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Nov 22 2015

SmilingDemon claimed T881: Dark Grey Advanced Heptas incorrectly made in standard factory.
Nov 22 2015, 9:47 AM · Blockconfig, Starmade
SmilingDemon moved T883: Forcefield Slabs Lighting is Fullbright and Uncolored from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Nov 22 2015, 9:47 AM · Textures, Starmade
SmilingDemon placed T883: Forcefield Slabs Lighting is Fullbright and Uncolored up for grabs.
Nov 22 2015, 9:47 AM · Textures, Starmade
SmilingDemon triaged T883: Forcefield Slabs Lighting is Fullbright and Uncolored as Normal priority.
Nov 22 2015, 9:46 AM · Textures, Starmade
SmilingDemon added a comment to T884: Forcefield slab lighting.

-Rejected- as duplicate

Nov 22 2015, 9:44 AM · Textures, Starmade
SmilingDemon merged task T884: Forcefield slab lighting into T883: Forcefield Slabs Lighting is Fullbright and Uncolored.
Nov 22 2015, 9:44 AM · Textures, Starmade
SmilingDemon updated subscribers of T883: Forcefield Slabs Lighting is Fullbright and Uncolored.
Nov 22 2015, 9:44 AM · Textures, Starmade
SmilingDemon claimed T884: Forcefield slab lighting.
Nov 22 2015, 9:44 AM · Textures, Starmade
SmilingDemon claimed T883: Forcefield Slabs Lighting is Fullbright and Uncolored.
Nov 22 2015, 9:44 AM · Textures, Starmade
SmilingDemon closed T886: planet side loading problem (just found it's already addressed as planet alignment problem in urgent) as Rejected.

-Rejected- as duplicate of T452

Nov 22 2015, 8:25 AM · Starmade
gobmaster2 renamed T886: planet side loading problem (just found it's already addressed as planet alignment problem in urgent) from planet side loading problem to planet side loading problem (just found it's already addressed as planet alignment problem in urgent).
Nov 22 2015, 2:01 AM · Starmade
TartarusMkII added a comment to T842: RSS feeds are unable to be subscribed to.

So that's what appears for my feeder- not the .rss.

Nov 22 2015, 1:58 AM · Starmade
gobmaster2 created T886: planet side loading problem (just found it's already addressed as planet alignment problem in urgent).
Nov 22 2015, 1:55 AM · Starmade
Megacrafter127 added a comment to T842: RSS feeds are unable to be subscribed to.

Well, since I had no problem to subscribe with both of my 2 feeders, I guess that means this problem is a problem of your feeder.
What feed URL did you try to subscribe to? http://star-made.org/news.rss ?

Nov 22 2015, 1:53 AM · Starmade
TartarusMkII added a comment to T842: RSS feeds are unable to be subscribed to.

Nah man, you misunderstand- I can't subscribe to the feed to begin with, so automatically no, I wasn't notified XD, I'm sorry man.

Nov 22 2015, 1:30 AM · Starmade
Megacrafter127 moved T842: RSS feeds are unable to be subscribed to from Open / Validated to Feedback on the Issue Navigation board.
Nov 22 2015, 1:24 AM · Starmade
Megacrafter127 added a comment to T842: RSS feeds are unable to be subscribed to.

Both feeders I used were able to pick up the latest newspost from the feed.
Moving to Feedback, to find out, if the new post is also acknowledged by the author's feedet.

Nov 22 2015, 1:24 AM · Starmade
AndyP added a comment to T762: Partial Loading of Shipyard Designs can cause database error of a Design (Multiplayer).

We have a similar issue in our queue, if it also matches here:
any loaded design will get corrupted then the anchor is removed.

Nov 22 2015, 12:39 AM · CBS: Shipyards, Starmade

Nov 21 2015

jzimmerman4 created T884: Forcefield slab lighting.
Nov 21 2015, 9:26 PM · Textures, Starmade
Dalmont created T883: Forcefield Slabs Lighting is Fullbright and Uncolored.
Nov 21 2015, 8:27 PM · Textures, Starmade
Xentax added a comment to T762: Partial Loading of Shipyard Designs can cause database error of a Design (Multiplayer).

I'm not sure how I got into this same state initially, but I stumbled into a way to get the 'entity for design not valid in database' error repeatedly.

