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Starmade | Item bleeding triggers immediately after loading on anything that has more than default volume used
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Description

(Bleeding when over capacity is enabled)

Default chest capacity is 100 now. If you put items in that in total take 100 volume or less, it's fine on every load/unload.

If you go above it, even though you have enough max volume thanks to linked cargo spaces, it will trigger bleeding immediately when you load the sector.
It also drops a duplicate stack of its inventory outside...but the stack does disappear inside the chest next time you load it so it still synchs eventually.

Details

Task Type
Bug
Testing Results
Affected Gamemode(s)
Single and Multi
Reproducible
Yes
Last tested (version)
0.19509 (Dev)
Category
Control Block System: Functional
First occurrence (version)
0.19509 (Dev)
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
uncertain
Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
<replace this line with the file content>

Event Timeline

lancake updated the task description. (Show Details)Dec 3 2015, 5:02 PM
lancake added a project: Issue Navigation.
lancake shifted this object from the S1 Public space to the S3 Starmade space.
lancake changed the visibility from "Custom Policy" to "Public (No Login Required)".
lancake changed the edit policy from "Task Author" to "Starmade (Project)".
lancake changed Category from none/unspecified to Control Block System: Functional.
lancake changed Affected Gamemode(s) from none/unspecified to Single and Multi.
lancake set First occurrence (version) to 0.19509 (Dev).
lancake changed Reproducible from uncertain to Yes.
lancake set Last tested (version) to 0.19509 (Dev).
lancake edited Serverconfig (server.cfg). (Show Details)
lancake edited Clientconfig (settings.cfg). (Show Details)
lancake added a subscriber: lancake.
lancake created this task.
lancake raised the priority of this task from to Pre-Release Quality Assurance.
lancake claimed this task.Dec 3 2015, 5:05 PM

-Confirmed-

lancake changed the task status from Open to In Queue (Game).Dec 3 2015, 5:08 PM
Restricted Application edited projects, added Starmade, Game Development; removed Issue Navigation. · View Herald TranscriptDec 3 2015, 5:08 PM
lancake set Task Type to Bug.Dec 4 2015, 7:10 PM
lancake set OS-Specific to No.
lancake set Hardware-Specific to No.
lancake set Video Card Vendor to uncertain.
lancake renamed this task from Item bleeding when over capacity drops everything in the chest to Item bleeding triggers immediately after loading on anything that has more than default volume used.
lancake updated the task description. (Show Details)Dec 4 2015, 7:18 PM
schema added a subscriber: schema.Dec 4 2015, 10:26 PM
schema changed the task status from In Queue (Game) to Resolved.
Restricted Application edited projects, added Quality Assurance; removed Game Development. · View Herald TranscriptDec 4 2015, 10:26 PM
lancake closed this task as Closed.Dec 4 2015, 11:13 PM

-QA Testing-

Fix confirmed by me and SmilingDemon

Restricted Application removed a project: Quality Assurance. · View Herald TranscriptDec 4 2015, 11:13 PM
Restricted Application added a project: CBS: Functional. · View Herald TranscriptMar 10 2017, 6:21 PM