaxy from Normal to Release Blocker.
Aug 9 2016, 6:09 PM · Game Development (Beta), Engine (Rendering), Starmade
lancake raised the priority of T848: module charge can go over its limit from Normal to Release Blocker.
Aug 9 2016, 6:09 PM · Quality Assurance, Game Development (Beta), GUI/HUD, Starmade
lancake triaged T1510: NullPointer in Character file as Release Blocker priority.
Aug 9 2016, 6:08 PM · Engine (Crashes), Starmade
lancake raised the priority of T1350: Thrust config not saved in Blueprint from High to Release Blocker.
Aug 9 2016, 6:08 PM · Game Development (Beta), Engine (Data), Starmade
lancake raised the priority of T1362: Jump distance not consistent (with changed sector size) from High to Release Blocker.
Aug 9 2016, 6:08 PM · Game Development (Alpha), Engine (Configuration), Starmade
lancake raised the priority of T1395: Salvage cannons salvage from random beams. from High to Release Blocker.
Aug 9 2016, 6:08 PM · Game Development (Beta), CBS: Functional, Starmade
lancake raised the priority of T1401: Editing blueprint catalog causes whole-server lag from High to Release Blocker.
Aug 9 2016, 6:08 PM · Game Development, Starmade
lancake created T1807: dropped meta items stack when picked up (corrupting designs and blueprints).
Aug 9 2016, 6:08 PM · Engine, Starmade
lancake raised the priority of T1404: Explosive effect doesn't protect against momentum weapons anymore from High to Release Blocker.
Aug 9 2016, 6:05 PM · Game Development (Alpha), CBS: Weapons, Starmade
lancake raised the priority of T1407: /Destroy_Entity and overheat despawning makes some docks non physical from High to Release Blocker.
Aug 9 2016, 6:05 PM · Engine, Starmade
lancake raised the priority of T1471: After switching textures in game, cannot switch back to previous in same session from High to Release Blocker.
Aug 9 2016, 6:05 PM · Game Development (Alpha), Engine (Rendering), Starmade
lancake raised the priority of T1532: Lighting bleeds through solid slab surfaces. from High to Release Blocker.
Aug 9 2016, 6:05 PM · Game Development (Beta), Engine (Rendering), Starmade
lancake raised the priority of T1543: World won't load from High to Release Blocker.
Aug 9 2016, 6:05 PM · Engine, Starmade
lancake raised the priority of T1616: ArrayIndexOutOfBoundsException with missiles or effects from High to Release Blocker.
Aug 9 2016, 6:05 PM · CBS: Weapons, Starmade
lancake raised the priority of T1639: Nullpointer - exit to main menu with weird logfile from High to Release Blocker.
Aug 9 2016, 6:05 PM · Engine (Crashes), Starmade
lancake raised the priority of T1641: collision detection in docked entity pilot mode has performance issues from High to Release Blocker.
Aug 9 2016, 6:05 PM · Engine, Starmade
lancake raised the priority of T1686: Shop can only accept one incoming connection from High to Release Blocker.
Aug 9 2016, 6:05 PM · Game Development (Alpha), Tradenetwork, Starmade
lancake raised the priority of T1696: /sector_chmod x y z + peace resets at every server restart from High to Release Blocker.
Aug 9 2016, 6:05 PM · Game Development (Alpha), Engine (Commands), Starmade
lancake raised the priority of T1422: NaN illegal comparison with shootout rail from Urgent to Release Blocker.
Aug 9 2016, 6:04 PM · CBS: Rails, Starmade
lancake raised the priority of T1465: Projectiles cause a NullPointerException and beams are invisible from Urgent to Release Blocker.
Aug 9 2016, 6:04 PM · Engine (Crashes), Starmade
lancake raised the priority of T1479: memory leak on server from Urgent to Release Blocker.
Aug 9 2016, 6:04 PM · Engine (Crashes), Starmade
lancake raised the priority of T1525: ffmpeg not working from Urgent to Release Blocker.
Aug 9 2016, 6:04 PM · Engine, Starmade
lancake raised the priority of T1553: Error handling for version mismatch and missing uplink insufficient from Urgent to Release Blocker.
Aug 9 2016, 6:04 PM · QA-Return, Game Development, Engine (Configuration), Starmade
lancake raised the priority of T1692: Catalog Manager deletes wrong blueprints when not sorted as numbered list from Urgent to Release Blocker.
Aug 9 2016, 6:04 PM · Tools, Starmade
lancake raised the priority of T1603: Huge frame drops when looking at asteroids from Pre-Release Quality Assurance to Release Blocker.
Aug 9 2016, 6:04 PM · Engine, Starmade
lancake raised the priority of T1658: shop price not set allows you to take and store for free from Pre-Release Quality Assurance to Release Blocker.
Aug 9 2016, 6:04 PM · Game Development (Alpha), Tradenetwork, Starmade
lancake moved T1567: Crash on startup - /usr/lib/x86_64-linux-gnu/libstdc++.so.6: version `CXXABI_1.3.8' not found from Unclassed to Issue affecting current release on the Starmade board.
Aug 9 2016, 6:04 PM · Engine, Starmade
lancake moved T1776: converted blueprints have undocked entities as response fleet from Unclassed to Issue affecting current release on the Starmade board.
Aug 9 2016, 6:04 PM · Engine (Data), Starmade
lancake changed the status of T1307: Content/typos part 2 from Open to In Queue (Game).
Aug 9 2016, 6:01 PM · Typos, Starmade
schema changed the status of T784: entities entering boundary area of another large entity can cause client/server lag from In Queue (Game) to Resolved.
Aug 9 2016, 6:01 PM · Game Development (Alpha), Physics, Starmade
lancake edited Tester information (Internal use only) on T1307: Content/typos part 2.
Aug 9 2016, 6:00 PM · Typos, Starmade
lancake renamed T1689: Settings reset when starting a dedicated server from Settings Don't Save to Settings reset when starting a dedicated server.
Aug 9 2016, 5:53 PM · Engine, Starmade
lancake changed the status of T1597: Teal std. armor has wrong stats from In Queue (Game) to Resolved.
Aug 9 2016, 5:40 PM · Blockconfig, Starmade
SmilingDemon edited Steps to reproduce on T1431: new menu uses wrong window design.
Aug 9 2016, 5:31 PM · Game Development (Beta), GUI/HUD, Starmade
lancake raised the priority of T1662: Can't add multiple shops to network in the same system from Pre-Release Quality Assurance to Release Blocker.
Aug 9 2016, 5:27 PM · Engine, Starmade
lancake raised the priority of T1435: Failed login to server causes error to spawn behind game window from Pre-Release Quality Assurance to Release Blocker.
Aug 9 2016, 5:27 PM · GUI/HUD, Starmade
lancake raised the priority of T1431: new menu uses wrong window design from Pre-Release Quality Assurance to Release Blocker.
Aug 9 2016, 5:27 PM · Game Development (Beta), GUI/HUD, Starmade
lancake triaged T1327: Interrupting update of old launcher corrupts the file as Release Blocker priority.
Aug 9 2016, 5:27 PM · Starmade
lancake raised the priority of T1333: serverlist sort by version broken from Normal to Release Blocker.
Aug 9 2016, 5:27 PM · Starmade
lancake closed T1333: serverlist sort by version broken as Rejected.