Nov 21 2015, 8:13 PM · CBS: Shipyards, Starmade
NolanSyKinsley created T882: Logging out in gravity well of wormhole results in ship loss..
Nov 21 2015, 8:13 PM · Engine, Starmade
Napther created T881: Dark Grey Advanced Heptas incorrectly made in standard factory.
Nov 21 2015, 6:55 PM · Blockconfig, Starmade
Chandler closed T748: NPC-000 falling through floor as Closed.

All looks well.

Nov 21 2015, 4:11 PM · Engine, Starmade
lancake changed Last tested (version) from 0.19495 (Dev) to 0.19497 (Dev) on T839: Certain weapons mounted directly to an asteroid and then fired will crash the game at the next autosave.
Nov 21 2015, 3:33 PM · CBS: Weapons, Starmade
lancake closed T839: Certain weapons mounted directly to an asteroid and then fired will crash the game at the next autosave as Closed.

-QA Testing-

Nov 21 2015, 3:33 PM · CBS: Weapons, Starmade
lancake changed Last tested (version) from 0.19492 (Dev) to 0.19496 (Dev) on T876: slab render issues.
Nov 21 2015, 2:25 PM · Engine, Starmade
lancake closed T876: slab render issues as Closed.

-QA Testing-

Nov 21 2015, 2:25 PM · Engine, Starmade
lancake set Task Type to issuetype:bug on T878: removing slabs in astronaut mode adds it to your inventory as a slab block.
Nov 21 2015, 2:06 PM · Engine, Starmade
lancake closed T878: removing slabs in astronaut mode adds it to your inventory as a slab block as Closed.

-QA Testing-

Nov 21 2015, 2:06 PM · Engine, Starmade
lancake changed Last tested (version) from 0.19488 (Dev) to 0.19495 (Dev) on T839: Certain weapons mounted directly to an asteroid and then fired will crash the game at the next autosave.
Nov 21 2015, 1:59 PM · CBS: Weapons, Starmade
lancake changed the status of T839: Certain weapons mounted directly to an asteroid and then fired will crash the game at the next autosave from Resolved to In Queue (Game).
[2015-11-21 14:42:08] [GLFRAME] THROWN: class java.lang.ClassCastExceptionPrinting StackTrace DONE
[2015-11-21 14:42:08] java.lang.ClassCastException: obfuscated.Ov cannot be cast to org.schema.game.common.controller.elements.PulseHandler
[2015-11-21 14:42:08] 	at org.schema.game.common.controller.elements.UsableElementManager.getPulseController(SourceFile:355)
[2015-11-21 14:42:08] 	at org.schema.game.common.controller.elements.pulse.damage.DamagePulseElementManager.addSinglePulse(SourceFile:66)
[2015-11-21 14:42:08] 	at org.schema.game.common.controller.elements.pulse.PulseElementManager.addSinglePulse(SourceFile:133)
[2015-11-21 14:42:08] 	at org.schema.game.common.controller.elements.pulse.PulseElementManager.doShot(SourceFile:101)
[2015-11-21 14:42:08] 	at org.schema.game.common.controller.elements.pulse.PulseElementManager.handle(SourceFile:334)
[2015-11-21 14:42:08] 	at org.schema.game.common.controller.elements.ManagerContainer.handleActivateBlockActivate(SourceFile:719)
[2015-11-21 14:42:08] 	at org.schema.game.common.controller.SegmentController.updateLocal(SourceFile:2602)
[2015-11-21 14:42:08] 	at obfuscated.Pl.updateLocal(SourceFile:538)
[2015-11-21 14:42:08] 	at org.schema.game.common.controller.EditableSendableSegmentController.updateLocal(SourceFile:1097)
[2015-11-21 14:42:08] 	at obfuscated.Os.updateLocal(SourceFile:183)
[2015-11-21 14:42:08] 	at obfuscated.Ov.updateLocal(SourceFile:89)
[2015-11-21 14:42:08] 	at obfuscated.C.update(SourceFile:1178)
[2015-11-21 14:42:08] 	at obfuscated.atC.a(SourceFile:1176)
[2015-11-21 14:42:08] 	at obfuscated.atC.a(SourceFile:1167)
[2015-11-21 14:42:08] 	at obfuscated.C.h(SourceFile:2788)
[2015-11-21 14:42:08] 	at obfuscated.NE.run(SourceFile:92)
[2015-11-21 14:42:08] 	at java.lang.Thread.run(Unknown Source)
Nov 21 2015, 1:59 PM · CBS: Weapons, Starmade
lancake closed T872: Unable to fill blueprints that contain slabs as Closed.
Nov 21 2015, 1:40 PM · Engine, Starmade
lancake changed Last tested (version) from 0.19452 (Dev) to 0.19495 (Dev) on T789: deleting shipyard core anchor when design is loaded, removes it from the database.
Nov 21 2015, 1:15 PM · CBS: Shipyards, Starmade
lancake changed the status of T789: deleting shipyard core anchor when design is loaded, removes it from the database from Resolved to In Queue (Game).

