Page MenuHomeSchine - Phabricator
Feed Advanced Search

Aug 4 2015

AndyP placed T395: Missiles ignore shield sharing up for grabs.
Aug 4 2015, 7:31 PM · CBS: Weapons, Starmade
AndyP placed T393: damage numbers don't show correctly for cannons, missiles and damage pulse up for grabs.
Aug 4 2015, 7:31 PM · CBS: Weapons, Starmade
AndyP placed T396: Pirate AI does not work up for grabs.
Aug 4 2015, 7:31 PM · AI, Starmade
AndyP placed T397: AI ships can not use anti missile turrets up for grabs.
Aug 4 2015, 7:31 PM · AI, Starmade
AndyP placed T399: Damage beams with support and multiple groups consume extreme amounts of power up for grabs.
Aug 4 2015, 7:31 PM · CBS: Weapons, Starmade
AndyP placed T405: Check if the player has a ship-core in the inventory is performed after the player is requested to enter the new ship's name. up for grabs.
Aug 4 2015, 7:31 PM · GUI/HUD, Starmade
AndyP placed T406: Attempting to place a block with nothing in slot will crash the game. up for grabs.
Aug 4 2015, 7:31 PM · Starmade
AndyP placed T410: flashlight issues up for grabs.
Aug 4 2015, 7:31 PM · Engine, Starmade
AndyP placed T414: Loot is not generated when the entity is destroyed by an AI/Turret up for grabs.
Aug 4 2015, 7:31 PM · Engine, Starmade
AndyP placed T412: Logic blocks with multiple inputs loose connections when pasted using the copy/paste feature up for grabs.
Aug 4 2015, 7:31 PM · Logic, Starmade
AndyP placed T421: Missiles do once again damage mother entities (turret base and motherships) up for grabs.
Aug 4 2015, 7:31 PM · CBS: Weapons, Starmade
AndyP placed T416: Entity flag editing up for grabs.
Aug 4 2015, 7:31 PM · Engine, Starmade
AndyP placed T424: Kicking someone out of the core with torch let Navigation Point dissapear up for grabs.
Aug 4 2015, 7:31 PM · Engine, Starmade
AndyP placed T422: Block information not wrapping lines like shops do up for grabs.
Aug 4 2015, 7:31 PM · GUI/HUD, Starmade
AndyP placed T423: saving blueprint with docks causes StackOverflowError up for grabs.
Aug 4 2015, 7:31 PM · Engine, Starmade
AndyP placed T425: flashlight has no icon texture up for grabs.
Aug 4 2015, 7:31 PM · Textures, Starmade
AndyP placed T426: Nullpointer when adding a new chunk up for grabs.
Aug 4 2015, 7:31 PM · Engine, Starmade
AndyP placed T430: Wrong corner rotation for replace mode. up for grabs.
Aug 4 2015, 7:31 PM · Engine, Starmade
AndyP placed T427: Visbility glitch with sprites and transparent items in certain directions up for grabs.
Aug 4 2015, 7:31 PM · Engine, Starmade
AndyP placed T429: Galaxy Map broken up for grabs.
Aug 4 2015, 7:31 PM · Galaxy Map, Starmade
AndyP placed T439: Blocks/items in crafting slots aren't deleted on death when inventory drop on death is enabled. up for grabs.
Aug 4 2015, 7:31 PM · Engine, Starmade
AndyP placed T454: Undo on storage blocks does no restore auto-pull items up for grabs.
Aug 4 2015, 7:31 PM · CBS: Functional, Starmade
AndyP placed T455: Destruction of Excess Blocks up for grabs.
Aug 4 2015, 7:31 PM · Engine, Starmade
AndyP placed T458: Broken movement in new core. up for grabs.
Aug 4 2015, 7:31 PM · CBS: Functional, Starmade
AndyP changed the visibility for T417: Moving stations as admin by using /change_sector or /change_sector_for breaks territory claims.
Aug 4 2015, 7:28 PM · Engine, Starmade
AndyP changed the visibility for T418: System claiming issues..
Aug 4 2015, 7:27 PM · Engine, Starmade
AndyP changed the visibility for T416: Entity flag editing .
Aug 4 2015, 7:27 PM · Engine, Starmade
AndyP changed the visibility for T222: Can reset cool down of long cool down weapon systems.
Aug 4 2015, 7:27 PM · CBS: Weapons, Starmade
AndyP moved T6: shield damage applied by shield sharing is multiplied per chain from Issue affecting current release to Archived on the Starmade board.
Aug 4 2015, 7:23 PM · CBS: Weapons, Starmade
AndyP moved T34: Phantom weapon and effect computers from Issue affecting current release to Archived on the Starmade board.
Aug 4 2015, 7:22 PM · CBS: Weapons, Starmade
AndyP moved T37: abandoned stations don't have decaying turrets from Issue affecting current release to Archived on the Starmade board.
Aug 4 2015, 7:22 PM · Engine, Starmade
AndyP moved T32: admin command mistakes: /sector_info /ship_info /last_changed from Issue affecting current release to Archived on the Starmade board.
Aug 4 2015, 7:22 PM · Engine, Starmade
AndyP moved T24: Godmode does not transfer through rail docks from Issue affecting current release to Archived on the Starmade board.
Aug 4 2015, 7:22 PM · Engine, Starmade
AndyP moved T39: several menus allow background interaction from Issue affecting current release to Archived on the Starmade board.
Aug 4 2015, 7:22 PM · GUI/HUD, Starmade
AndyP moved T79: map filter shows text for turned off filters from Issue affecting current release to Archived on the Starmade board.
Aug 4 2015, 7:22 PM · Galaxy Map, Starmade
AndyP moved T100: shield supply/drain beams are invisible from Issue affecting current release to Archived on the Starmade board.
Aug 4 2015, 7:22 PM · CBS: Functional, Starmade
