If a stack too large to fit in the inventory is dropped (say, by breaking a chest), there is no way to pick it up, resulting in potentially massive item loss.
Description
Description
Details
Details
- Task Type
- Bug
Testing Results
- Affected Gamemode(s)
- Single and Multi
- Reproducible
- Yes
- Last tested (version)
- 0.19517 (Dev)
- Category
- Control Block System: Functional
- First occurrence (version)
- 0.19511 (Dev)
Hardware/Software/System
- OS-Specific
- No
- Hardware-Specific
- No
- Video Card Vendor
- uncertain
Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
<replace this line with the file content>
Event Timeline
Comment Actions
-Validated-
Now that you can't pick up stacks anymore that will make you go over-capacity, it should be something looked at to figure out how to recover large stacks easily.
Comment Actions
-Confirmed-
Was partially fixed. You can now pick up over capacity stacks but only partially, till you're inventory is full.
A remaining issue is that if you do this, it also despawns whatever remained in that stack.
Comment Actions
There's a very small mistake remaining:
- When you pick it up, you pick enough up to just get to your max capacity, but when you go over it once more you pick up exactly 1 block which makes you cross the limit.
Probably a conditional statement mistake.