Page MenuHomeSchine - Phabricator
Feed Advanced Search

Aug 13 2016

calani changed the status of T1816: Add easier steam uplinking from In Queue (Launcher) to Resolved by committing Restricted Diffusion Commit.
Aug 13 2016, 10:03 AM · Feature, Starmade
calani changed the status of T1788: Memory settings validation from In Queue (Launcher) to Resolved by committing Restricted Diffusion Commit.
Aug 13 2016, 10:03 AM · Starmade
calani changed the status of T1704: Move default Electron cache directory from In Queue (Launcher) to Resolved by committing Restricted Diffusion Commit.
Aug 13 2016, 10:03 AM · Starmade
calani changed the status of T1764: Add detection of `%_JAVA_OPTIONS%` settings from In Queue (Launcher) to Resolved by committing Restricted Diffusion Commit.
Aug 13 2016, 10:03 AM · Feature, Starmade
calani changed the status of T1809: First news title cut off if it's too long from In Queue (Launcher) to Resolved by committing Restricted Diffusion Commit.
Aug 13 2016, 10:03 AM · Starmade
calani changed the status of T1634: Memory slider: allow (initial+early) lower-bound from In Queue (Launcher) to Resolved by committing Restricted Diffusion Commit.
Aug 13 2016, 10:03 AM · Starmade
calani changed the status of T1768: Memory defaults can exceed total memory from In Queue (Launcher) to Resolved by committing Restricted Diffusion Commit.
Aug 13 2016, 10:03 AM · Starmade

Aug 12 2016

schema changed the status of T1807: dropped meta items stack when picked up (corrupting designs and blueprints) from In Queue (Game) to Resolved.
Aug 12 2016, 3:40 PM · Engine, Starmade
lancake merged T1804: Before JVM leaks to vmx, objects stop loading rendering into T1803: Game consumes all memory, and maintains this across multiple sessions.
Aug 12 2016, 3:28 PM · Engine (General), Starmade
lancake triaged T1803: Game consumes all memory, and maintains this across multiple sessions as Urgent priority.
Aug 12 2016, 3:27 PM · Engine (General), Starmade

Aug 11 2016

lancake moved T1504: Attempting to delete a fleet causes a client crash from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Aug 11 2016, 5:06 PM · Fleets, Starmade
lancake moved T1576: LOD normal mapping is flipped on triangles from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Aug 11 2016, 4:58 PM · Textures, Starmade
lancake moved T1277: \r appears in block descriptions from Backlog / Unclassed to Waiting for other issue on the Quality Assurance board.
Aug 11 2016, 3:26 PM · Typos, Starmade
lancake moved T1307: Content/typos part 2 from Backlog / Unclassed to Waiting for other issue on the Quality Assurance board.
Aug 11 2016, 3:26 PM · Typos, Starmade
lancake moved T1485: Typo in logs from Backlog / Unclassed to Waiting for other issue on the Quality Assurance board.
Aug 11 2016, 3:26 PM · Typos, Starmade
lancake closed T1420: Typo in FactionConfig.xml and FactionConfigTemplate.xml, a subtask of T1157: Typos in File name and config files, as Closed.
Aug 11 2016, 3:06 PM · Typos, Starmade
lancake edited Tester information (Internal use only) on T1485: Typo in logs.
Aug 11 2016, 2:27 PM · Typos, Starmade

Aug 10 2016

erthparadine added a comment to T1420: Typo in FactionConfig.xml and FactionConfigTemplate.xml.

Will the server automatically make these corrections in existing config files, or should admins be made aware of manual adjustments at the next update?

Aug 10 2016, 8:33 PM · Typos, Starmade
schema changed the status of T1198: Ships will get stuck on pickup rails when re-docked without a player inside from In Queue (Game) to Resolved.
Aug 10 2016, 7:37 PM · Fleets, Starmade
schema changed the status of T1277: \r appears in block descriptions from In Queue (Game) to Resolved.
Aug 10 2016, 7:23 PM · Typos, Starmade
schema changed the status of T1307: Content/typos part 2 from In Queue (Game) to Resolved.
Aug 10 2016, 7:20 PM · Typos, Starmade
SmilingDemon added a comment to T1782: Can no longer dock to a shipyard with the core beam.

