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Starmade | Docked Rail entities do not instantaneously check for collision or railspeed controller upon spawning
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Description

When Admin-Loading or buying a ship, docked entities on the ship may move 1 or 2 blocks upon spawning even if a rail speed controller has set the speed of the rail to 0 and/or a Door type block is blocking it.

Details

Task Type
Bug
Testing Results
Affected Gamemode(s)
Single and Multi
Reproducible
Yes
Category
Control Block System: Rails/Docking
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
uncertain
Steps to reproduce
  1. Create a rail line and place door on rail line to block a docked entity/set rail speed to 0 with a controller
  2. Save blueprint
  3. Admin-Load/Buy the blueprint

The docked entity moves randomly for 0~3 blocks before recognizing the door/controller.

Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
<replace this line with the file content>

Event Timeline

Endal created this task.Jul 23 2016, 8:43 AM
Endal renamed this task from Docked Rail entities do not check for collision or railspeed controller upon spawning to Docked Rail entities do not instantaneously check for collision or railspeed controller upon spawning.Jul 24 2016, 7:40 AM
lancake added a subscriber: lancake.Sep 6 2016, 4:28 PM
lancake claimed this task.

-rejected-

Duplicate, merging tasks.

lancake shifted this object from the S1 Public space to the S3 Starmade space.Sep 6 2016, 4:28 PM
lancake changed the visibility from "Custom Policy" to "Public (No Login Required)".
lancake changed the edit policy from "Task Author" to "Starmade (Project)".
lancake triaged this task as Normal priority.
Restricted Application removed a project: Issue Navigation. · View Herald TranscriptSep 6 2016, 4:29 PM
AndyP moved this task from Unclassed to Archived on the Starmade board.Sep 9 2016, 9:49 PM
Restricted Application added a project: CBS: Rails. · View Herald TranscriptMar 10 2017, 6:10 PM