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Starmade | Dev Build crashes due to syntax error in cube-3rd.vsh
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Description

Doesn't seem to matter if multiplayer or single player worlds. Any time I tried to login it's exploded.

Details

Task Type
Bug
Testing Results
Affected Gamemode(s)
Single and Multi
Reproducible
uncertain
Last tested (version)
0.199.132a
Category
Engine
First occurrence (version)
v0.199.111
Hardware/Software/System
OS-Specific
Windows Only
Hardware-Specific
No
Video Card Vendor
Intel
User/Reporter/Contact
Username on Registry
StormWing0
Steps to reproduce

Unknown but since I'm on an Intel card it might be as simple as giving it a swift kick.

Tester information (Internal use only)

Cant reproduce without the proper intel hardware.

the relevant part of the log

[2016-07-29 17:12:00] [SHADER] ERROR COMPILING VERTEX SHADER data//shader/cube/quads13/cube-3rd.vsh STATUS: 0
[2016-07-29 17:12:00] LOG: ERROR: 0:4: 'attribute' : cannot be int 
ERROR: 0:158: '&' : syntax error syntax error


[2016-07-29 17:12:00] org.schema.schine.graphicsengine.shader.ShaderException: 
data//shader/cube/quads13/cube-3rd.vsh 

ERROR: 0:4: 'attribute' : cannot be int 
ERROR: 0:158: '&' : syntax error syntax error



[2016-07-29 17:12:00] 	at obfuscated.aHJ.a(SourceFile:340)
[2016-07-29 17:12:00] 	at obfuscated.aHJ.b(SourceFile:195)
[2016-07-29 17:12:00] 	at obfuscated.aHJ.<init>(SourceFile:116)
[2016-07-29 17:12:00] 	at obfuscated.aHQ.<init>(SourceFile:823)
[2016-07-29 17:12:00] 	at obfuscated.aHK.a(SourceFile:820)
[2016-07-29 17:12:00] 	at obfuscated.aHK.b(SourceFile:449)
[2016-07-29 17:12:00] 	at obfuscated.hn.d(SourceFile:427)
[2016-07-29 17:12:00] 	at obfuscated.hn.e_(SourceFile:331)
[2016-07-29 17:12:00] 	at obfuscated.azj.g(SourceFile:533)
[2016-07-29 17:12:00] 	at obfuscated.azj.a(SourceFile:673)
[2016-07-29 17:12:00] 	at obfuscated.azp.b(SourceFile:626)
[2016-07-29 17:12:00] 	at obfuscated.Q.e(SourceFile:907)
[2016-07-29 17:12:00] 	at org.schema.game.common.Starter.startMainMenu(SourceFile:1368)
[2016-07-29 17:12:00] 	at org.schema.game.common.Starter.main(SourceFile:946)
[2016-07-29 17:12:00] java.lang.RuntimeException: org.schema.schine.graphicsengine.shader.ShaderException: 
data//shader/cube/quads13/cube-3rd.vsh

Full Log

Detected video (Graphicsinfo.txt)

Serverconfig (server.cfg)

Clientconfig (settings.cfg)

Java Version (32bit)

error

Java Version (64bit)

java version "1.8.0_101"
Java(TM) SE Runtime Environment (build 1.8.0_101-b13)
Java HotSpot(TM) 64-Bit Server VM (build 25.101-b13, mixed mode)

Event Timeline

StormWing0 updated the task description. (Show Details)
StormWing0 updated the task description. (Show Details)Jul 29 2016, 5:46 PM
SmilingDemon shifted this object from the S1 Public space to the S3 Starmade space.Jul 29 2016, 6:42 PM
SmilingDemon changed the visibility from "Custom Policy" to "Public (No Login Required)".
SmilingDemon changed the edit policy from "Task Author" to "Starmade (Project)".
SmilingDemon removed Last tested (version).
SmilingDemon claimed this task.
SmilingDemon triaged this task as Normal priority.

-Feedback-
please delete the content of the logs folder and then crash the game again.
best by starting a Local game i think.
then drag and drop the log.txt.0 that was created in here.
you are using a Intel HD grafics only system ?

and i would advice you to run the game from somewhere else than Desktop, or programmfiles or any other OS controlled folder

Tested on Intel HD Graphics 4000, Windows 10, no Error. Downloaded via the new beta launcher.

Yes Intel only graphics as far as I know.

Here's the cleaner log file:

I'm guessing having starmade in a folder that is on the desktop doesn't work any better than directly on it? Any good easily found spots to put it?

install to C:\starmade (or any other Hadrdrive)

SmilingDemon edited Tester information (Internal use only). (Show Details)Jul 30 2016, 7:31 AM
SmilingDemon set Last tested (version) to 0.199.124 (DEV).
SmilingDemon changed Category from none/unspecified to Engine.
SmilingDemon renamed this task from Dev Build crashes due to syntax error on login to world to Dev Build crashes due to syntax error in cube-3rd.vsh.
SmilingDemon raised the priority of this task from Normal to Pre-Release Quality Assurance.
Restricted Application added a subscriber: AndyP. · View Herald TranscriptJul 30 2016, 7:31 AM
SmilingDemon edited Tester information (Internal use only). (Show Details)Jul 30 2016, 7:34 AM
SmilingDemon changed the task status from Open to In Queue (Game).
Restricted Application edited projects, added Game Development; removed Issue Navigation. · View Herald TranscriptJul 30 2016, 7:34 AM

Yep bug still happens in v0.199.131a






It hits right at 25%.

schema changed the task status from In Queue (Game) to Resolved.Aug 2 2016, 1:57 PM
Restricted Application edited projects, added Quality Assurance; removed Game Development. · View Herald TranscriptAug 2 2016, 1:57 PM
SmilingDemon closed this task as Closed.Aug 2 2016, 3:47 PM

According to StormWing0 problem is fixed with .132a

closing this therfore

Restricted Application removed a project: Quality Assurance. · View Herald TranscriptAug 2 2016, 3:47 PM
Restricted Application removed a subscriber: AndyP. · View Herald Transcript
SmilingDemon changed Last tested (version) from 0.199.124 (DEV) to 0.199.132a.Aug 2 2016, 3:47 PM
Restricted Application added a project: Engine. · View Herald TranscriptMar 10 2017, 6:09 PM