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Oct 9 2016

SmilingDemon triaged T2003: Unable to spawn shopkeep in advanced station as Normal priority.
Oct 9 2016, 8:28 AM · Starmade
SmilingDemon claimed T2003: Unable to spawn shopkeep in advanced station.
Oct 9 2016, 8:28 AM · Starmade
erthparadine updated the task description for T2003: Unable to spawn shopkeep in advanced station.
Oct 9 2016, 5:08 AM · Starmade
erthparadine created T2003: Unable to spawn shopkeep in advanced station.
Oct 9 2016, 5:07 AM · Starmade
erthparadine updated the task description for T2002: Reloging after exit to Main Menu causes org.schema.schine.graphicsengine.core.GLException.
Oct 9 2016, 12:56 AM · Engine, Starmade
erthparadine created T2002: Reloging after exit to Main Menu causes org.schema.schine.graphicsengine.core.GLException.
Oct 9 2016, 12:54 AM · Engine, Starmade
erthparadine added a comment to T1669: Leaving to main menu instead of desktop causing issues.

Creating new task - after reading more details of this discussion, it might not be the same issue...although it seems very similar.

Oct 9 2016, 12:47 AM · Game Development (Alpha), Engine (General), Starmade

Oct 8 2016

Malacodor renamed T2001: New rail detection part 2 (Space Odyssey Bug) from New rail detection part 2 to New rail detection part 2 (Space Odyssey Bug).
Oct 8 2016, 7:03 PM · CBS: Rails, Starmade
Malacodor created T2001: New rail detection part 2 (Space Odyssey Bug).
Oct 8 2016, 7:00 PM · CBS: Rails, Starmade
SmilingDemon added a comment to T2000: Millennium bug.

Cant reproduce

Oct 8 2016, 5:50 PM · Starmade
lancake lowered the priority of T1999: removing display doesn't delete meta data completely from Normal to Trivial.
Oct 8 2016, 5:40 PM · Game Development (Beta), Engine (Building), Starmade
spunkie added a comment to T2000: Millennium bug.

lol the phabricator version of "FIRST!!!!11!11ONE!"

Oct 8 2016, 5:36 PM · Starmade
lancake claimed T2000: Millennium bug.
Oct 8 2016, 5:31 PM · Starmade
lancake created T2000: Millennium bug.
Oct 8 2016, 5:28 PM · Starmade
lancake created T1999: removing display doesn't delete meta data completely.
Oct 8 2016, 5:27 PM · Game Development (Beta), Engine (Building), Starmade
lancake merged T1914: Inventory tooltips show incorrect label into T1819: Tooltip doesn't update for single stack items <-> multi slot | meta-item interaction .
Oct 8 2016, 5:24 PM · Game Development (Alpha), GUI/HUD, Starmade
lancake merged task T1914: Inventory tooltips show incorrect label into T1819: Tooltip doesn't update for single stack items <-> multi slot | meta-item interaction .
Oct 8 2016, 5:24 PM · GUI/HUD, Starmade
lancake triaged T1914: Inventory tooltips show incorrect label as Normal priority.
Oct 8 2016, 5:23 PM · GUI/HUD, Starmade
lancake triaged T1998: Rotating display blocks with F1 + 3/4 bugged as Low priority.
Oct 8 2016, 5:23 PM · Engine, Starmade
lancake closed T1998: Rotating display blocks with F1 + 3/4 bugged as Rejected.

It's because F1 + 3/4 doesn't rotate everything about a block. It's an old debug command that is well...old, don't think it's worth time fixing this unless the community demands it.
The issue you describe was also visible when copy/pasting displays with logic which was fixed before it got released, 3-5 weeks ago.
Displays themselves also leave meta data behind (doesn't get cleaned up properly) when removed which is most likely causing this behavior when forcing rotations like this.

Oct 8 2016, 5:22 PM · Engine, Starmade
lancake claimed T1914: Inventory tooltips show incorrect label.

Your issue was mentioned in another task, edited it a bit to make it more clear. Merging tasks.

