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Starmade | Blocks with orientation being reset when being hit by Cannons
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Description

During weapons testing, I found this interesting bug along with the GIF recording being cut short, which is posted as a separate bug.

When struck by cannon fire, blocks with orientation become rotated. This does not occur for beams or missiles as far as I could tell.

tested so far:
All hulls, including Slabs
All weapon modules
Thrusters
Jump/inhibitor
Weapon computers
cameras
rails/dockers

All of which default upon being struck.

Details

Task Type
Bug
Testing Results
Affected Gamemode(s)
Single and Multi
Reproducible
Yes
Last tested (version)
0.199.172
Category
Control Block System: Weapons
First occurrence (version)
0.199.169
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
NVIDIA
Video Card Model
GT530
Steps to reproduce
  1. Spawn in any ship with with a hull, or create a target with different block orientations
  2. take a single cannon+ computer and fire into these blocks while the target is unshielded
  3. target blocks should re-orientate to a default position.
Tester information (Internal use only)

-validated- & -confirmed-

Checked more blocks out, all of them showed this behavior. Damaging a block with cannons resets its orientation to [FRONT]
Only happens for cannons, other weapons and tools are fine.

Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
<replace this line with the file content>

Event Timeline

Napther created this task.Aug 27 2016, 4:41 PM
lancake added a subscriber: lancake.
lancake changed the task status from Open to In Queue (Game).
lancake claimed this task.

-validated- & -confirmed-

Checked more blocks out, all of them showed this behavior. Damaging a block with cannons resets its orientation to [FRONT]
Only happens for cannons, other weapons and tools are fine.

Restricted Application edited projects, added Game Development; removed Issue Navigation. · View Herald TranscriptAug 27 2016, 7:57 PM
lancake shifted this object from the S1 Public space to the S3 Starmade space.Aug 27 2016, 7:58 PM
lancake changed the visibility from "Custom Policy" to "Public (No Login Required)".
lancake changed the edit policy from "Task Author" to "Starmade (Project)".
lancake edited Steps to reproduce. (Show Details)
lancake edited Tester information (Internal use only). (Show Details)
lancake changed Last tested (version) from 0.199.169 to 0.199.171.
lancake changed Category from none/unspecified to Control Block System: Weapons.
lancake set First occurrence (version) to 0.199.169.
lancake triaged this task as Release Blocker priority.
Restricted Application added a subscriber: AndyP. · View Herald TranscriptAug 27 2016, 7:58 PM
schema changed the task status from In Queue (Game) to Resolved.Aug 28 2016, 12:00 AM
Restricted Application edited projects, added Quality Assurance; removed Game Development. · View Herald TranscriptAug 28 2016, 12:00 AM
lancake changed Last tested (version) from 0.199.171 to 0.199.172.
lancake closed this task as Closed.

-QA Testing-

Fix confirmed.

Restricted Application removed a project: Quality Assurance. · View Herald TranscriptAug 28 2016, 6:58 PM
Restricted Application removed a subscriber: AndyP. · View Herald Transcript
lancake moved this task from Unclassed to Archived on the Starmade board.Sep 4 2016, 1:17 PM
Restricted Application added a project: CBS: Weapons. · View Herald TranscriptMar 10 2017, 6:08 PM