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Starmade | manual interaction with a chest does not update the "detection state" - activator and or gate
Closed, DuplicatePublic

Description

Chests used to update the adjacent logic gate sensor on manual interaction by the player.

This broke with a dupe fix. (item movement now confirmed by server)

Details

Task Type
Bug
Testing Results
Affected Gamemode(s)
Single and Multi
Reproducible
uncertain
Category
Logic Gates
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
uncertain

Event Timeline

AndyP updated the task description. (Show Details)Dec 3 2015, 9:37 PM
AndyP shifted this object from the S1 Public space to the S3 Starmade space.
AndyP changed the visibility from "Custom Policy" to "Public (No Login Required)".
AndyP changed the edit policy from "Task Author" to "Starmade (Project)".
AndyP changed Category from none/unspecified to Logic Gates.
AndyP changed Affected Gamemode(s) from none/unspecified to Single and Multi.
AndyP edited Serverconfig (server.cfg). (Show Details)
AndyP edited Clientconfig (settings.cfg). (Show Details)
AndyP added a subscriber: AndyP.
AndyP created this task.
AndyP raised the priority of this task from to Normal.
Restricted Application added a project: Issue Navigation. · View Herald TranscriptDec 3 2015, 9:37 PM
AndyP set Task Type to Bug.
AndyP set Reproducible to uncertain.
AndyP set OS-Specific to No.
AndyP set Hardware-Specific to No.
AndyP set Video Card Vendor to uncertain.
AndyP changed the task status from Open to In Queue (Game).
AndyP claimed this task.
Restricted Application edited projects, added Starmade, Game Development; removed Issue Navigation. · View Herald TranscriptDec 3 2015, 9:37 PM
Restricted Application removed a project: Game Development. · View Herald TranscriptDec 5 2015, 1:44 AM
AndyP removed a subscriber: AndyP.Dec 13 2016, 8:37 PM
Restricted Application added a project: Logic. · View Herald TranscriptMar 10 2017, 6:21 PM