Oct 8 2016, 5:15 PM · GUI/HUD, Starmade
lancake renamed T1819: Tooltip doesn't update for single stack items <-> multi slot | meta-item interaction from Tooltip doesn't update for single stack items <-> multi slot interaction to Tooltip doesn't update for single stack items <-> multi slot | meta-item interaction .
Oct 8 2016, 5:14 PM · Game Development (Alpha), GUI/HUD, Starmade
lancake edited Steps to reproduce on T1819: Tooltip doesn't update for single stack items <-> multi slot | meta-item interaction .
Oct 8 2016, 5:10 PM · Game Development (Alpha), GUI/HUD, Starmade
lancake edited Tester information (Internal use only) on T1819: Tooltip doesn't update for single stack items <-> multi slot | meta-item interaction .
Oct 8 2016, 5:10 PM · Game Development (Alpha), GUI/HUD, Starmade
lancake changed the status of T1582: Ships hit by push/pull weapons can't go faster than 1x server speed from Open to In Queue (Game).
Oct 8 2016, 5:08 PM · Game Development (Beta), CBS: Weapons, Starmade
lancake claimed T1582: Ships hit by push/pull weapons can't go faster than 1x server speed.

-validated- & -confirmed-

Oct 8 2016, 5:03 PM · Game Development (Beta), CBS: Weapons, Starmade
Malacodor created T1998: Rotating display blocks with F1 + 3/4 bugged.
Oct 8 2016, 5:01 PM · Engine, Starmade
AndyP moved T1958: ClassCastException when exporting 3D Model on OSX from Unclassed to Archived on the Starmade board.
Oct 8 2016, 4:02 PM · Engine, Starmade
AndyP closed T1958: ClassCastException when exporting 3D Model on OSX as Closed.

-QA Testing-

Oct 8 2016, 4:01 PM · Engine, Starmade
Malacodor added a comment to T1997: Delays are too slow.

Shouldn't the delay then be 510ms (17*30ms) instead of 555ms (18.5*30ms)?

Oct 8 2016, 1:39 PM · Logic, Starmade
lancake added a comment to T1994: Main menu unusable.

That stopped it from briefly displaying the StarMade window at 1280x720 on boot, but it did not fix the mouse issue.
"Game doesn't work" sounds more like a game breaking bug than a support issue to me.

Oct 8 2016, 10:06 AM · Starmade
erthparadine renamed T1992: Backups (created by installer) are unable to maintain sparse file integrity, and will cause LONG startup delays from Backups (created by installer) are unusable, and are unable to maintain sparse file integrity to Backups (created by installer) are unable to maintain sparse file integrity, and will cause LONG startup delays.
Oct 8 2016, 12:54 AM · Game Development (Beta), Engine (Data), Starmade
lancake triaged T1475: Shield keeps bursting above 100% as Normal priority.
Oct 8 2016, 12:39 AM · Starmade
lancake closed T1475: Shield keeps bursting above 100% as Rejected.

We had a display issue about shields going above 100% but that was fixed. Not sure if that was fixed before this task was made or after but in my mind it's "recent". This task is too outdated to still be relevant though, if it occurs again, please make a new task.

Oct 8 2016, 12:39 AM · Starmade
lancake closed T1498: Ship got crazy movement/rotation without command input as Rejected.
Oct 8 2016, 12:33 AM · Starmade
lancake claimed T1498: Ship got crazy movement/rotation without command input.

Looks like key registering got "stuck", alt tabbing is usually a good way to attempt to unstuck it which may have been the case here. I'm using AZERTY layout too and a non standard config but never got this behavior related to this.

Oct 8 2016, 12:32 AM · Starmade
AramDol added a comment to T1994: Main menu unusable.

That stopped it from briefly displaying the StarMade window at 1280x720 on boot, but it did not fix the mouse issue.

Oct 8 2016, 12:30 AM · Starmade
lancake triaged T1549: revertBlockBehaviourConfig.xml does not exist as Normal priority.
Oct 8 2016, 12:25 AM · Blockconfig, Starmade
lancake closed T1549: revertBlockBehaviourConfig.xml does not exist as Rejected.

Could have used a log file but it's been a long time so nevermind. the revertBehaviorConfig is an incomplete feature, shouldn't work like you think it works.

Oct 8 2016, 12:24 AM · Blockconfig, Starmade
lancake triaged T1990: Turret fires on selected even with AI removed as Normal priority.
Oct 8 2016, 12:02 AM · AI, Starmade
lancake claimed T1990: Turret fires on selected even with AI removed.