-QA Testing-

Nov 21 2015, 1:15 PM · CBS: Shipyards, Starmade
schema changed the status of T789: deleting shipyard core anchor when design is loaded, removes it from the database from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Nov 21 2015, 1:00 PM · CBS: Shipyards, Starmade
schema changed the status of T839: Certain weapons mounted directly to an asteroid and then fired will crash the game at the next autosave from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Nov 21 2015, 1:00 PM · CBS: Weapons, Starmade
lancake added a comment to T872: Unable to fill blueprints that contain slabs.

Appears to be fixed completely now.

Nov 21 2015, 12:58 PM · Engine, Starmade
lancake changed Last tested (version) from 0.19491 (Dev) to 0.19495 (Dev) on T868: The orientation for slabs resets when changing the type..
Nov 21 2015, 12:56 PM · Engine, Starmade
lancake closed T868: The orientation for slabs resets when changing the type. as Closed.

-QA Testing-

Nov 21 2015, 12:56 PM · Engine, Starmade
lancake changed the status of T876: slab render issues from In Queue (Game) to Resolved.

Appears to be fixed, might be because of T875.

Nov 21 2015, 12:53 PM · Engine, Starmade
lancake reopened T872: Unable to fill blueprints that contain slabs as "Resolved".

Wasn't fixed, using the "Add" button added the slab blocks but it didn't deduct from your block count. It did check if you could add the entered number though but just didn't do anything with it.

Nov 21 2015, 12:03 PM · Engine, Starmade
lancake closed T867: Pasting slabs gives you error message as Closed.
Nov 21 2015, 11:21 AM · Engine, Starmade
SmilingDemon moved T865: Can't walk on slab stairs from Unclassed to Issue affecting current dev-build on the Starmade board.
Nov 21 2015, 9:09 AM · Game Development (Alpha), Physics, Starmade
SmilingDemon moved T868: The orientation for slabs resets when changing the type. from Unclassed to Issue affecting current dev-build on the Starmade board.
Nov 21 2015, 9:08 AM · Engine, Starmade
Megacrafter127 closed T879: blueprints use slab blocks in block list, you can't add them as Closed.

Reclosing, due to duplicate ticket being closed.

Nov 21 2015, 8:47 AM · Engine, Starmade
Megacrafter127 changed Last tested (version) from 0.19492 (dev) to 0.19494 (dev) on T872: Unable to fill blueprints that contain slabs.
Nov 21 2015, 8:44 AM · Engine, Starmade
Megacrafter127 closed T872: Unable to fill blueprints that contain slabs as Closed.

-QA Testing-
Fix confirmed as of v0.19494

Nov 21 2015, 8:44 AM · Engine, Starmade
Megacrafter127 added a comment to T874: Sitting on slabs handled as if full block.

Retested in latest devbuild.

Nov 21 2015, 8:41 AM · Game Development (Beta), Models, Starmade
Megacrafter127 updated the task description for T874: Sitting on slabs handled as if full block.
Nov 21 2015, 8:41 AM · Game Development (Beta), Models, Starmade
Megacrafter127 closed T875: transparency issue with blocks next to slabs as Closed.

-QA Testing-
Fix confirmed.
No face of a block is transparent in any of the cases described in the description.

Nov 21 2015, 8:39 AM · Game Development (Alpha), Engine (Rendering), Starmade
schema reopened T867: Pasting slabs gives you error message as Resolved by committing Restricted Diffusion Commit.
Nov 21 2015, 8:20 AM · Engine, Starmade
schema reopened T879: blueprints use slab blocks in block list, you can't add them as Resolved by committing Restricted Diffusion Commit.
Nov 21 2015, 8:20 AM · Engine, Starmade
schema changed the status of T875: transparency issue with blocks next to slabs from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Nov 21 2015, 8:20 AM · Game Development (Alpha), Engine (Rendering), Starmade
schema changed the status of T878: removing slabs in astronaut mode adds it to your inventory as a slab block from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Nov 21 2015, 8:20 AM · Engine, Starmade
Skorpjon added a comment to T832: AI Wave manager doesn't work correct?.