AndyP moved T136: Turret AI does not always follow its setting from Issue affecting current release to Archived on the Starmade board.
Aug 4 2015, 7:22 PM · AI, Starmade
AndyP moved T148: Wrong warning when kicking Player from Faction from Issue affecting current release to Archived on the Starmade board.
Aug 4 2015, 7:22 PM · Engine, Starmade
AndyP moved T165: Trading Guild Resupply Convoys will resupply player-owned shops. from Issue affecting current release to Archived on the Starmade board.
Aug 4 2015, 7:22 PM · Engine, Starmade
AndyP moved T166: Block list not working on Blueprint Catalog from Issue affecting current release to Archived on the Starmade board.
Aug 4 2015, 7:22 PM · GUI/HUD, Starmade
AndyP moved T173: Completely mined asteroids not properly saved / respawn of half mined asteroids from Issue affecting current release to Archived on the Starmade board.
Aug 4 2015, 7:22 PM · Universe, Starmade
AndyP moved T203: Typo in /sector_chmod help from Issue affecting current release to Archived on the Starmade board.
Aug 4 2015, 7:22 PM · Typos, Starmade
AndyP moved T238: Display Module text; shadow effect makes writing non-legible from Issue affecting current release to Archived on the Starmade board.
Aug 4 2015, 7:22 PM · Engine, Starmade
AndyP moved T222: Can reset cool down of long cool down weapon systems from Issue affecting current release to Archived on the Starmade board.
Aug 4 2015, 7:22 PM · CBS: Weapons, Starmade
AndyP moved T44: Rail enhancers consume power but running out of power does not change anything from Issue affecting current release to Archived on the Starmade board.
Aug 4 2015, 7:22 PM · CBS: Rails, Starmade
AndyP moved T278: Leaving a C aligned ship causes issues with searching a safe exit position from Issue affecting current release to Archived on the Starmade board.
Aug 4 2015, 7:22 PM · Engine, Starmade
AndyP moved T312: ship speed while being pulled into a wormhole can be limited by pressing a movement key from Issue affecting current release to Archived on the Starmade board.
Aug 4 2015, 7:22 PM · Engine, Starmade
AndyP moved T310: Network data too large: priceUpdateBuffer, controllerKeyNameBuffer and controllerKeyBuffer from Issue affecting current release to Archived on the Starmade board.
Aug 4 2015, 7:22 PM · Engine, Starmade
AndyP moved T326: Astronaut mining bonus notice doesn't show correct bonus from Issue affecting current release to Archived on the Starmade board.
Aug 4 2015, 7:22 PM · GUI/HUD, Starmade
AndyP moved T331: Redo/undo doesn't work correctly with Replace from Issue affecting current release to Archived on the Starmade board.
Aug 4 2015, 7:22 PM · Engine, Starmade
AndyP moved T343: entering occupied build block causes several issues from Issue affecting current release to Archived on the Starmade board.
Aug 4 2015, 7:22 PM · Engine, Starmade
AndyP moved T377: Failing Alignment after exiting docked entity from Issue affecting current release to Archived on the Starmade board.
Aug 4 2015, 7:22 PM · Engine, Starmade
AndyP moved T391: Client logs show confidential information from Issue affecting current release to Archived on the Starmade board.
Aug 4 2015, 7:22 PM · Engine, Starmade
AndyP moved T355: ship and armor HP is capped from Issue affecting current release to Archived on the Starmade board.
Aug 4 2015, 7:22 PM · Game Development (Beta), CBS: Functional, Starmade
AndyP moved T366: Option for Personal faction enemy broken from Issue affecting current release to Archived on the Starmade board.
Aug 4 2015, 7:22 PM · Engine, Starmade
AndyP moved T374: faction inheriting mechanics override faction ID's from Issue affecting current release to Archived on the Starmade board.
Aug 4 2015, 7:22 PM · Engine, Starmade
AndyP moved T389: docked warheads don't explode on contact from Issue affecting current release to Archived on the Starmade board.
Aug 4 2015, 7:22 PM · CBS: Functional, Starmade
AndyP moved T393: damage numbers don't show correctly for cannons, missiles and damage pulse from Issue affecting current release to Archived on the Starmade board.
Aug 4 2015, 7:22 PM · CBS: Weapons, Starmade
AndyP moved T395: Missiles ignore shield sharing from Issue affecting current release to Archived on the Starmade board.
Aug 4 2015, 7:22 PM · CBS: Weapons, Starmade
AndyP moved T396: Pirate AI does not work from Issue affecting current release to Archived on the Starmade board.
Aug 4 2015, 7:22 PM · AI, Starmade
AndyP moved T401: Pressing Left ctrl and left alt will drop the framerate to 10 from Issue affecting current release to Archived on the Starmade board.
Aug 4 2015, 7:22 PM · Engine, Starmade
AndyP moved T397: AI ships can not use anti missile turrets from Issue affecting current release to Archived on the Starmade board.
Aug 4 2015, 7:21 PM · AI, Starmade
AndyP moved T405: Check if the player has a ship-core in the inventory is performed after the player is requested to enter the new ship's name. from Issue affecting current release to Archived on the Starmade board.
Aug 4 2015, 7:21 PM · GUI/HUD, Starmade