-QA Testing-

Aug 10 2016, 7:01 PM · CBS: Shipyards, Starmade
schema changed the status of T1157: Typos in File name and config files from In Queue (Game) to Resolved.
Aug 10 2016, 6:51 PM · Typos, Starmade
schema changed the status of T1420: Typo in FactionConfig.xml and FactionConfigTemplate.xml from In Queue (Game) to Resolved.
Aug 10 2016, 6:50 PM · Typos, Starmade
schema changed the status of T1485: Typo in logs from In Queue (Game) to Resolved.
Aug 10 2016, 6:07 PM · Typos, Starmade
schema changed the status of T1407: /Destroy_Entity and overheat despawning makes some docks non physical from In Queue (Game) to Resolved.
Aug 10 2016, 6:00 PM · Engine, Starmade
schema changed the status of T642: Shipyard unloads designs after restart from In Queue (Game) to Resolved.

Maybe got fixed along the way. Can't reproduce anymore:

Aug 10 2016, 5:09 PM · CBS: Shipyards, Starmade
schema changed the status of T1689: Settings reset when starting a dedicated server from In Queue (Game) to Resolved.

Reproduced settings.cfg reset (server indeed wrote to it). Wasn't able to reproduce keyboard.cfg however, and double checked that the server is in fact not reading or writing that.

Aug 10 2016, 4:25 PM · Engine, Starmade
schema changed the status of T1698: Log files have an unexpected file extension from In Queue (Game) to Resolved.
Aug 10 2016, 4:05 PM · Tools, Starmade
schema changed the status of T612: Ships created in shipyards lose Transporter target from In Queue (Game) to Resolved.
Aug 10 2016, 3:56 PM · Game Development (Beta), CBS: Shipyards, Starmade

Aug 9 2016

schema changed the status of T1544: shoot out rail undocks too soon after direction change from In Queue (Game) to Resolved.
Aug 9 2016, 7:52 PM · CBS: Rails, Starmade
schema changed the status of T1692: Catalog Manager deletes wrong blueprints when not sorted as numbered list from In Queue (Game) to Resolved.
Aug 9 2016, 7:30 PM · Tools, Starmade
schema changed the status of T1148: tooltip shows incorrect names for swapping item places from In Queue (Game) to Resolved.
Aug 9 2016, 7:13 PM · GUI/HUD, Starmade
schema changed the status of T1641: collision detection in docked entity pilot mode has performance issues from In Queue (Game) to Resolved.
Aug 9 2016, 7:04 PM · Engine, Starmade
schema changed the status of T574: Improper orientation of blocks when using undo in advanced build mode from In Queue (Game) to Resolved.
Aug 9 2016, 7:04 PM · CBS: Shipyards, Starmade
schema changed the status of T1706: Banned player is told to "Contact Schine for further assistance" from In Queue (Game) to Resolved.
Aug 9 2016, 6:48 PM · Typos, Starmade
schema changed the status of T1791: Creative mode can't be turned off in singleplayer from In Queue (Game) to Resolved.
Aug 9 2016, 6:44 PM · Engine, Starmade
schema changed the status of T784: entities entering boundary area of another large entity can cause client/server lag from In Queue (Game) to Resolved.
Aug 9 2016, 6:01 PM · Game Development (Alpha), Physics, Starmade
lancake changed the status of T1597: Teal std. armor has wrong stats from In Queue (Game) to Resolved.
Aug 9 2016, 5:40 PM · Blockconfig, Starmade
lancake raised the priority of T1662: Can't add multiple shops to network in the same system from Pre-Release Quality Assurance to Release Blocker.
Aug 9 2016, 5:27 PM · Engine, Starmade
schema changed the status of T1782: Can no longer dock to a shipyard with the core beam from In Queue (Game) to Resolved.
Aug 9 2016, 5:05 PM · CBS: Shipyards, Starmade
schema changed the status of T1785: shipyards fail to load designs from In Queue (Game) to Resolved.
Aug 9 2016, 12:14 PM · CBS: Shipyards, Starmade
schema changed the status of T1367: Deadlock in server from In Queue (Game) to Resolved.
Aug 9 2016, 10:51 AM · Engine, Starmade

Aug 4 2016

xarses added a comment to T1567: Crash on startup - /usr/lib/x86_64-linux-gnu/libstdc++.so.6: version `CXXABI_1.3.8' not found.