Ok, then there is no development of this feature in near future?

Nov 21 2015, 8:05 AM · AI, Starmade
SmilingDemon added a comment to T864: Unable to place blocks ON slabs.

looks fixed too

Nov 21 2015, 8:00 AM · Game Development (Beta), Engine (Building), Starmade
SmilingDemon added a comment to T878: removing slabs in astronaut mode adds it to your inventory as a slab block.

is fixed .. it now picks up blocks and not slabs

Nov 21 2015, 7:52 AM · Engine, Starmade
SmilingDemon added a comment to T872: Unable to fill blueprints that contain slabs.

works now as far as i can see

Nov 21 2015, 7:50 AM · Engine, Starmade
SmilingDemon changed the status of T865: Can't walk on slab stairs from Resolved to In Queue (Game).

-QA Testing-

Nov 21 2015, 7:46 AM · Game Development (Alpha), Physics, Starmade
SmilingDemon changed Last tested (version) from 0.19492 (Dev) to 0.19494 (Dev) on T865: Can't walk on slab stairs.
Nov 21 2015, 7:44 AM · Game Development (Alpha), Physics, Starmade
AndyP moved T835: Space Stations moving/teleporting upon reentering an unloaded sector from New / Unconfirmed to Feedback on the Issue Navigation board.
Nov 21 2015, 7:17 AM · Universe, Starmade
AndyP claimed T835: Space Stations moving/teleporting upon reentering an unloaded sector.

Were you aligned to one of the stations when teleporting away?
(Sometimes when teleporting from station to station in one sector, you accidentally move them into each other causing huge issues with docked things.)

