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Jan 12 2016

AndyP shifted T889: Slabs have Incorrect Rail Collision Boxes from the S1 Public space to the S3 Starmade space.
Jan 12 2016, 4:56 PM · Engine, Starmade
AndyP claimed T889: Slabs have Incorrect Rail Collision Boxes.
Jan 12 2016, 4:56 PM · Engine, Starmade
AndyP reopened T889: Slabs have Incorrect Rail Collision Boxes as "Open".
Jan 12 2016, 4:56 PM · Engine, Starmade
AndyP closed T915: Two-way cross-entity pulling does not work. as Rejected.
Jan 12 2016, 4:55 PM · Starmade
AndyP reassigned T915: Two-way cross-entity pulling does not work. from AndyP to SmilingDemon.
Jan 12 2016, 4:55 PM · Starmade
AndyP claimed T915: Two-way cross-entity pulling does not work..
Jan 12 2016, 4:54 PM · Starmade
AndyP reopened T915: Two-way cross-entity pulling does not work. as "Open".
Jan 12 2016, 4:54 PM · Starmade
AndyP added a project to T915: Two-way cross-entity pulling does not work.: Starmade.
Jan 12 2016, 4:54 PM · Starmade
AndyP added a comment to T445: Multiple Major exploits via file editing.

So this is not a concern if all settings are well chosen?
I do not see a left-over problem then.

Jan 12 2016, 4:53 PM · Engine, Starmade
AndyP moved T1039: Impossible to place block on a ship core from New / Unconfirmed to Feedback on the Issue Navigation board.
Jan 12 2016, 3:46 PM · GUI/HUD, Starmade
AndyP shifted T1039: Impossible to place block on a ship core from the S1 Public space to the S3 Starmade space.
Jan 12 2016, 3:46 PM · GUI/HUD, Starmade
AndyP added a comment to T1039: Impossible to place block on a ship core.

Looks very much like a sync issue, when switching between normal mode and creative mode, the server and client may have been in a different state, while you were in creative, the server may have registered you in "normal" mode, and thus the block you placed got reverted by the server as you did not have it in the inventory.

