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Nov 29 2015

AndyP moved T913: storage - auto-pull does not stop before overfilling from New / Unconfirmed to Confirmed on the Issue Navigation board.
Nov 29 2015, 1:55 PM · Engine, Starmade
AndyP moved T914: cargo area - does not detect full state anymore from New / Unconfirmed to Confirmed on the Issue Navigation board.
Nov 29 2015, 1:55 PM · Engine, Starmade
AndyP created T914: cargo area - does not detect full state anymore.
Nov 29 2015, 1:55 PM · Engine, Starmade
AndyP created T913: storage - auto-pull does not stop before overfilling.
Nov 29 2015, 1:53 PM · Engine, Starmade
AndyP raised the priority of T909: Storage does not have base inventory space from High to Pre-Release Quality Assurance.
Nov 29 2015, 1:49 PM · Engine, Starmade
AndyP raised the priority of T911: overload triggers a copy of stacks to be dropped into space from High to Pre-Release Quality Assurance.
Nov 29 2015, 1:48 PM · Engine, Starmade
AndyP lowered the priority of T912: Cargo visual representation is incorrect from Release Blocker to Pre-Release Quality Assurance.
Nov 29 2015, 1:45 PM · CBS: Functional, Starmade
AndyP merged T910: Storage does not store contents for reload into T911: overload triggers a copy of stacks to be dropped into space.
Nov 29 2015, 1:04 PM · Engine, Starmade
AndyP merged task T910: Storage does not store contents for reload into T911: overload triggers a copy of stacks to be dropped into space.
Nov 29 2015, 1:04 PM · Engine, Starmade
AndyP added a comment to T911: overload triggers a copy of stacks to be dropped into space.

T910 is a sideeffect of this one,
may be a sync issue with inventory not being updated correctly while in same sector.

Nov 29 2015, 1:04 PM · Engine, Starmade
AndyP updated the task description for T910: Storage does not store contents for reload.
Nov 29 2015, 12:34 PM · Engine, Starmade
AndyP changed the status of T909: Storage does not have base inventory space from Open to In Queue (Game).
Nov 29 2015, 12:19 PM · Engine, Starmade
AndyP changed the status of T910: Storage does not store contents for reload from Open to In Queue (Game).
Nov 29 2015, 12:19 PM · Engine, Starmade
AndyP changed the status of T911: overload triggers a copy of stacks to be dropped into space from Open to In Queue (Game).
Nov 29 2015, 12:19 PM · Engine, Starmade
AndyP moved T909: Storage does not have base inventory space from New / Unconfirmed to Confirmed on the Issue Navigation board.
Nov 29 2015, 12:18 PM · Engine, Starmade
AndyP moved T910: Storage does not store contents for reload from New / Unconfirmed to Confirmed on the Issue Navigation board.
Nov 29 2015, 12:18 PM · Engine, Starmade
AndyP moved T911: overload triggers a copy of stacks to be dropped into space from New / Unconfirmed to Confirmed on the Issue Navigation board.
Nov 29 2015, 12:18 PM · Engine, Starmade
AndyP claimed T911: overload triggers a copy of stacks to be dropped into space.

-Confirmed-

Nov 29 2015, 12:18 PM · Engine, Starmade
AndyP claimed T910: Storage does not store contents for reload.

-Confirmed-

Nov 29 2015, 12:18 PM · Engine, Starmade
AndyP claimed T909: Storage does not have base inventory space.

-Confirmed-

Nov 29 2015, 12:18 PM · Engine, Starmade
AndyP created T911: overload triggers a copy of stacks to be dropped into space.
Nov 29 2015, 12:14 PM · Engine, Starmade
AndyP created T910: Storage does not store contents for reload.
Nov 29 2015, 12:13 PM · Engine, Starmade
AndyP created T909: Storage does not have base inventory space.
Nov 29 2015, 12:12 PM · Engine, Starmade

Nov 22 2015

AndyP added a comment to T762: Partial Loading of Shipyard Designs can cause database error of a Design (Multiplayer).

