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Starmade | Inventory full when you have more 45 slots in use
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Description

transfered multiple stacks into inventory to fill up a storage with different content.

did run into this

its the same as the 35 spaces plus hotbar ... as before the change to storage system


What doesn't work if your hotbar is full (10 items) and your inventory has more than 35 slots being used:

  • Picking up new stacks in space -> "Inventory full"
  • Splitting multi-slots, it will only split till it has 45 items filled, if you already have 45 or more it will not do anything.
  • Shift-clicking a stack from a chest inventory to your normal inventory will give you a "No more room in inventory!" message.
  • Removing a block in astronaut mode (that you don't have in your inventory yet). -> "No empty slots in inventory!" message

Details

Commits
Restricted Diffusion Commit
Task Type
Bug
Testing Results
Affected Gamemode(s)
Single and Multi
Reproducible
Yes
Last tested (version)
0.19518 (Dev)
Category
Control Block System: Functional
First occurrence (version)
0.19504 (Dev)
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
uncertain
Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
<replace this line with the file content>

Event Timeline

SmilingDemon updated the task description. (Show Details)Nov 29 2015, 9:46 AM
SmilingDemon shifted this object from the S1 Public space to the S3 Starmade space.
SmilingDemon changed the visibility from "Custom Policy" to "Public (No Login Required)".
SmilingDemon changed the edit policy from "Task Author" to "Starmade (Project)".
SmilingDemon changed Category from none/unspecified to Control Block System: Functional.
SmilingDemon changed Affected Gamemode(s) from none/unspecified to Single and Multi.
SmilingDemon set First occurrence (version) to 0.19504 (Dev).
SmilingDemon edited Serverconfig (server.cfg). (Show Details)
SmilingDemon edited Clientconfig (settings.cfg). (Show Details)
SmilingDemon added a subscriber: SmilingDemon.
SmilingDemon created this task.
SmilingDemon raised the priority of this task from to Normal.
Restricted Application added a project: Issue Navigation. · View Herald TranscriptNov 29 2015, 9:46 AM
SmilingDemon set Task Type to Bug.
SmilingDemon set Reproducible to uncertain.
SmilingDemon set OS-Specific to No.
SmilingDemon set Hardware-Specific to No.
SmilingDemon set Video Card Vendor to uncertain.
lancake added a subscriber: lancake.EditedNov 29 2015, 12:56 PM
lancake claimed this task.

I don't think capacity should matter, if you go above capacity it will auto drop stuff if that is enabled on the server setting.

lancake added a comment.EditedNov 29 2015, 1:09 PM

-Confirmed-

lancake changed the task status from Open to In Queue (Game).
Restricted Application edited projects, added Game Development, Starmade; removed Issue Navigation. · View Herald TranscriptNov 29 2015, 1:09 PM
lancake changed Reproducible from uncertain to Yes.Nov 29 2015, 1:09 PM
lancake set Last tested (version) to 0.19504 (Dev).
lancake renamed this task from Inventory full even if capacity not reached to Inventory full when you have more 45 slots in use.Nov 29 2015, 1:13 PM
lancake raised the priority of this task from Normal to Release Blocker.
Restricted Application added a subscriber: AndyP. · View Herald TranscriptNov 29 2015, 1:13 PM
lancake updated the task description. (Show Details)Nov 29 2015, 1:16 PM
lancake updated the task description. (Show Details)Nov 29 2015, 1:22 PM
AndyP lowered the priority of this task from Release Blocker to Pre-Release Quality Assurance.Nov 29 2015, 1:55 PM
schema added a commit: Restricted Diffusion Commit.Nov 30 2015, 3:55 PM
schema changed the task status from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Restricted Application edited projects, added Quality Assurance; removed Game Development. · View Herald TranscriptNov 30 2015, 3:55 PM
lancake changed the task status from Resolved to In Queue (Game).Nov 30 2015, 7:26 PM

-QA Testing-

Partially fixed, remaining issue:

  • Shift-clicking a stack from a chest inventory to your normal inventory OR from your inventory to an (empty chest) will give you a "No more room in inventory!" message and not move the stack.

It's possible there are more issues left but haven't found them yet.

Restricted Application edited projects, added Game Development; removed Quality Assurance. · View Herald TranscriptNov 30 2015, 7:26 PM
lancake changed Last tested (version) from 0.19504 (Dev) to 0.19507 (Dev).Nov 30 2015, 7:26 PM
schema added a subscriber: schema.Dec 4 2015, 4:45 PM
schema changed the task status from In Queue (Game) to Resolved.
Restricted Application edited projects, added Quality Assurance; removed Game Development. · View Herald TranscriptDec 4 2015, 4:45 PM
lancake closed this task as Closed.Dec 4 2015, 10:14 PM

-QA Testing-

I can't anything wrong with it anymore so I think this is fixed.

Restricted Application removed a project: Quality Assurance. · View Herald TranscriptDec 4 2015, 10:14 PM
Restricted Application removed a subscriber: AndyP. · View Herald Transcript
lancake changed Last tested (version) from 0.19507 (Dev) to 0.19518 (Dev).Dec 4 2015, 10:14 PM
Restricted Application added a project: CBS: Functional. · View Herald TranscriptMar 10 2017, 6:21 PM