Now seeing this error primarily with skins. Lots of chatter in the Slack Starmade channel about this at the moment.
[2016-10-08 17:40:33] Client(33) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_ErthParadine)(20716)] RECEIVED REMOTE GRAVITY: 192 --- (0.0, 0.0, 0.0) [2016-10-08 17:40:33] PlayerCharacter[(ENTITY_PLAYERCHARACTER_ErthParadine)(20716)] GRAVITY UPDATE:::::: GRAV[ENTITY_SHIP_ErthParadine_1475845364224(192); (0.0, 0.0, 0.0)] [2016-10-08 17:40:33] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_ErthParadine)(20716)] FLAG changed gravity on Client(33) Ship[ErthParadine_1475845364224](192) -> (0.0, 0.0, 0.0) [2016-10-08 17:40:33] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_ErthParadine)(20716)] Client(33) starting gravity change: (285.3825, 214.13678, -921.74786) [2016-10-08 17:40:33] Client(33)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_ErthParadine)(20716)] INITIALIZING GRAVITY FOR Ship[ErthParadine_1475845364224](192) [2016-10-08 17:40:33] [PLAYERCHARACTER] Client(33) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_ErthParadine)(20716)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-10-08 17:40:33] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_ErthParadine)(20716)] Client(33) starting gravity change DONE: source: Ship[ErthParadine_1475845364224](192) origin: (285.3825, 214.13678, -921.74786) [2016-10-08 17:40:33] org.schema.schine.graphicsengine.core.GLException: Shader not loaded: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl [2016-10-08 17:40:33] at obfuscated.aJI.c(SourceFile:558) [2016-10-08 17:40:33] at obfuscated.aCx.a(SourceFile:87) [2016-10-08 17:40:33] at org.schema.schine.graphicsengine.forms.Mesh.b(SourceFile:1880) [2016-10-08 17:40:33] at org.schema.schine.graphicsengine.forms.Mesh.a(SourceFile:1411) [2016-10-08 17:40:33] at obfuscated.iK.a(SourceFile:153) [2016-10-08 17:40:33] at obfuscated.ij.e_(SourceFile:523) [2016-10-08 17:40:33] at obfuscated.ir.e_(SourceFile:163) [2016-10-08 17:40:33] at obfuscated.iM.e_(SourceFile:99) [2016-10-08 17:40:33] at obfuscated.mh.a(SourceFile:973) [2016-10-08 17:40:33] at obfuscated.mh.a(SourceFile:586) [2016-10-08 17:40:33] at obfuscated.hq.b(SourceFile:701) [2016-10-08 17:40:33] at obfuscated.hq.e_(SourceFile:435) [2016-10-08 17:40:33] at obfuscated.aBc.g(SourceFile:537) [2016-10-08 17:40:33] at obfuscated.aBc.a(SourceFile:677) [2016-10-08 17:40:33] at obfuscated.aBi.b(SourceFile:652) [2016-10-08 17:40:33] at obfuscated.R.e(SourceFile:953) [2016-10-08 17:40:33] at org.schema.game.common.Starter.startMainMenu(SourceFile:1420) [2016-10-08 17:40:33] at org.schema.game.common.Starter.main(SourceFile:967) [2016-10-08 17:40:33] java.lang.RuntimeException: org.schema.schine.graphicsengine.core.GLException: Shader not loaded: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl [2016-10-08 17:40:33] at obfuscated.aJI.c(SourceFile:561) [2016-10-08 17:40:33] at obfuscated.aCx.a(SourceFile:87) [2016-10-08 17:40:33] at org.schema.schine.graphicsengine.forms.Mesh.b(SourceFile:1880) [2016-10-08 17:40:33] at org.schema.schine.graphicsengine.forms.Mesh.a(SourceFile:1411) [2016-10-08 17:40:33] at obfuscated.iK.a(SourceFile:153) [2016-10-08 17:40:33] at obfuscated.ij.e_(SourceFile:523) [2016-10-08 17:40:33] at obfuscated.ir.e_(SourceFile:163) [2016-10-08 17:40:33] at obfuscated.iM.e_(SourceFile:99) [2016-10-08 17:40:33] at obfuscated.mh.a(SourceFile:973) [2016-10-08 17:40:33] at obfuscated.mh.a(SourceFile:586) [2016-10-08 17:40:33] at obfuscated.hq.b(SourceFile:701) [2016-10-08 17:40:33] at obfuscated.hq.e_(SourceFile:435) [2016-10-08 17:40:33] at obfuscated.aBc.g(SourceFile:537) [2016-10-08 17:40:33] at obfuscated.aBc.a(SourceFile:677) [2016-10-08 17:40:33] at obfuscated.aBi.b(SourceFile:652) [2016-10-08 17:40:33] at obfuscated.R.e(SourceFile:953) [2016-10-08 17:40:33] at org.schema.game.common.Starter.startMainMenu(SourceFile:1420) [2016-10-08 17:40:33] at org.schema.game.common.Starter.main(SourceFile:967) [2016-10-08 17:40:33] Caused by: org.schema.schine.graphicsengine.core.GLException: Shader not loaded: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl [2016-10-08 17:40:33] at obfuscated.aJI.c(SourceFile:558) [2016-10-08 17:40:33] ... 17 more [2016-10-08 17:40:33] [CLIENT] WARNING: received large (>128kb) NT package: 153210 / 1048576
Running on thread: main Adapter: null Driver Version: null Vendor: NVIDIA Corporation OpenGL Version: 4.5.0 NVIDIA 370.28 Renderer: GeForce GTX 1080/PCIe/SSE2 GLSL Ver: 4.50 NVIDIA
Initial reaction what this might be a dupe of T1669, but the detailed discussions within T1669 have me second-guessing that assumption.