We have a similar issue in our queue, if it also matches here:
any loaded design will get corrupted then the anchor is removed.

Nov 22 2015, 12:39 AM · CBS: Shipyards, Starmade

Nov 21 2015

AndyP moved T835: Space Stations moving/teleporting upon reentering an unloaded sector from New / Unconfirmed to Feedback on the Issue Navigation board.
Nov 21 2015, 7:17 AM · Universe, Starmade
AndyP claimed T835: Space Stations moving/teleporting upon reentering an unloaded sector.

Were you aligned to one of the stations when teleporting away?
(Sometimes when teleporting from station to station in one sector, you accidentally move them into each other causing huge issues with docked things.)

Nov 21 2015, 7:16 AM · Universe, Starmade
AndyP merged task T879: blueprints use slab blocks in block list, you can't add them into T872: Unable to fill blueprints that contain slabs.
Nov 21 2015, 7:11 AM · Engine, Starmade
AndyP updated subscribers of T872: Unable to fill blueprints that contain slabs.
Nov 21 2015, 7:11 AM · Engine, Starmade
AndyP raised the priority of T872: Unable to fill blueprints that contain slabs from Urgent to Release Blocker.
Nov 21 2015, 7:11 AM · Engine, Starmade
AndyP moved T825: Admins can't bypass edit-restrictions on factioned stations from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Nov 21 2015, 7:10 AM · Engine, Starmade
AndyP moved T772: White lines when looking at stars with bloom from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Nov 21 2015, 7:10 AM · Engine, Starmade
AndyP moved T828: Storage will not pull items after restart from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Nov 21 2015, 7:09 AM · CBS: Functional, Starmade
AndyP moved T827: Damage Beam tickrate incorrect under BEAM-CANNON from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Nov 21 2015, 7:09 AM · CBS: Weapons, Starmade
AndyP moved T831: Storage connections are not linked anymore from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Nov 21 2015, 7:09 AM · Engine, Starmade
AndyP moved T832: AI Wave manager doesn't work correct? from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Nov 21 2015, 7:09 AM · AI, Starmade
AndyP moved T809: Offset Crosshair from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Nov 21 2015, 7:09 AM · GUI/HUD, Starmade
AndyP moved T802: race gates multiple issues from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Nov 21 2015, 7:09 AM · CBS: Functional, Starmade
AndyP moved T826: New-Launcher on non-steam client crashes on registry login. from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Nov 21 2015, 7:09 AM · Starmade
AndyP moved T765: Grey Hull being lost on production in Factory from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Nov 21 2015, 7:09 AM · Engine, Starmade
AndyP moved T824: Blocks show black patterns and invisibility without bloom enabled at a distance from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Nov 21 2015, 7:09 AM · Engine, Starmade
AndyP moved T462: Metal grills beside doors, sometimes do not render when the door is opened from Issue affecting current release to Rejected / Duplicate / Invalid on the Starmade board.
Nov 21 2015, 7:09 AM · Engine, Starmade
AndyP moved T857: Entity Structure menu does not specify damage as per tick for Damage Beam from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Nov 21 2015, 7:09 AM · GUI/HUD, Starmade
AndyP moved T811: New Textures Incorrect in Latest Version. from Issue affecting current release to Rejected / Duplicate / Invalid on the Starmade board.
Nov 21 2015, 7:09 AM · Textures, Starmade
AndyP moved T829: Language Editor unable to exit by clicking "exit" under "file" from Unclassed to Issue affecting current release on the Starmade board.
Nov 21 2015, 7:08 AM · Tools, Starmade
AndyP moved T839: Certain weapons mounted directly to an asteroid and then fired will crash the game at the next autosave from Unclassed to Issue affecting current release on the Starmade board.
Nov 21 2015, 7:08 AM · CBS: Weapons, Starmade
AndyP moved T841: Add Community and Support main links from Unclassed to Issue affecting current dev-build on the Starmade board.
Nov 21 2015, 7:07 AM · Starmade
AndyP moved T767: NPC's keep falling and warping back or get stuck from Unclassed to Issue affecting current release on the Starmade board.
Nov 21 2015, 7:07 AM · Game Development (Alpha), Crew, Starmade
AndyP moved T838: Certain weapons directly mounted to stations/planets fire invisibly from Unclassed to Issue affecting current release on the Starmade board.
Nov 21 2015, 7:07 AM · Game Development (Beta), CBS: Weapons, Starmade
AndyP moved T836: Jump Inhibitors on station turn off when sector is unloaded from Unclassed to Issue affecting current release on the Starmade board.
Nov 21 2015, 7:07 AM · CBS: Functional, Quality Assurance, Starmade
AndyP moved T846: In game can't show full-width characters (Chinese, Japanese, Korean) But it works in setup window from Unclassed to Issue affecting current release on the Starmade board.
