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Starmade | Can't walk on slab stairs
Confirmed task for development, NormalPublic

Description

Slabs allow you to make smooth stair cases now without having to rely on 45° wedges. However, walking on these requires you to jump each time, for every slab. That can be annoying thing.

Here are the examples that I think should work:

Blueprint:

Details

Commits
Restricted Diffusion Commit
Task Type
Bug
Testing Results
Affected Gamemode(s)
Single and Multi
Reproducible
Yes
Last tested (version)
0.19494 (Dev)
Category
Physics
First occurrence (version)
0.19491 (Dev)
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
uncertain
Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
<replace this line with the file content>

Event Timeline

lancake updated the task description. (Show Details)Nov 19 2015, 10:34 PM
lancake shifted this object from the S1 Public space to the S3 Starmade space.
lancake changed the visibility from "Custom Policy" to "Public (No Login Required)".
lancake changed the edit policy from "Task Author" to "Starmade (Project)".
lancake changed Category from none/unspecified to Engine.
lancake changed Affected Gamemode(s) from none/unspecified to Single and Multi.
lancake set First occurrence (version) to 0..
lancake edited Serverconfig (server.cfg). (Show Details)
lancake edited Clientconfig (settings.cfg). (Show Details)
lancake added a subscriber: lancake.
lancake created this task.
lancake raised the priority of this task from to Normal.
Restricted Application added a project: Issue Navigation. · View Herald TranscriptNov 19 2015, 10:34 PM
lancake set Task Type to Bug.Nov 19 2015, 10:35 PM
lancake changed First occurrence (version) from 0. to 0.19491 (Dev).
lancake set Reproducible to Yes.
lancake set Last tested (version) to 0.19491 (Dev).
lancake set OS-Specific to No.
lancake set Hardware-Specific to No.
lancake set Video Card Vendor to uncertain.
lancake updated the task description. (Show Details)Nov 19 2015, 10:49 PM
lancake claimed this task.

-Confirmed-

lancake moved this task from Open / Validated to Confirmed on the Issue Navigation board.
lancake changed the task status from Open to In Queue (Game).
Restricted Application edited projects, added Game Development, Starmade; removed Issue Navigation. · View Herald TranscriptNov 19 2015, 10:50 PM
schema added a subscriber: schema.Nov 20 2015, 2:33 AM

step size will only be 1/4 slabs. i don't think it would look good if you could scale half a block. half a block step size might also mess with the physics of an astronaut for other things (ability to climb almost vertical walls)

In T865#31880, @schema wrote:

step size will only be 1/4 slabs. i don't think it would look good if you could scale half a block. half a block step size might also mess with the physics of an astronaut for other things (ability to climb almost vertical walls)

You must admit our current 45'c steps are less the ideal, These slabs could mean we knock two birds out with one stone

schema added a commit: Restricted Diffusion Commit.Nov 20 2015, 3:51 AM
schema changed the task status from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Restricted Application edited projects, added Quality Assurance; removed Game Development. · View Herald TranscriptNov 20 2015, 3:51 AM
lancake changed the task status from Resolved to In Queue (Game).Nov 20 2015, 2:21 PM
This comment was removed by lancake.
Restricted Application edited projects, added Game Development; removed Quality Assurance. · View Herald TranscriptNov 20 2015, 2:21 PM
lancake changed Last tested (version) from 0.19491 (Dev) to 0.19492 (Dev).Nov 20 2015, 2:21 PM
lancake changed the task status from In Queue (Game) to Resolved.Nov 20 2015, 5:37 PM

Wasn't in the latest dev build.

Restricted Application edited projects, added Quality Assurance; removed Game Development. · View Herald TranscriptNov 20 2015, 5:37 PM
This comment was removed by Ithirahad.
SmilingDemon changed Last tested (version) from 0.19492 (Dev) to 0.19494 (Dev).Nov 21 2015, 7:44 AM
SmilingDemon added a subscriber: SmilingDemon.
SmilingDemon changed the task status from Resolved to In Queue (Game).

-QA Testing-

still not working .. you have to press against the slabs border to wobble one step up.
slow walking and you are not able to step one up

Restricted Application edited projects, added Game Development; removed Quality Assurance. · View Herald TranscriptNov 21 2015, 7:46 AM

I'm not sure if it's related to this issue but attempting to walk on slab stairs while in the gravity of a design (hologram in a shipyard) neutralizes gravity. It could also be related to T837.

Walking on slab stairs on a normal ship: (Mirror: http://gfycat.com/RevolvingImpracticalEnglishpointer)

Walking on slab stairs on a holographic ship: (Mirror: http://gfycat.com/DelightfulQuarrelsomeIndusriverdolphin)

Napther added a subscriber: Napther.EditedNov 29 2015, 4:49 PM

Ive noted odd behaviour when walking up diagonal slabs. This may be a result of having a bad computer, though.

Place an "L" shape of Slabs,


Engage gravity, then try and walk into the inner edge as shown, near a perfect 45* angle to the faces.
My astro is incapable of scaling this obstacle instantly (Often ramming at it for a few seconds will eventually make him climb it), yet climbs at a flatter angle happily.

However, when I come to record a GIF of this, my PC drops frames into low-performance, and suddenly despite pre-lining up and testing, whenever I am recording the GIF, the extra load on my PC causes my Astro to scale the corner with no problem.

lancake mentioned this in Unknown Object (Maniphest Task).Apr 17 2016, 10:01 PM

normal walking movement up a slab stair way is fine now.

moving at an angle (around 45degree) towards the stair slab makes you glide along the slab edge ... and then stop at a corner of a slab stair because of it
sample video

AndyP changed the task status from In Queue (Game) to In Queue.Mar 10 2017, 5:12 PM
Restricted Application added a project: Engine. · View Herald TranscriptMar 10 2017, 5:12 PM
AndyP changed Category from Engine to Physics.Mar 24 2017, 8:08 PM
Restricted Application edited projects, added Physics; removed Engine. · View Herald TranscriptMar 24 2017, 8:08 PM
AndyP moved this task from Backlog / Unclassed to Alpha on the Physics board.Mar 24 2017, 8:09 PM