It works if 1 of the 2 sticks out. But if none of the 2 stick out, you can't dock.
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Dec 5 2015
Replacing that with a pop up error above the factory showing issues (like how shipyard blocks do it) seems to be a good thing to have. The ability to turn it off completely would be nice but not needed in this case.
Invisible through other cargo blocks,
however not affected by glass for me.
So could be specific to that block type.
Probably should be changed to grappled to that station only + when sitting in its build mode. An option to disable that message in your options menu would be the best.
It should probably also mention the block coordinate on that entity of where it can't produce if it's full, otherwise debugging a complex setup would take a long time.
This probably is the same issue we had before but this could be an exception with how cargo works and fill.
will test in details.
OK ... setting up for grabs for someone with a Linux system then
fixed as part of T939
This get complicated now:
Intended functionality.
See T914#34773 for details.
-QA Testing-
now logic linked to Storages does not get triggered by factories, shipyards and pulling by Hand.
Last testet 0.19519
This has been around since far before the rail update. However, it became most apparent with the rails, due to effectively doubling the entity count for any ship with turrets.
Dec 4 2015
This should have been fixed in 0.19518 but requires some long term testing.
should maybe be merged with T903
-QA Testing-
Appears to be fixed but may need to stay open for a while just to be sure. Lowering priority
-QA Testing-
-QA Testing-