Nov 21 2015, 7:07 AM · Translations, Starmade
AndyP moved T750: Shield regeneration rate displayed on GUI does not reflect combat nerf from Unclassed to Issue affecting current release on the Starmade board.
Nov 21 2015, 7:07 AM · GUI/HUD, Starmade
AndyP moved T718: Playing the game at a small resolution renders parts of the hud unreadable from Unclassed to Issue affecting current release on the Starmade board.
Nov 21 2015, 7:07 AM · Starmade
AndyP moved T764: Anti-aliasing does not work from Unclassed to Issue affecting current release on the Starmade board.
Nov 21 2015, 7:07 AM · Engine, Starmade
AndyP moved T849: Ships cost credits to repair, even if SHOP_ARMOR_REPAIR_COST_PER_HITPOINT = 0.0 from Unclassed to Issue affecting current release on the Starmade board.
Nov 21 2015, 7:05 AM · Engine, Starmade
AndyP moved T843: Deleting turret causes crash. Upon reload, ship is missing allot of docked entities. from Unclassed to Issue affecting current release on the Starmade board.
Nov 21 2015, 7:05 AM · CBS: Rails, Starmade
AndyP moved T856: Turrets from Pirates stations are not decay anymore from Unclassed to Issue affecting current release on the Starmade board.
Nov 21 2015, 7:05 AM · Game Development (Beta), Prefabs, Starmade
AndyP moved T859: Right shift / build mode info not working properly on a large planet and station from Unclassed to Issue affecting current release on the Starmade board.
Nov 21 2015, 7:05 AM · Game Development (Beta), GUI/HUD, Starmade
AndyP moved T837: Gravity sometimes neutralizes when stepping on non-cubes. from Unclassed to Issue affecting current release on the Starmade board.
Nov 21 2015, 7:04 AM · Game Development (Beta), Engine (General), Starmade
AndyP moved T863: Destroying a slab will give you full size debris from Unclassed to Issue affecting current dev-build on the Starmade board.
Nov 21 2015, 7:04 AM · Game Development (Beta), Engine (Rendering), Starmade
AndyP moved T864: Unable to place blocks ON slabs from Unclassed to Issue affecting current dev-build on the Starmade board.
Nov 21 2015, 7:04 AM · Game Development (Beta), Engine (Building), Starmade
AndyP moved T858: Build Mode for Shipyard design displays total power cap, including Shipyard's Station. from Unclassed to Issue affecting current release on the Starmade board.
Nov 21 2015, 7:04 AM · GUI/HUD, Starmade
AndyP moved T866: Module or button description do not show up for action bar 2-10 in ship mode. from Unclassed to Issue affecting current release on the Starmade board.
Nov 21 2015, 7:03 AM · GUI/HUD, Starmade
AndyP moved T872: Unable to fill blueprints that contain slabs from Unclassed to Issue affecting current dev-build on the Starmade board.
Nov 21 2015, 7:03 AM · Engine, Starmade
AndyP moved T874: Sitting on slabs handled as if full block from Unclassed to Issue affecting current dev-build on the Starmade board.
Nov 21 2015, 7:03 AM · Game Development (Beta), Models, Starmade
AndyP moved T875: transparency issue with blocks next to slabs from Unclassed to Issue affecting current dev-build on the Starmade board.
Nov 21 2015, 7:03 AM · Game Development (Alpha), Engine (Rendering), Starmade
AndyP moved T870: Slabs act like full blocks with rails from Unclassed to Issue affecting current dev-build on the Starmade board.
Nov 21 2015, 7:03 AM · CBS: Rails, Starmade
AndyP moved T871: Replace filter for not the same type of blocks ignore set orientation from Unclassed to Issue affecting current release on the Starmade board.
Nov 21 2015, 7:03 AM · Engine, Starmade
AndyP moved T876: slab render issues from Unclassed to Issue affecting current dev-build on the Starmade board.
Nov 21 2015, 7:00 AM · Engine, Starmade
AndyP moved T878: removing slabs in astronaut mode adds it to your inventory as a slab block from Unclassed to Issue affecting current dev-build on the Starmade board.
Nov 21 2015, 7:00 AM · Engine, Starmade
AndyP moved T879: blueprints use slab blocks in block list, you can't add them from Unclassed to Issue affecting current dev-build on the Starmade board.
Nov 21 2015, 6:59 AM · Engine, Starmade
AndyP moved T877: Astronaut arms clip into slabs from Unclassed to Issue affecting current dev-build on the Starmade board.
Nov 21 2015, 6:59 AM · Game Development (Beta), Models, Starmade
AndyP moved T737: Shield Supply and Drain textures are swapped from Archived to Issue affecting current release on the Starmade board.
Nov 21 2015, 6:59 AM · Textures, Starmade
AndyP merged task T811: New Textures Incorrect in Latest Version. into T737: Shield Supply and Drain textures are swapped.
Nov 21 2015, 6:57 AM · Textures, Starmade
AndyP updated subscribers of T737: Shield Supply and Drain textures are swapped.
Nov 21 2015, 6:57 AM · Textures, Starmade
AndyP changed the status of T811: New Textures Incorrect in Latest Version. from In Queue (Game) to Open.