Removing the AI block doesn't do anything except make the "deactivate all AI Turrets" not work properly for that turret.
Turret AI is stored in the ship itself, not the AI block.

Oct 8 2016, 12:02 AM · AI, Starmade

Oct 7 2016

lancake closed T1997: Delays are too slow as Rejected.
Oct 7 2016, 11:53 PM · Logic, Starmade
lancake triaged T1997: Delays are too slow as Normal priority.
Oct 7 2016, 11:53 PM · Logic, Starmade
lancake claimed T1997: Delays are too slow.

Server updates aren't as frequent. They're 30ms each so the 500ms delay isn't entirely accurate resulting in this. Not a bug

Oct 7 2016, 11:52 PM · Logic, Starmade
Napther added a comment to T1993: Star Damage nonexistent.

Just done it again, Fired missiles in .246, these cratered a Target. Jumping to a star does NOT bring up a "Heat Damage Warning" or Proximity warning. Godmode was never enabled. will test it ion next builds when they are available

Oct 7 2016, 8:57 PM · Universe, Starmade
Malacodor created T1997: Delays are too slow.
Oct 7 2016, 7:05 PM · Logic, Starmade
Malacodor created T1996: Salvage beams show strange behaviour.
Oct 7 2016, 6:45 PM · CBS: Weapons, Starmade
lancake closed T1993: Star Damage nonexistent as Rejected.

nvm, was apparently broken in that particular version but not in the ones that followed.

Oct 7 2016, 6:19 PM · Universe, Starmade
lancake renamed T1993: Star Damage nonexistent from Star Damage nonexistent in Dev .243 to Star Damage nonexistent.
Oct 7 2016, 4:13 PM · Universe, Starmade
schema changed the status of T1961: nullpointerException crash when selecting thruster radial menu from In Queue (Game) to Resolved.
Oct 7 2016, 4:13 PM · Engine, Starmade
lancake claimed T1993: Star Damage nonexistent.

Can't confirm. I'm assuming something went wrong with missiles completely and no explosion damage is dealt which includes heat damage.

Oct 7 2016, 4:12 PM · Universe, Starmade
AndyP shifted T1994: Main menu unusable from the S1 Public space to the S3 Starmade space.
Oct 7 2016, 3:41 PM · Starmade
AndyP claimed T1994: Main menu unusable.
Oct 7 2016, 3:41 PM · Starmade
AndyP added a comment to T1994: Main menu unusable.

this is most likely a support case.

Oct 7 2016, 3:41 PM · Starmade
erthparadine added a comment to T1508: Inconsistent faction claim reports.

Still an issue:

Oct  7 12:16:01 stars SMStage: [FACTIONMANAGER] trying to add news entry: FactionNewsPost [factionId=10797, op=ADMIN, date=1475842561871, message=Ownership of System default(-141, 0, -21)
Oct  7 12:16:01 stars SMStage: has been revoked by ADMIN., permission=0] on Server(0) -> fid(10797)
Oct  7 12:16:01 stars SMStage: [FACTIONMANAGER] updated news on Server(0) for factionID 10797; delete: false
Oct 7 2016, 12:18 PM · Starmade, Issue Navigation
erthparadine created T1995: /import_sector fails with ArrayIndexOutOfBoundsException.
Oct 7 2016, 11:56 AM · Engine (Commands), Starmade
AramDol added a comment to T1994: Main menu unusable.

v0.19584 has the same behaviour in fullscreen mode, even though the game starts windowed.

Oct 7 2016, 2:52 AM · Starmade
AramDol created T1994: Main menu unusable.
Oct 7 2016, 1:23 AM · Starmade

Oct 6 2016

Napther created T1993: Star Damage nonexistent.
Oct 6 2016, 9:05 PM · Universe, Starmade
calani changed the status of T1502: Add an option to backup world, database, configs prior to updating from In Queue (Launcher) to Resolved by committing Restricted Diffusion Commit.
Oct 6 2016, 2:02 AM · Feature, Starmade

Oct 5 2016

erthparadine created T1992: Backups (created by installer) are unable to maintain sparse file integrity, and will cause LONG startup delays.
Oct 5 2016, 9:43 PM · Game Development (Beta), Engine (Data), Starmade
Malacodor created T1991: Storage over capacity drops too many items / drops items when exactly full.
Oct 5 2016, 8:35 PM · Game Development (Alpha), CBS: Functional, Starmade
SmilingDemon closed T1989: crash upon loading as Rejected.
Oct 5 2016, 4:46 PM · Starmade
SmilingDemon triaged T1989: crash upon loading as Normal priority.
Oct 5 2016, 4:46 PM · Starmade
SmilingDemon claimed T1989: crash upon loading.

