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Starmade | Build Mode for Shipyard design displays total power cap, including Shipyard's Station.
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Description

When in Build Mode working on a Ship Design, the displayed Power cap is the sum of the Design and the Shipyard it is docked to. Makes it difficult to know how much power capacity the Design has, without checking the Entity Structure menu (tedious?).

Screenshot of design containing only a Core (power cap highlighted):

Details

Commits
Restricted Diffusion Commit
Restricted Diffusion Commit
Task Type
Bug
Testing Results
Affected Gamemode(s)
Single and Multi
Reproducible
Yes
Last tested (version)
0.197.45
Category
Ingame GUI/HUD
First occurrence (version)
0.19488
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
uncertain
User/Reporter/Contact
Username/Profile on Steam
elantzb
Tester information (Internal use only)

Not fixed, seem as before. A docked design will include power capacity of the docked station.

Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
<replace this line with the file content>

Event Timeline

elantzb updated the task description. (Show Details)Nov 15 2015, 7:34 PM
elantzb changed Category from none/unspecified to Ingame GUI/HUD.
elantzb changed Affected Gamemode(s) from none/unspecified to Single and Multi.
elantzb changed Reproducible from uncertain to Yes.
elantzb set Last tested (version) to v0.19488.
elantzb edited Serverconfig (server.cfg). (Show Details)
elantzb edited Clientconfig (settings.cfg). (Show Details)
elantzb set Username/Profile on Steam to elantzb.
elantzb added a subscriber: elantzb.
elantzb created this task.
Restricted Application added a project: Issue Navigation. · View Herald TranscriptNov 15 2015, 7:34 PM
lancake claimed this task.

-Validated-

Hm, this perhaps should change but it's not really a bug, more like an oversight? It always shows the total power capacity of any entities you're docked to (the design is docked to the station). I suppose it would be logical if it didn't do this for a design yes.

lancake shifted this object from the S1 Public space to the S3 Starmade space.Nov 19 2015, 10:03 PM
lancake changed the visibility from "Custom Policy" to "Public (No Login Required)".
lancake changed the edit policy from "Task Author" to "Starmade (Project)".
lancake set Task Type to Bug.
lancake set First occurrence (version) to 0.19488.
lancake changed Last tested (version) from v0.19488 to 0.19488.
lancake set OS-Specific to No.
lancake set Hardware-Specific to No.
lancake set Video Card Vendor to uncertain.
lancake moved this task from New / Unconfirmed to Open / Validated on the Issue Navigation board.
lancake removed lancake as the assignee of this task.
lancake triaged this task as Trivial priority.
Zackey_TNT claimed this task.

Testing..

Zackey_TNT changed the task status from Open to In Queue (Game).

-Confirmed-

Power cap transfers to designs quite annoying and confusing also happens for anything docked.

Restricted Application edited projects, added Game Development, Starmade; removed Issue Navigation. · View Herald TranscriptNov 19 2015, 11:02 PM

I think that the most good can be done if Build Mode, in all its contexts, shows both the total power and standalone power. Perhaps even for shields, making a distinction of how much shielding is available once the parent's drops below 50%.

schema added a commit: Restricted Diffusion Commit.Apr 15 2016, 1:07 AM
schema changed the task status from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Restricted Application edited projects, added Quality Assurance; removed Game Development. · View Herald TranscriptApr 15 2016, 1:07 AM
lancake changed the task status from Resolved to In Queue (Game).Apr 16 2016, 1:27 PM

-QA Testing-

Not fixed, seem as before. A docked design will include power capacity of the docked station.

Restricted Application edited projects, added Game Development; removed Quality Assurance. · View Herald TranscriptApr 16 2016, 1:27 PM
lancake changed Last tested (version) from 0.19488 to 0.197.39.Apr 16 2016, 1:28 PM
lancake edited Tester information (Internal use only). (Show Details)
lancake mentioned this in Unknown Object (Maniphest Task).Apr 17 2016, 10:33 AM
schema added a commit: Restricted Diffusion Commit.Apr 17 2016, 11:10 PM
schema changed the task status from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Restricted Application edited projects, added Quality Assurance; removed Game Development. · View Herald TranscriptApr 17 2016, 11:10 PM
lancake closed this task as Closed.Apr 22 2016, 5:11 PM

-QA Testing-

Fix confirmed.

Restricted Application removed a project: Quality Assurance. · View Herald TranscriptApr 22 2016, 5:11 PM
lancake changed Last tested (version) from 0.197.39 to 0.197.45.Apr 22 2016, 5:12 PM
Restricted Application added a project: GUI/HUD. · View Herald TranscriptMar 10 2017, 6:22 PM