AndyP moved T412: Logic blocks with multiple inputs loose connections when pasted using the copy/paste feature from Issue affecting current release to Archived on the Starmade board.
Aug 4 2015, 7:21 PM · Logic, Starmade
AndyP moved T416: Entity flag editing from Issue affecting current release to Archived on the Starmade board.
Aug 4 2015, 7:21 PM · Engine, Starmade
AndyP moved T414: Loot is not generated when the entity is destroyed by an AI/Turret from Issue affecting current release to Archived on the Starmade board.
Aug 4 2015, 7:21 PM · Engine, Starmade
AndyP moved T424: Kicking someone out of the core with torch let Navigation Point dissapear from Issue affecting current release to Archived on the Starmade board.
Aug 4 2015, 7:21 PM · Engine, Starmade
AndyP moved T422: Block information not wrapping lines like shops do from Issue affecting current release to Archived on the Starmade board.
Aug 4 2015, 7:21 PM · GUI/HUD, Starmade
AndyP moved T421: Missiles do once again damage mother entities (turret base and motherships) from Issue affecting current release to Archived on the Starmade board.
Aug 4 2015, 7:21 PM · CBS: Weapons, Starmade
AndyP moved T439: Blocks/items in crafting slots aren't deleted on death when inventory drop on death is enabled. from Issue affecting current release to Archived on the Starmade board.
Aug 4 2015, 7:21 PM · Engine, Starmade
AndyP moved T406: Attempting to place a block with nothing in slot will crash the game. from Issue affecting current release to Archived on the Starmade board.
Aug 4 2015, 7:21 PM · Starmade
AndyP moved T426: Nullpointer when adding a new chunk from Issue affecting current release to Archived on the Starmade board.
Aug 4 2015, 7:21 PM · Engine, Starmade
AndyP moved T429: Galaxy Map broken from Issue affecting current release to Archived on the Starmade board.
Aug 4 2015, 7:21 PM · Galaxy Map, Starmade
AndyP moved T430: Wrong corner rotation for replace mode. from Issue affecting current release to Archived on the Starmade board.
Aug 4 2015, 7:21 PM · Engine, Starmade
AndyP moved T407: windowPositionAndSizeConfig.tag not being created or changed from Multiplayer from Issue affecting current release to Archived on the Starmade board.
Aug 4 2015, 7:21 PM · GUI/HUD, Game Development, Starmade
AndyP moved T449: Can't start the game from Unclassed to Archived on the Starmade board.
Aug 4 2015, 7:21 PM · Engine, Starmade
AndyP moved T454: Undo on storage blocks does no restore auto-pull items from Unclassed to Archived on the Starmade board.
Aug 4 2015, 7:21 PM · CBS: Functional, Starmade
AndyP moved T455: Destruction of Excess Blocks from Unclassed to Archived on the Starmade board.
Aug 4 2015, 7:21 PM · Engine, Starmade
AndyP moved T410: flashlight issues from Issue affecting current dev-build to Archived on the Starmade board.
Aug 4 2015, 7:21 PM · Engine, Starmade
AndyP moved T423: saving blueprint with docks causes StackOverflowError from Issue affecting current dev-build to Archived on the Starmade board.
Aug 4 2015, 7:21 PM · Engine, Starmade
AndyP moved T425: flashlight has no icon texture from Issue affecting current dev-build to Archived on the Starmade board.
Aug 4 2015, 7:21 PM · Textures, Starmade
AndyP moved T429: Galaxy Map broken from Archived to Issue affecting current release on the Starmade board.
Aug 4 2015, 7:21 PM · Galaxy Map, Starmade
AndyP moved T426: Nullpointer when adding a new chunk from Issue affecting current dev-build to Issue affecting current release on the Starmade board.
Aug 4 2015, 7:21 PM · Engine, Starmade
AndyP moved T429: Galaxy Map broken from Issue affecting current dev-build to Archived on the Starmade board.
Aug 4 2015, 7:21 PM · Galaxy Map, Starmade
AndyP moved T427: Visbility glitch with sprites and transparent items in certain directions from Issue affecting current dev-build to Archived on the Starmade board.
Aug 4 2015, 7:21 PM · Engine, Starmade
AndyP moved T399: Damage beams with support and multiple groups consume extreme amounts of power from Rejected / Duplicate / Invalid to Archived on the Starmade board.
Aug 4 2015, 7:21 PM · CBS: Weapons, Starmade
AndyP moved T352: Docked, unfactioned ships ignore faction permissions completely from Rejected / Duplicate / Invalid to Archived on the Starmade board.
Aug 4 2015, 7:21 PM · Engine, Starmade
AndyP moved T404: Testing ticket from Rejected / Duplicate / Invalid to Archived on the Starmade board.
Aug 4 2015, 7:21 PM · Starmade
AndyP moved T418: System claiming issues. from Rejected / Duplicate / Invalid to Archived on the Starmade board.
Aug 4 2015, 7:20 PM · Engine, Starmade
AndyP moved T402: New uploaded blueprints become Enemy Usable from Rejected / Duplicate / Invalid to Archived on the Starmade board.
Aug 4 2015, 7:20 PM · Starmade
AndyP moved T458: Broken movement in new core. from Rejected / Duplicate / Invalid to Archived on the Starmade board.
Aug 4 2015, 7:20 PM · CBS: Functional, Starmade
AndyP moved T433: Scanner uncloaks ship/docked ships from Rejected / Duplicate / Invalid to Archived on the Starmade board.
Aug 4 2015, 7:20 PM · Starmade
AndyP added a comment to T381: High CPU usage in Advanced build. .