Nope,
younger task always gets rejected as duplicate.

Nov 21 2015, 6:57 AM · Textures, Starmade
AndyP reopened T737: Shield Supply and Drain textures are swapped as "In Queue (Game)".
Nov 21 2015, 6:57 AM · Textures, Starmade

Nov 15 2015

AndyP added a comment to T848: module charge can go over its limit.
In T848#31058, @Napther wrote:

Yeah, I figured Id bring it up in case anything turns up like this.

  1. I was trying to fit a "large" vessel through a warpgate that barely fits it - In trying to get through and adjust geometry and power my cores were warped back and forth. Fun times returning each damned time to get warped moments later.
  2. I may have hit the scanners while entering and exiting the vessel
  3. Logfiles... They are probably gone by this point, nor do I know how to use or find them.
  4. Actually, no, those weapons systems you see appear to have "unlinked" from their secondariness and effects, the missiles fired during this event operated as normal.
  5. Settings... Here: I believe these are the right ones

pasted into settings.cfg field

Nov 15 2015, 3:47 PM · Quality Assurance, Game Development (Beta), GUI/HUD, Starmade
AndyP edited Clientconfig (settings.cfg) on T848: module charge can go over its limit.
Nov 15 2015, 3:46 PM · Quality Assurance, Game Development (Beta), GUI/HUD, Starmade

Nov 7 2015

AndyP shifted T822: Version 0.19476 forces 64-bit systems to use 64-bit Java from the S1 Public space to the S3 Starmade space.
Nov 7 2015, 11:18 AM · Engine, Starmade
AndyP closed T825: Admins can't bypass edit-restrictions on factioned stations as Rejected.
Nov 7 2015, 11:17 AM · Engine, Starmade
AndyP shifted T825: Admins can't bypass edit-restrictions on factioned stations from the S1 Public space to the S3 Starmade space.
Nov 7 2015, 11:16 AM · Engine, Starmade
AndyP claimed T825: Admins can't bypass edit-restrictions on factioned stations.

