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Starmade | Damage Beam tickrate incorrect under BEAM-CANNON
Closed, RejectedPublic

Description

Slaving 100% Cannon to a damage Beam doesnt effect its tick rate. In previous versions, it acts like Cannon-Cannon does, dropping the tick rate to 10x a second, or 0.1. Currently its at 0.2 seconds, and acts as such

I dont recall seeing a damage beam change in the patch notes, thus likely a bug.

Details

Task Type
Bug
Testing Results
Affected Gamemode(s)
Single and Multi
Reproducible
Yes
Last tested (version)
0.19485
Category
Control Block System: Weapons
First occurrence (version)
0.19485
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
NVIDIA
Video Card Model
GT530
User/Reporter/Contact
Username on Registry
Napther
Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
<replace this line with the file content>

Event Timeline

Napther updated the task description. (Show Details)Nov 7 2015, 5:01 AM
Napther changed Category from none/unspecified to Control Block System: Weapons.
Napther changed Affected Gamemode(s) from none/unspecified to Single and Multi.
Napther set First occurrence (version) to 0.19485.
Napther changed Reproducible from uncertain to Yes.
Napther set Last tested (version) to 0.19485.
Napther changed Video Card Vendor from uncertain to NVIDIA.
Napther set Video Card Model to GT530.
Napther edited Serverconfig (server.cfg). (Show Details)
Napther edited Clientconfig (settings.cfg). (Show Details)
Napther set Username on Registry to Napther.
Napther added a subscriber: Napther.
Napther created this task.
Restricted Application added a project: Issue Navigation. · View Herald TranscriptNov 7 2015, 5:01 AM
lancake added a subscriber: lancake.Nov 8 2015, 9:26 PM
lancake closed this task as Rejected.
lancake claimed this task.

-Rejected-

It's intended. Beam ticks are way more expensive than the cannon equivalent.
The cooldown is set to the beam duration though so you can fire it continuous (which is what cannon suppport does).

lancake shifted this object from the S1 Public space to the S3 Starmade space.Nov 8 2015, 9:27 PM
lancake changed the visibility from "Custom Policy" to "Public (No Login Required)".
lancake changed the edit policy from "Task Author" to "Starmade (Project)".
lancake set Task Type to Bug.
lancake set OS-Specific to No.
lancake set Hardware-Specific to No.
Restricted Application edited projects, added Starmade; removed Issue Navigation. · View Herald TranscriptNov 8 2015, 9:27 PM
Restricted Application added a project: CBS: Weapons. · View Herald TranscriptMar 10 2017, 6:23 PM