does it yield a difference when turning it off?

Aug 4 2015, 7:20 PM · Engine, Starmade
AndyP changed the status of T233: Chat kick and ban options from Resolved to In Queue (Game).
Menu Click
Button label              Result                                                Kick?
kick                      kick                                                  yes, freezes fullscreen game with BG popup (Bug!)
ban_name                  bans name                                             yes, freezes fullscreen game with BG popup (Bug!)
ban_account               nothing (States error: user not uplinked,             yes, but only the clicked one! (Bug!)
                          although uplink is forced on the server)
ban_ip                    error not an ip                                       yes, but only the clicked one! (Bug!)
Aug 4 2015, 5:58 PM · GUI/HUD, Quality Assurance, Starmade
AndyP added a comment to T381: High CPU usage in Advanced build. .

this should only point to the build mode mouse pointer pointing to "no side", while I am not sure if thats "pointing in space" or a "non rotateable" block.
In both cases, I remember a problem I had with linux,
do you have "preview block to build" on?
In Buildmode, this is almost always there, and transparent stuff can become an impact on the performance (as its on top of all others)

Aug 4 2015, 4:44 PM · Engine, Starmade

Aug 3 2015

AndyP added a comment to T437: Background noise persists even when game is muted.

So, it does start the noise when the game starts, or before? (possibly even in launcher?)

Aug 3 2015, 10:08 PM · Engine, Starmade
AndyP triaged T462: Metal grills beside doors, sometimes do not render when the door is opened as Low priority.
Aug 3 2015, 8:54 PM · Engine, Starmade
AndyP moved T462: Metal grills beside doors, sometimes do not render when the door is opened from Feedback to Open / Validated on the Issue Navigation board.
Aug 3 2015, 8:54 PM · Engine, Starmade
AndyP added a comment to T462: Metal grills beside doors, sometimes do not render when the door is opened.

This is most likely the see through glass side effect, however I have seen metal grills with errors beside doors, so there may be a different influence, will test that in more details.

Aug 3 2015, 8:54 PM · Engine, Starmade
AndyP changed the visibility for T462: Metal grills beside doors, sometimes do not render when the door is opened.
Aug 3 2015, 8:53 PM · Engine, Starmade