This is intended behaviour.

Nov 7 2015, 11:16 AM · Engine, Starmade
AndyP moved T822: Version 0.19476 forces 64-bit systems to use 64-bit Java from New / Unconfirmed to Feedback on the Issue Navigation board.
Nov 7 2015, 11:08 AM · Engine, Starmade
AndyP claimed T822: Version 0.19476 forces 64-bit systems to use 64-bit Java.

oh, can you provide the error it showed?
Looks like something I am dealing in support with.

Nov 7 2015, 11:08 AM · Engine, Starmade
AndyP moved T709: LOD of planets are the wrong colour seen from other sectors from Unclassed to Issue affecting current release on the Starmade board.
Nov 7 2015, 11:04 AM · Universe, Starmade
AndyP moved T705: Cannot fire core activator beam while docked. from Unclassed to Issue affecting current release on the Starmade board.
Nov 7 2015, 11:04 AM · Game Development (Alpha), CBS: Rails, Starmade
AndyP moved T725: useless undo option when inventory is full in build mode from Unclassed to Issue affecting current release on the Starmade board.
Nov 7 2015, 11:04 AM · Engine, Starmade
AndyP moved T717: Game requests ship reboot after ship core is deleted in build mode from Unclassed to Issue affecting current release on the Starmade board.
Nov 7 2015, 11:04 AM · Game Development (Beta), Engine (General), Starmade
AndyP moved T779: "search newest" selects the wrong version from Issue affecting current release to Issue affecting current dev-build on the Starmade board.
Nov 7 2015, 11:04 AM · Starmade
AndyP moved T775: Launcher should support a --steam flag from Issue affecting current release to Issue affecting current dev-build on the Starmade board.
Nov 7 2015, 11:04 AM · Feature, Starmade
AndyP moved T775: Launcher should support a --steam flag from Unclassed to Issue affecting current release on the Starmade board.
Nov 7 2015, 11:04 AM · Feature, Starmade
AndyP moved T779: "search newest" selects the wrong version from Unclassed to Issue affecting current release on the Starmade board.
Nov 7 2015, 11:04 AM · Starmade
AndyP moved T776: planet atmosphere can't be disabled from Unclassed to Issue affecting current release on the Starmade board.
Nov 7 2015, 11:04 AM · Game Development (Beta), Engine (Rendering), Starmade
AndyP moved T778: scrolling through ship hotbar is jumpy from Unclassed to Issue affecting current release on the Starmade board.
Nov 7 2015, 11:04 AM · Engine, Starmade
AndyP moved T788: area trigger controller doesn't auto link with other logic blocks from Unclassed to Issue affecting current release on the Starmade board.
Nov 7 2015, 11:04 AM · Logic, Starmade
AndyP moved T789: deleting shipyard core anchor when design is loaded, removes it from the database from Unclassed to Issue affecting current release on the Starmade board.
Nov 7 2015, 11:04 AM · CBS: Shipyards, Starmade
AndyP moved T777: turret parts can clip through certain entities from Unclassed to Issue affecting current release on the Starmade board.
Nov 7 2015, 11:04 AM · Quality Assurance, CBS: Rails, Starmade
AndyP moved T787: Ships/Stations do not save AI enabled state on docks from Unclassed to Issue affecting current release on the Starmade board.
Nov 7 2015, 11:04 AM · AI, Starmade
AndyP moved T791: display module formatting help button is not visible from Unclassed to Issue affecting current release on the Starmade board.
Nov 7 2015, 11:04 AM · GUI/HUD, Starmade
AndyP moved T785: Certain tool windows close Connection Setup when unnecessary. from Unclassed to Issue affecting current release on the Starmade board.
Nov 7 2015, 11:04 AM · Tools, Starmade