The docking entity maintains the same coords from pre chunk 32 conversion and therefore will try to dock at a non existing pickup point.
Description
Description
Details
Details
- Task Type
- Bug
Testing Results
- Affected Gamemode(s)
- Single and Multi
- Reproducible
- Yes
- Last tested (version)
- 0.199.122 (DEV)
- Category
- Engine
Hardware/Software/System
- OS-Specific
- No
- Hardware-Specific
- No
- Video Card Vendor
- uncertain
Steps to reproduce
- create a fleet docked entity using pickup point in ver 0.198.485
- blueprint the mothership and docked entity
- load the blueprint into latest dev ver (0.199.118)
- undock the fleet member from the mothership
- add both ships to a new fleet making sure mothership is in correct fleet position on the fleet member list
- issues carrier recall command
At this point due to block coordinate changes the docking entity will try to dock at the old coordinates for the pickup point.
Tester information (Internal use only)
QA
Fixed now
Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
<replace this line with the file content>
Event Timeline
Comment Actions
After
-QA Testing-
Looks fixed all docks got corrected and the recall of the drones did work again.
only one small possible problem.
the Mother ship itself got a pickup point assigned as 8 8 8.
could that cause problem??
Before
After