Nov 21 2015, 7:16 AM · Universe, Starmade
AndyP merged task T879: blueprints use slab blocks in block list, you can't add them into T872: Unable to fill blueprints that contain slabs.
Nov 21 2015, 7:11 AM · Engine, Starmade
AndyP updated subscribers of T872: Unable to fill blueprints that contain slabs.
Nov 21 2015, 7:11 AM · Engine, Starmade
AndyP raised the priority of T872: Unable to fill blueprints that contain slabs from Urgent to Release Blocker.
Nov 21 2015, 7:11 AM · Engine, Starmade
AndyP moved T825: Admins can't bypass edit-restrictions on factioned stations from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Nov 21 2015, 7:10 AM · Engine, Starmade
AndyP moved T772: White lines when looking at stars with bloom from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Nov 21 2015, 7:10 AM · Engine, Starmade
AndyP moved T828: Storage will not pull items after restart from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Nov 21 2015, 7:09 AM · CBS: Functional, Starmade
AndyP moved T827: Damage Beam tickrate incorrect under BEAM-CANNON from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Nov 21 2015, 7:09 AM · CBS: Weapons, Starmade
AndyP moved T831: Storage connections are not linked anymore from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Nov 21 2015, 7:09 AM · Engine, Starmade
AndyP moved T832: AI Wave manager doesn't work correct? from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Nov 21 2015, 7:09 AM · AI, Starmade
AndyP moved T809: Offset Crosshair from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Nov 21 2015, 7:09 AM · GUI/HUD, Starmade
AndyP moved T802: race gates multiple issues from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Nov 21 2015, 7:09 AM · CBS: Functional, Starmade
AndyP moved T826: New-Launcher on non-steam client crashes on registry login. from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Nov 21 2015, 7:09 AM · Starmade
AndyP moved T765: Grey Hull being lost on production in Factory from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Nov 21 2015, 7:09 AM · Engine, Starmade
AndyP moved T824: Blocks show black patterns and invisibility without bloom enabled at a distance from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Nov 21 2015, 7:09 AM · Engine, Starmade
AndyP moved T462: Metal grills beside doors, sometimes do not render when the door is opened from Issue affecting current release to Rejected / Duplicate / Invalid on the Starmade board.
Nov 21 2015, 7:09 AM · Engine, Starmade
AndyP moved T857: Entity Structure menu does not specify damage as per tick for Damage Beam from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Nov 21 2015, 7:09 AM · GUI/HUD, Starmade
AndyP moved T811: New Textures Incorrect in Latest Version. from Issue affecting current release to Rejected / Duplicate / Invalid on the Starmade board.
Nov 21 2015, 7:09 AM · Textures, Starmade
AndyP moved T829: Language Editor unable to exit by clicking "exit" under "file" from Unclassed to Issue affecting current release on the Starmade board.
Nov 21 2015, 7:08 AM · Tools, Starmade
AndyP moved T839: Certain weapons mounted directly to an asteroid and then fired will crash the game at the next autosave from Unclassed to Issue affecting current release on the Starmade board.
Nov 21 2015, 7:08 AM · CBS: Weapons, Starmade
AndyP moved T841: Add Community and Support main links from Unclassed to Issue affecting current dev-build on the Starmade board.
Nov 21 2015, 7:07 AM · Starmade
AndyP moved T767: NPC's keep falling and warping back or get stuck from Unclassed to Issue affecting current release on the Starmade board.
Nov 21 2015, 7:07 AM · Game Development (Alpha), Crew, Starmade
AndyP moved T838: Certain weapons directly mounted to stations/planets fire invisibly from Unclassed to Issue affecting current release on the Starmade board.
Nov 21 2015, 7:07 AM · Game Development (Beta), CBS: Weapons, Starmade
AndyP moved T836: Jump Inhibitors on station turn off when sector is unloaded from Unclassed to Issue affecting current release on the Starmade board.
Nov 21 2015, 7:07 AM · CBS: Functional, Quality Assurance, Starmade
AndyP moved T846: In game can't show full-width characters (Chinese, Japanese, Korean) But it works in setup window from Unclassed to Issue affecting current release on the Starmade board.
Nov 21 2015, 7:07 AM · Translations, Starmade
AndyP moved T750: Shield regeneration rate displayed on GUI does not reflect combat nerf from Unclassed to Issue affecting current release on the Starmade board.
Nov 21 2015, 7:07 AM · GUI/HUD, Starmade
AndyP moved T718: Playing the game at a small resolution renders parts of the hud unreadable from Unclassed to Issue affecting current release on the Starmade board.
Nov 21 2015, 7:07 AM · Starmade
AndyP moved T764: Anti-aliasing does not work from Unclassed to Issue affecting current release on the Starmade board.
Nov 21 2015, 7:07 AM · Engine, Starmade
AndyP moved T849: Ships cost credits to repair, even if SHOP_ARMOR_REPAIR_COST_PER_HITPOINT = 0.0 from Unclassed to Issue affecting current release on the Starmade board.
Nov 21 2015, 7:05 AM · Engine, Starmade
AndyP moved T843: Deleting turret causes crash. Upon reload, ship is missing allot of docked entities. from Unclassed to Issue affecting current release on the Starmade board.
Nov 21 2015, 7:05 AM · CBS: Rails, Starmade
AndyP moved T856: Turrets from Pirates stations are not decay anymore from Unclassed to Issue affecting current release on the Starmade board.
Nov 21 2015, 7:05 AM · Game Development (Beta), Prefabs, Starmade
AndyP moved T859: Right shift / build mode info not working properly on a large planet and station from Unclassed to Issue affecting current release on the Starmade board.
Nov 21 2015, 7:05 AM · Game Development (Beta), GUI/HUD, Starmade
Chandler added a comment to T880: Taking Damage when spawning in to game..

Vid of what happens. You'll see a red flash, and then health 20 points less.

Nov 21 2015, 7:04 AM · Engine, Starmade
AndyP moved T837: Gravity sometimes neutralizes when stepping on non-cubes. from Unclassed to Issue affecting current release on the Starmade board.
Nov 21 2015, 7:04 AM · Game Development (Beta), Engine (General), Starmade
AndyP moved T863: Destroying a slab will give you full size debris from Unclassed to Issue affecting current dev-build on the Starmade board.
Nov 21 2015, 7:04 AM · Game Development (Beta), Engine (Rendering), Starmade
AndyP moved T864: Unable to place blocks ON slabs from Unclassed to Issue affecting current dev-build on the Starmade board.
Nov 21 2015, 7:04 AM · Game Development (Beta), Engine (Building), Starmade
AndyP moved T858: Build Mode for Shipyard design displays total power cap, including Shipyard's Station. from Unclassed to Issue affecting current release on the Starmade board.
Nov 21 2015, 7:04 AM · GUI/HUD, Starmade
AndyP moved T866: Module or button description do not show up for action bar 2-10 in ship mode. from Unclassed to Issue affecting current release on the Starmade board.
Nov 21 2015, 7:03 AM · GUI/HUD, Starmade