Was fixed a while ago. You can still have it play "catch up" when you alt tab or your client is having issues. But it never gets stuck, the server keeps moving and stopping them correctly.
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Sep 20 2016
Sep 19 2016
Ah, Schema's response on August 10th confused me. Thanks for clarifying.
@erthparadine ... not supposed to be fixed ... all those typos where moved to an outside excel sheet (or something like that) ... at least it was the plan to do that.
Not resolved, note 1st line:
Sep 18 2016
Sep 13 2016
-QA Testing-
Sep 10 2016
resolved as of 199.217
damn .. wrong browser window
Sep 9 2016
-QA Testing-
Both sectors now load, but not sure if the original issue is gone or not.
my planet station on the Testserver is still missing its orbital installation.
-QA Testing-
imported your sector again, looks like it's fine again.
Waiting on SmilingDemon's test to close.
Maybe i should actually use the fix i built...
Oh cool Thank you, good work :D
build limit is not intended.
Sep 8 2016
permission module next to Shipyard will now count as a permission module for the anchor block
Sep 6 2016
Rails will now wait until everything in the parent+raildocks entity is loaded. This also prevents docks to drive further into each other on loading
suffix have been fixed for a while. Prefix has been fixed now
all "Jump" type sector switches now eliminate all gravity on execution.
furthermore, AI settings will now be transferred
unable to reproduce. both turret on that Rail-Link-Demo worked in both axis after constructing.
Sep 4 2016
Looks fixed now.
All tests were single module and if secondary was linked it was single module as well.
Sep 3 2016
need rechecking
Aug 28 2016
Aug 27 2016
Aug 26 2016
This issue was resolved a while ago.
-QA Testing-
Aug 25 2016
Aug 22 2016
Aug 19 2016
Fixed for the new launcher.
Legacy launcher unchanged.
-QA Testing-
Fixed now on Wint 7and Ubuntu 14.04
Aug 17 2016
Aug 14 2016
-QA Testing-
-QA Testing-
Resolved in build 159
Resolved in build 159
-QA Testing-
-QA Testing-
-QA Testing-