Testing from 0.199.132a

Aug 4 2016, 9:48 PM · Engine, Starmade

Aug 3 2016

xarses added a comment to T1613: 32 bit launcher with bundled java doesn't start the game.

linux-i32 launcher (linux64 bit multi-arch) launcher started fine after I chased down a missing i386 library. Game starts fine and joins lan word w/bundled 32bit java

Aug 3 2016, 7:09 AM · Starmade
xarses added a comment to T1703: Add path sanitization.

Linux64:
When updating from the first time selection, all characters are accepted and not converted to spaces

Aug 3 2016, 6:39 AM · Launcher Development, Starmade

Aug 2 2016

calani added a comment to T1649: Beta Launcher (build 148) fails to load ubuntu font and autoupdates with --steam argument.

This really needs to be two separate tickets.

Aug 2 2016, 5:08 PM · Starmade
schema changed the status of T1755: Dev Build crashes due to syntax error in cube-3rd.vsh from In Queue (Game) to Resolved.
Aug 2 2016, 1:57 PM · Engine, Starmade
Valiant70 added a comment to T1634: Memory slider: allow (initial+early) lower-bound.

With initial + early generation >= 2GB, the slider will not slide below the next power of two. Below 2 GB, it will slide down to a value equal to initial + early generation. Whichever behavior is intended, something is inconsistent.

Aug 2 2016, 1:53 PM · Starmade
SmilingDemon added a comment to T1703: Add path sanitization.

-QA Testing-

Aug 2 2016, 10:05 AM · Launcher Development, Starmade
SmilingDemon changed Last tested (version) from v2.0.8 / build 152 to 158 fe18f38 on T1703: Add path sanitization.
Aug 2 2016, 8:12 AM · Launcher Development, Starmade
SmilingDemon added a comment to T1634: Memory slider: allow (initial+early) lower-bound.

i thought that was intended behaviour and the slider jumping to 4096 as a power of 2 correct
the memory setting gets update to 3072 automatically without thouching the slider.

Aug 2 2016, 8:01 AM · Starmade
SmilingDemon edited Tester information (Internal use only) on T1634: Memory slider: allow (initial+early) lower-bound.
Aug 2 2016, 7:59 AM · Starmade
erthparadine added a comment to T1561: default game installation path is confusing.

@SmilingDemon asked me to check this on OSX. Here's what I see with an install of Launcher v.158

Aug 2 2016, 4:33 AM · Launcher Development, Starmade
Valiant70 added a comment to T1604: Launcher attempts to use invalid java binary.

When I typed in "brusselsprouts" or "W/waffles" instead of a path, it read "there is no java executable in the specified path.

Aug 2 2016, 12:40 AM · Starmade
Valiant70 added a comment to T1634: Memory slider: allow (initial+early) lower-bound.

OSX: When initial memory is set to 2048 and early generation is set to 1024, the slider will not slide lower than 4096. However, typing 3072 is allowed, and typing in any lower value sets it to 3072 when the user clicks save. This does not appear to be fixed.

Aug 2 2016, 12:37 AM · Starmade
Valiant70 added a comment to T1731: maximum memory setting cleared upon changing initial memory or early generation memory settings.

Fixed for OSX as well.

Aug 2 2016, 12:03 AM · Starmade
Valiant70 added a comment to T1105: Add hotfix indication to version dropdown entries.

Fixed on OSX as well.

Aug 2 2016, 12:00 AM · Feature, Starmade

Aug 1 2016

SmilingDemon claimed T1613: 32 bit launcher with bundled java doesn't start the game.
Aug 1 2016, 11:08 PM · Starmade
SmilingDemon claimed T1561: default game installation path is confusing.

