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Dec 4 2015
Not fixed in 0.19517, was switched around (you could do things that went over capacity but not the normal actions). Should be fixed in the next one
There's a very small mistake remaining:
- When you pick it up, you pick enough up to just get to your max capacity, but when you go over it once more you pick up exactly 1 block which makes you cross the limit.
Probably a conditional statement mistake.
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Was partially fixed. You can now pick up over capacity stacks but only partially, till you're inventory is full.
A remaining issue is that if you do this, it also despawns whatever remained in that stack.
-QA Testing-
Not fixed, still had it a while ago, could be related to multiple multi slots of the same block but having a hard time to reproduce. It happens very rarely...
inventories will now send to connected activation/OR-blocks instead of adjacent
also the signal for full will be sent if a pull could not be done
and the signal for "ok" will be sent on pull otherwise
Isn't this just the bug where docked things randomly teleport away, but in a planet sector?
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-Validated-
Tried in SP, all good for me.
Tried in MP, All good for me.
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