-rejected-
known problem on fresh Linux install
Please change the texture package to default in the options menu or texture size to 64 pixel

Oct 5 2016, 4:46 PM · Starmade
AtraUnam created T1990: Turret fires on selected even with AI removed.
Oct 5 2016, 1:58 PM · AI, Starmade
Drock created T1989: crash upon loading.
Oct 5 2016, 1:52 PM · Starmade

Oct 4 2016

Malacodor added a comment to T210: Thruster plumes do not depend on the orientation of the thruster.

This bug is still present with the new thruster plumes, it looks even worse now.

Oct 4 2016, 11:52 PM · Game Development (Beta), Engine (Rendering), Starmade
lancake changed the status of T1961: nullpointerException crash when selecting thruster radial menu from Open to In Queue (Game).
Oct 4 2016, 5:04 PM · Engine, Starmade
lancake renamed T1961: nullpointerException crash when selecting thruster radial menu from NullPointerException crash when Ship menu selected from Radial Menu to nullpointerException crash when selecting thruster radial menu.
Oct 4 2016, 5:04 PM · Engine, Starmade
lancake added a comment to T1961: nullpointerException crash when selecting thruster radial menu.

Ah, that explains why I never had it. I always click the tile, not release tab when I'm hovering over it.
This crash only happens if you do the latter so yeah, good find and thanks for the feedback!

Oct 4 2016, 5:00 PM · Engine, Starmade
Spindizzi added a comment to T1961: nullpointerException crash when selecting thruster radial menu.

I'm finding the ship design to be irrelevant and can trigger it with just a ship core.

Oct 4 2016, 1:00 PM · Engine, Starmade
SmilingDemon closed T1965: "Unexpected token u" at Login as Rejected.

very good.
have fun then

Oct 4 2016, 9:24 AM · Starmade
lancake added a comment to T1961: nullpointerException crash when selecting thruster radial menu.

Still can't reproduce with that provided blueprint. I'll leave it open for now till we encounter it. If you ever have this issue again, please provide us a log -> logstarmade.0.log in your logs folder, make sure to not start up the game again before you've shared that log or it will be the wrong one. Else it's logstarmade.1.log but better give them both to be sure.

Oct 4 2016, 8:55 AM · Engine, Starmade
lancake merged task T1951: Activating a system in ships hotbar does not sync correctly. into T1652: Visual Bug: Using a non-weapon block on your hotbar will visually output as if you are using a output weapon to everyone else except the pilot.
Oct 4 2016, 8:48 AM · Engine, Starmade
lancake merged T1951: Activating a system in ships hotbar does not sync correctly. into T1652: Visual Bug: Using a non-weapon block on your hotbar will visually output as if you are using a output weapon to everyone else except the pilot.
Oct 4 2016, 8:48 AM · Starmade, Issue Navigation
lancake triaged T1951: Activating a system in ships hotbar does not sync correctly. as High priority.
Oct 4 2016, 8:48 AM · Engine, Starmade
lancake claimed T1951: Activating a system in ships hotbar does not sync correctly..

Some extra info so I'll merge this one into our existing task.