-QA Testing-

Aug 1 2016, 10:48 PM · Launcher Development, Starmade
SmilingDemon changed Last tested (version) from 2.0.6 (140) to 158 fe18f38 on T1613: 32 bit launcher with bundled java doesn't start the game.
Aug 1 2016, 10:32 PM · Starmade
SmilingDemon changed Affected Gamemode(s) from issuegamemode:none to issuegamemode:launch on T1105: Add hotfix indication to version dropdown entries.
Aug 1 2016, 10:31 PM · Feature, Starmade
SmilingDemon added a comment to T1613: 32 bit launcher with bundled java doesn't start the game.

-QA Testing-

Aug 1 2016, 10:27 PM · Starmade
lancake renamed T710: cargo space and area trigger display issues from area trigger display issues to cargo space and area trigger display issues.
Aug 1 2016, 8:14 PM · Game Development (Beta), Engine (Rendering), Starmade
SmilingDemon added a comment to T1105: Add hotfix indication to version dropdown entries.

-QA Testing-

Aug 1 2016, 8:14 PM · Feature, Starmade
lancake moved T1464: Nullpointer when editing graphic options from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Aug 1 2016, 8:06 PM · GUI/HUD, Starmade
schema changed the status of T710: cargo space and area trigger display issues from In Queue (Game) to Resolved.
Aug 1 2016, 6:52 PM · Game Development (Beta), Engine (Rendering), Starmade
SmilingDemon added a comment to T1731: maximum memory setting cleared upon changing initial memory or early generation memory settings.

-QA Testing-
Fixed for Win7 and Ubuntu 14.04

Aug 1 2016, 1:48 PM · Starmade
SmilingDemon changed Last tested (version) from Starmade launcher build 155 to 158 fe18f38 on T1731: maximum memory setting cleared upon changing initial memory or early generation memory settings.
Aug 1 2016, 1:48 PM · Starmade
SmilingDemon changed Last tested (version) from 140 to 158 fe18f38 on T1604: Launcher attempts to use invalid java binary.
Aug 1 2016, 11:30 AM · Starmade
SmilingDemon set Last tested (version) to 158 fe18f38 on T1634: Memory slider: allow (initial+early) lower-bound.
Aug 1 2016, 11:30 AM · Starmade
SmilingDemon added a comment to T1634: Memory slider: allow (initial+early) lower-bound.

-QA Testing-
Fixed on Win 7 64 and Ubuntu 14.04

Aug 1 2016, 9:50 AM · Starmade
SmilingDemon added a comment to T1604: Launcher attempts to use invalid java binary.

-QA Testing-
Fixed on Win 7 64 and Ubuntu 14.04

Aug 1 2016, 9:33 AM · Starmade

Jul 31 2016

lancake changed the status of T1629: console and pipe act like rails from In Queue (Game) to Resolved.
Jul 31 2016, 9:37 PM · CBS: Rails, Starmade
SmilingDemon moved T1117: Intermittent Electron build failures from Unclassed to Issue affecting current dev-build on the Starmade board.
Jul 31 2016, 2:47 PM · Starmade
SmilingDemon moved T1561: default game installation path is confusing from Unclassed to Issue affecting current dev-build on the Starmade board.
Jul 31 2016, 2:47 PM · Launcher Development, Starmade
SmilingDemon moved T1572: register account always gives you an error message from Unclassed to Issue affecting current dev-build on the Starmade board.
Jul 31 2016, 2:47 PM · Starmade
SmilingDemon moved T1613: 32 bit launcher with bundled java doesn't start the game from Unclassed to Issue affecting current dev-build on the Starmade board.
Jul 31 2016, 2:47 PM · Starmade
SmilingDemon moved T1649: Beta Launcher (build 148) fails to load ubuntu font and autoupdates with --steam argument from Unclassed to Issue affecting current dev-build on the Starmade board.
Jul 31 2016, 2:47 PM · Starmade
SmilingDemon moved T1604: Launcher attempts to use invalid java binary from Unclassed to Issue affecting current dev-build on the Starmade board.
Jul 31 2016, 2:46 PM · Starmade
SmilingDemon moved T1634: Memory slider: allow (initial+early) lower-bound from Unclassed to Issue affecting current dev-build on the Starmade board.
Jul 31 2016, 2:46 PM · Starmade
SmilingDemon moved T1655: Update minimize and close buttons to better stand out from Unclassed to Issue affecting current dev-build on the Starmade board.
Jul 31 2016, 2:45 PM · Starmade
SmilingDemon moved T1657: Mod overwrite warning remains visible after changing install folders from Unclassed to Issue affecting current dev-build on the Starmade board.
Jul 31 2016, 2:45 PM · Launcher Development, Starmade
SmilingDemon moved T1667: Links in the support page (and possibly elsewhere) open within the launcher window. from Unclassed to Issue affecting current dev-build on the Starmade board.
Jul 31 2016, 2:45 PM · Starmade
SmilingDemon moved T1673: Beta Launcher Allows blank install directories. from Unclassed to Issue affecting current dev-build on the Starmade board.
Jul 31 2016, 2:45 PM · Starmade
SmilingDemon moved T1703: Add path sanitization from Unclassed to Issue affecting current dev-build on the Starmade board.
Jul 31 2016, 2:45 PM · Launcher Development, Starmade
SmilingDemon moved T1704: Move default Electron cache directory from Unclassed to Issue affecting current dev-build on the Starmade board.
Jul 31 2016, 2:45 PM · Starmade
Benevolent27 added a comment to T1659: shop permissions lock out everyone.

