A chest without storage areas linked has a capacity of 0.
(Immediately triggers overload)
Description
Description
Details
Details
- Commits
- Restricted Diffusion Commit
- Task Type
- Bug
Testing Results
- Affected Gamemode(s)
- Multiplayer
- Reproducible
- Yes
- Last tested (version)
- 0.19507 (Dev)
- Category
- Engine
- First occurrence (version)
- 0.19504 (Dev)
Hardware/Software/System
- OS-Specific
- No
- Hardware-Specific
- No
- Video Card Vendor
- uncertain
Event Timeline
Comment Actions
-QA Testing-
Fix confirmed. <InventoryBaseCapacity>3000</InventoryBaseCapacity> works.