Oct 4 2016, 8:47 AM · Engine, Starmade
lancake merged T279: Buildmode stats status resize buttons do not capture mouse clicks correctly into T734: not all menus catch mouse clicks properly.
Oct 4 2016, 8:44 AM · Game Development (Alpha), GUI/HUD, Starmade
lancake merged task T279: Buildmode stats status resize buttons do not capture mouse clicks correctly into T734: not all menus catch mouse clicks properly.
Oct 4 2016, 8:44 AM · GUI/HUD, Starmade
lancake updated the task description for T734: not all menus catch mouse clicks properly.
Oct 4 2016, 8:44 AM · Game Development (Alpha), GUI/HUD, Starmade
lancake merged task T1490: inventory menu pop up dialog doesn't catch mouse clicks properly into T734: not all menus catch mouse clicks properly.
Oct 4 2016, 8:43 AM · GUI/HUD, Starmade
lancake merged T1490: inventory menu pop up dialog doesn't catch mouse clicks properly into T734: not all menus catch mouse clicks properly.
Oct 4 2016, 8:43 AM · Game Development (Alpha), GUI/HUD, Starmade
lancake merged task T1002: Drop down menu doesn't catch mouse clicks properly into T734: not all menus catch mouse clicks properly.
Oct 4 2016, 8:43 AM · GUI/HUD, Starmade
lancake merged T1002: Drop down menu doesn't catch mouse clicks properly into T734: not all menus catch mouse clicks properly.
Oct 4 2016, 8:43 AM · Game Development (Alpha), GUI/HUD, Starmade
lancake updated the task description for T734: not all menus catch mouse clicks properly.
Oct 4 2016, 8:42 AM · Game Development (Alpha), GUI/HUD, Starmade
lancake renamed T734: not all menus catch mouse clicks properly from keyboard control menu doesn't catch clicks properly to not all menus catch mouse clicks properly.
Oct 4 2016, 8:41 AM · Game Development (Alpha), GUI/HUD, Starmade
lancake merged T1034: Default menu size and minimal size are too small (causing clipping) into T1666: Resized UI Windows have glitched Buttons/Text.
Oct 4 2016, 8:36 AM · Game Development (Beta), GUI/HUD, Starmade
lancake merged task T1034: Default menu size and minimal size are too small (causing clipping) into T1666: Resized UI Windows have glitched Buttons/Text.
Oct 4 2016, 8:36 AM · GUI/HUD, Starmade
lancake added a comment to T1666: Resized UI Windows have glitched Buttons/Text.

Merging another task into this since it's brought up too.

Oct 4 2016, 8:36 AM · Game Development (Beta), GUI/HUD, Starmade
lancake merged T1988: Rail Dock / Rails Texture Orientation Skewed into T1834: TAB+ 1 or 2 skew some textures (permanently).
Oct 4 2016, 8:04 AM · Engine (General), Game Development (Alpha), Starmade
lancake merged task T1988: Rail Dock / Rails Texture Orientation Skewed into T1834: TAB+ 1 or 2 skew some textures (permanently).
Oct 4 2016, 8:04 AM · Textures, Starmade
lancake triaged T1988: Rail Dock / Rails Texture Orientation Skewed as Normal priority.
Oct 4 2016, 8:04 AM · Textures, Starmade
lancake added a comment to T1988: Rail Dock / Rails Texture Orientation Skewed.

Duplicate of T1834.
You pressed Tab + 2 in the past or F1 + 2 recently, it messes up most of the rail textures. Only way to fix it right now is to delete your Starmade.jar and redownload it. (Followed by not pressing F1 + 2 again)

Oct 4 2016, 8:03 AM · Textures, Starmade
leyarotheconquerer added a comment to T1965: "Unexpected token u" at Login.

Ok, we figured it out.

Oct 4 2016, 12:19 AM · Starmade

Oct 3 2016

SmilingDemon moved T1988: Rail Dock / Rails Texture Orientation Skewed from New / Unconfirmed to Feedback on the Issue Navigation board.
Oct 3 2016, 4:00 PM · Textures, Starmade
SmilingDemon added a comment to T1988: Rail Dock / Rails Texture Orientation Skewed.

not happening for me

Oct 3 2016, 4:00 PM · Textures, Starmade
SmilingDemon shifted T1988: Rail Dock / Rails Texture Orientation Skewed from the S1 Public space to the S3 Starmade space.
Oct 3 2016, 3:58 PM · Textures, Starmade
SmilingDemon claimed T1988: Rail Dock / Rails Texture Orientation Skewed.
Oct 3 2016, 3:58 PM · Textures, Starmade
SmilingDemon added a comment to T1986: Rails stop working on entity and blueprint.

Ok .. as far as i can see the Wireless and inner ship remotes broke (thats not a new thing at all)

Oct 3 2016, 9:52 AM · CBS: Rails, Starmade