Confirmed for "no enemies" permission.

Jul 31 2016, 5:51 AM · Tradenetwork, Quality Assurance, Starmade

Jul 30 2016

SmilingDemon changed the status of T1748: Blocks "Build Preview" doesnt work from In Queue (Game) to Resolved.

no longer an issue as of 0.199.125 (DEV)

Jul 30 2016, 7:22 PM · Engine, Starmade

Jul 29 2016

schema changed the status of T1752: Conversion to chunk32 breaks fleet docking points from In Queue (Game) to Resolved.

"none" should no longer be changed (after converting anew) (v 0.199.122)

Jul 29 2016, 2:13 PM · Engine, Starmade
SmilingDemon added a comment to T1752: Conversion to chunk32 breaks fleet docking points.

-QA Testing-

Jul 29 2016, 1:44 PM · Engine, Starmade
schema changed the status of T1752: Conversion to chunk32 breaks fleet docking points from In Queue (Game) to Resolved.

good find indeed

Jul 29 2016, 1:24 PM · Engine, Starmade

Jul 28 2016

schema reopened T1738: Cube-3rd.vsh - Vertex shader failed to compile as "Resolved".
Jul 28 2016, 4:32 AM · Engine, Starmade

Jul 27 2016

SmilingDemon changed the status of T1738: Cube-3rd.vsh - Vertex shader failed to compile from In Queue (Game) to Resolved.

-QATesting-
.115 starts up again fine for me

Jul 27 2016, 5:43 PM · Engine, Starmade
SmilingDemon added a comment to T1738: Cube-3rd.vsh - Vertex shader failed to compile.

-QATesting-

Jul 27 2016, 6:45 AM · Engine, Starmade
schema changed the status of T1738: Cube-3rd.vsh - Vertex shader failed to compile from In Queue (Game) to Resolved.
Jul 27 2016, 2:15 AM · Engine, Starmade

Jul 26 2016

calani added a comment to T1703: Add path sanitization.

The update sanitizes each foldername in turn, stripping out invalid characters.

Jul 26 2016, 11:09 PM · Launcher Development, Starmade
calani changed the status of T1673: Beta Launcher Allows blank install directories. from In Queue (Launcher) to Resolved by committing Restricted Diffusion Commit.
Jul 26 2016, 2:13 AM · Starmade
calani changed the status of T1703: Add path sanitization from In Queue (Launcher) to Resolved by committing Restricted Diffusion Commit.
Jul 26 2016, 2:13 AM · Launcher Development, Starmade
calani changed the status of T1731: maximum memory setting cleared upon changing initial memory or early generation memory settings from In Queue (Launcher) to Resolved by committing Restricted Diffusion Commit.
Jul 26 2016, 2:12 AM · Starmade