Replaced by main menu, which sorts just fine on version.

Aug 9 2016, 5:10 PM · Starmade
schema changed the status of T1782: Can no longer dock to a shipyard with the core beam from In Queue (Game) to Resolved.
Aug 9 2016, 5:05 PM · CBS: Shipyards, Starmade
schema changed the status of T1785: shipyards fail to load designs from In Queue (Game) to Resolved.
Aug 9 2016, 12:14 PM · CBS: Shipyards, Starmade
schema moved T1070: GL_INVALID_OPERATION upon using "C" key on weapon systems from Open / Validated to Feedback on the Issue Navigation board.
Aug 9 2016, 11:04 AM · CBS: Weapons, Starmade
schema changed the status of T1367: Deadlock in server from In Queue (Game) to Resolved.
Aug 9 2016, 10:51 AM · Engine, Starmade
Benevolent27 updated the task description for T1806: Player shops that are filled by admin command sell all types of blocks on trade network, including disabled blocks.
Aug 9 2016, 10:45 AM · Starmade, Issue Navigation
Restricted Application added a project to T724: nvidia 7000 cards not working.: Starmade.

Can you try again with the latest dev: 0.199.135

Aug 9 2016, 10:43 AM · Starmade
Benevolent27 created T1806: Player shops that are filled by admin command sell all types of blocks on trade network, including disabled blocks.
Aug 9 2016, 10:42 AM · Starmade, Issue Navigation
SmilingDemon closed T993: Beta Launcher Mac: Malfunction on opening launcher as Rejected.

I do reject it then for now ... in case it happens again just poke me to eeopne it

Aug 9 2016, 10:19 AM · Starmade
xarses added a comment to T1804: Before JVM leaks to vmx, objects stop loading rendering.

as soon as I connected, this station's center chunk refused to load

Aug 9 2016, 1:14 AM · Models, Starmade

Aug 8 2016

xarses created T1804: Before JVM leaks to vmx, objects stop loading rendering.
Aug 8 2016, 10:43 PM · Models, Starmade
Valiant70 added a comment to T993: Beta Launcher Mac: Malfunction on opening launcher.

I haven't noticed it yet with build 158.

Aug 8 2016, 8:56 PM · Starmade
xarses created T1803: Game consumes all memory, and maintains this across multiple sessions.
Aug 8 2016, 8:04 PM · Engine (General), Starmade
SmilingDemon added a comment to T1664: Loading sector causes mass timeouts with colliding asteroids.

