Duplicate, merging task.
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Jul 24 2016
What version are you using? I can't reproduce it. I noticed something different (which looks like what you're seeing) in the latest dev build but that's related to something else.
Jul 23 2016
fixed along the way
because there is no orientation to place a mirrored block it cant be mirrored.
I never got an internet interruption during update with the new launcher. Might worth the try to see how react the launcher/files.
Hmmm, Not sure about this one. If the health increases then planet colonisation will become safer. Problem is, right now settling on a planet is not safe (bug/glitch) and not good for a server. I'd say this should be done after planets are optimised.
Perhaps not quite as drastically as 100m points, but I would not be against raising it.
Interesting, but doesn't look harmful (nor common).
Does this apply to the new launcher?
If not, I will close this ticket.
Support is already present.
Without moderation, I do not want community content shown publicly on the launcher.
Jul 22 2016
I have a single large mass ship with many docked entities in single player, sometimes bits undock which due to collisions means that I can actually can't spawn into the game. Note this only happens when I start single player. I can tell cause you can see the HUD markers as you try to spawn, my nav is set to not show docked or turrets. Instead of one green I have multiple. I think it has something to do with the save of the game since some saves are good and some saves have pieces undocked. So I make backup copies my worlds to find out if when I exited the game last I have a good save or not.
yes .. that is sort of expected ... you did remove the dock without undocking ...
this causes problems.
However .. the entities will be good again after relogging
Be warned this thing is a bitch to recreate but occours for me usually under heavy load
This is a support case.
-validated-
-confirmed-
Please do add a Logfile from starting the game with those black vids playing.
Please add you settings.cfg.
And what OS version are you using ?
looks a bit weird ... but thats the only effect of it ;)
Jul 21 2016
...and again with the inaccessible entity on our server:
/destroy_uid ENTITY_FLOATINGROCKMANAGED__1469112553939_-128_4_-5_2 RETURN: [SERVER, [ERROR][ADMIN COMMAND] OBJECT TO DESTROY NOT FOUND, 0] RETURN: [SERVER, END; Admin command execution ended, 0]
Also, attempts to import one of the problem sectors into a SP world results in:
IOException: ArrayIndexOutOfBoundsException: 6
Asteroid respawning was turned off shortly after my last posting (thanks to a crash)...it has been off since.
this wasnt reported ? ... could have sworn it was :/
-confirmed-
Jul 20 2016
While I sort of agree, two things:
- the text will not fit. Click Dedicated Server and watch that space get eaten.
- and more importantly: I'm planning on consolidating all of the launcher settings into a single settings window, which will make this ticket irrelevant anyway.
That said, the icon is apparent enough for now, so I'm closing this.
Steam doesn't delete modified files when using Delete Local Content..., only those files matching what it installs. Therefore, if you update (or downgrade) the game manually using the launcher, any files it updates will be preserved when you uninstall the game via Steam.
Jul 19 2016
Have to confirm this but it's either missile-pulse or missile-beam but not heat-seeker (it would be slower then).
But we can also see they shoot their pulse damage too and that is impossible without define a target as hostile.
I didn't shot personally. It was simulated fight between several pirate drones versus trade guild drones.
The only thing I can assume is :
- it wasn't station for sure but ship or remain of docked unit
- I have saw that only once in my other test serv (so it already happened in a version pre-0.197.36 too)
It disables/enables the new lighting used. It's possible the disabled version (the old one) doesn't work like it used to anymore.
Probably was there for a while, apparently it's a message you get for all connection or runtime issues. Including being banned.