Merged tasks in ... all contain asteroids with same seed , spawned in the nearly same place ... with two uid numbers ... and causing problems

Aug 8 2016, 7:40 PM · Quality Assurance, Physics, Starmade
SmilingDemon merged tasks T1712: Runtime Exception: Could not place rock, T1409: Respawning asteroids causes server lag into T1664: Loading sector causes mass timeouts with colliding asteroids.
Aug 8 2016, 7:39 PM · Quality Assurance, Physics, Starmade
SmilingDemon merged task T1409: Respawning asteroids causes server lag into T1664: Loading sector causes mass timeouts with colliding asteroids.
Aug 8 2016, 7:39 PM · Starmade
SmilingDemon merged task T1712: Runtime Exception: Could not place rock into T1664: Loading sector causes mass timeouts with colliding asteroids.
Aug 8 2016, 7:39 PM · Engine, Starmade
SmilingDemon edited Tester information (Internal use only) on T1444: Lights from blocks emit the wrong color.
Aug 8 2016, 7:08 PM · Game Development (Beta), Engine (Rendering), Starmade
SmilingDemon edited Tester information (Internal use only) on T1444: Lights from blocks emit the wrong color.
Aug 8 2016, 7:08 PM · Game Development (Beta), Engine (Rendering), Starmade
SmilingDemon added a comment to T1444: Lights from blocks emit the wrong color.

i see a difference in yellow and orange ... it could be a bit more intense i guess ?

Aug 8 2016, 7:04 PM · Game Development (Beta), Engine (Rendering), Starmade
SmilingDemon renamed T1444: Lights from blocks emit the wrong color from Lights from blocks emit at he wrong color to Lights from blocks emit the wrong color.
Aug 8 2016, 7:03 PM · Game Development (Beta), Engine (Rendering), Starmade
SmilingDemon renamed T1444: Lights from blocks emit the wrong color from Pink light and hattel charged circuit emit white light to Lights from blocks emit at he wrong color.
Aug 8 2016, 6:45 PM · Game Development (Beta), Engine (Rendering), Starmade
SmilingDemon merged T1802: [feedback] Orange light emits yellow light into T1444: Lights from blocks emit the wrong color.
Aug 8 2016, 6:44 PM · Game Development (Beta), Engine (Rendering), Starmade
SmilingDemon merged task T1802: [feedback] Orange light emits yellow light into T1444: Lights from blocks emit the wrong color.
Aug 8 2016, 6:44 PM · Starmade
SmilingDemon triaged T1802: [feedback] Orange light emits yellow light as Low priority.
Aug 8 2016, 6:44 PM · Starmade
SmilingDemon claimed T1802: [feedback] Orange light emits yellow light.
Aug 8 2016, 6:44 PM · Starmade
SmilingDemon changed the status of T1772: /god_mode deactivates on anything other than "true" input (And Others) from Open to In Queue (Game).
Aug 8 2016, 6:43 PM · Game Development (Beta), Engine (Commands), Starmade
SmilingDemon added a comment to T1772: /god_mode deactivates on anything other than "true" input (And Others).

has no impact on gameplay .. its not even annoying .. therefore trivial.

Aug 8 2016, 6:43 PM · Game Development (Beta), Engine (Commands), Starmade
rhbvkleef updated the task description for T1802: [feedback] Orange light emits yellow light.
Aug 8 2016, 6:37 PM · Starmade
rhbvkleef updated subscribers of T1802: [feedback] Orange light emits yellow light.
Aug 8 2016, 6:36 PM · Starmade
rhbvkleef updated the task description for T1802: [feedback] Orange light emits yellow light.
Aug 8 2016, 6:35 PM · Starmade
rhbvkleef created T1802: [feedback] Orange light emits yellow light.
Aug 8 2016, 6:32 PM · Starmade
SmilingDemon moved T1772: /god_mode deactivates on anything other than "true" input (And Others) from Unclassed to Issue affecting current release on the Starmade board.
Aug 8 2016, 6:19 PM · Game Development (Beta), Engine (Commands), Starmade
SmilingDemon triaged T1772: /god_mode deactivates on anything other than "true" input (And Others) as Trivial priority.
Aug 8 2016, 6:15 PM · Game Development (Beta), Engine (Commands), Starmade
SmilingDemon claimed T1772: /god_mode deactivates on anything other than "true" input (And Others).
Aug 8 2016, 6:05 PM · Game Development (Beta), Engine (Commands), Starmade
SmilingDemon added a comment to T993: Beta Launcher Mac: Malfunction on opening launcher.

is this still an issue with the latest 158 Build ?

Aug 8 2016, 5:55 PM · Starmade
SmilingDemon moved T993: Beta Launcher Mac: Malfunction on opening launcher from Open / Validated to Feedback on the Issue Navigation board.
Aug 8 2016, 5:53 PM · Starmade
SmilingDemon claimed T993: Beta Launcher Mac: Malfunction on opening launcher.
Aug 8 2016, 5:53 PM · Starmade