Jan 12 2016, 3:45 PM · GUI/HUD, Starmade
AndyP claimed T1039: Impossible to place block on a ship core.
Jan 12 2016, 3:44 PM · GUI/HUD, Starmade
AndyP moved T998: Replacing wedges with Teal wedges with the Replace Filter causes wedges to change orientation. from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Jan 12 2016, 3:39 PM · Engine, Starmade
AndyP moved T1005: Linux update gets stuck after checking version.txt and does not close from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Jan 12 2016, 3:39 PM · Starmade
AndyP moved T919: Ships (and ship cores, turrets, etc.) keep being teleported to planet core from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Jan 12 2016, 3:39 PM · CBS: Rails, Starmade
AndyP moved T1017: Pink Standard Armor can not produced in factory from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Jan 12 2016, 3:39 PM · Blockconfig, Starmade
AndyP moved T1018: Activation Gate when used with Gravity units does not set the players gravity from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Jan 12 2016, 3:39 PM · Logic, Starmade
AndyP moved T965: Camera in templates appears to rotate properly (graphics) but the view direction does not from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Jan 12 2016, 3:39 PM · Blockconfig, Starmade
AndyP moved T1026: Cannot Tab-F8 into ship after exiting station from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Jan 12 2016, 3:39 PM · Starmade
AndyP closed T1026: Cannot Tab-F8 into ship after exiting station as Rejected.
Jan 12 2016, 3:38 PM · Starmade
AndyP reassigned T1026: Cannot Tab-F8 into ship after exiting station from AndyP to SmilingDemon.
Jan 12 2016, 3:38 PM · Starmade
AndyP reopened T1026: Cannot Tab-F8 into ship after exiting station as "Open".
Jan 12 2016, 3:38 PM · Starmade
AndyP closed T1026: Cannot Tab-F8 into ship after exiting station as Rejected.
Jan 12 2016, 3:37 PM · Starmade
AndyP changed the visibility for T1026: Cannot Tab-F8 into ship after exiting station.
Jan 12 2016, 3:37 PM · Starmade
AndyP claimed T1026: Cannot Tab-F8 into ship after exiting station.
Jan 12 2016, 3:37 PM · Starmade
AndyP reopened T1026: Cannot Tab-F8 into ship after exiting station as "Open".
Jan 12 2016, 3:37 PM · Starmade
AndyP moved T1036: Glass slabs on non-glass slabs makes the touching faces Invisible. from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Jan 12 2016, 3:37 PM · Starmade
AndyP moved T1035: Faction permission and Area trigger block don't have icons in GUI from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Jan 12 2016, 3:37 PM · GUI/HUD, Starmade
AndyP moved T1015: full block cargo texture is 100% transparent when viewed through other transparent blocks from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Jan 12 2016, 3:37 PM · Engine, Starmade
AndyP moved T977: <SlabIds> bug(?) Not more than three id? from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Jan 12 2016, 3:37 PM · Blockconfig, Starmade
AndyP moved T1040: Faction Permission block & Trigger Area have no icon from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Jan 12 2016, 3:37 PM · GUI/HUD, Starmade
AndyP moved T1043: Drop item to space in creative = Cornucopia from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Jan 12 2016, 3:37 PM · Starmade
AndyP moved T1030: Docking across sector lines causes teleport and issues from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Jan 12 2016, 3:37 PM · CBS: Rails, Starmade
AndyP merged task T1030: Docking across sector lines causes teleport and issues into T371: cross-sector static entities causes problems.
Jan 12 2016, 3:36 PM · CBS: Rails, Starmade
AndyP updated subscribers of T371: cross-sector static entities causes problems.
Jan 12 2016, 3:36 PM · Game Development (Beta), Engine (General), Starmade
AndyP shifted T1030: Docking across sector lines causes teleport and issues from the S1 Public space to the S3 Starmade space.
Jan 12 2016, 3:35 PM · CBS: Rails, Starmade
AndyP added a comment to T1030: Docking across sector lines causes teleport and issues.

Duplicate of T371

Jan 12 2016, 3:35 PM · CBS: Rails, Starmade
AndyP claimed T1030: Docking across sector lines causes teleport and issues.
Jan 12 2016, 3:34 PM · CBS: Rails, Starmade
AndyP moved T927: Data values reset on server restart from New / Unconfirmed to Feedback on the Issue Navigation board.
Jan 12 2016, 3:32 PM · Engine, Starmade
AndyP shifted T927: Data values reset on server restart from the S1 Public space to the S3 Starmade space.
Jan 12 2016, 3:32 PM · Engine, Starmade
AndyP claimed T927: Data values reset on server restart.

Any more details on this?

Jan 12 2016, 3:32 PM · Engine, Starmade
AndyP closed T1043: Drop item to space in creative = Cornucopia as Rejected.

you cannot pick up more than your inventory can hold.
Thus, you only pick up a limited amount, and the rest of the stack remains floating around, until the timer for dropped items to disappear removes it.

Jan 12 2016, 3:29 PM · Starmade
AndyP shifted T1043: Drop item to space in creative = Cornucopia from the S1 Public space to the S3 Starmade space.
Jan 12 2016, 3:27 PM · Starmade
AndyP claimed T1043: Drop item to space in creative = Cornucopia.
Jan 12 2016, 3:26 PM · Starmade
AndyP moved T947: Cargo not visible underneath transparent Blocks from Unclassed to Issue affecting current release on the Starmade board.
Jan 12 2016, 2:57 PM · Engine, Starmade
AndyP moved T944: Touch docking does not allow for dockers in flat surfaces from Unclassed to Issue affecting current release on the Starmade board.
Jan 12 2016, 2:57 PM · Game Development (Beta), CBS: Rails, Starmade
AndyP moved T942: shield sharing against explosions is fixed at 50% shield capacity no matter what the config says from Unclassed to Issue affecting current release on the Starmade board.
Jan 12 2016, 2:57 PM · Starmade
AndyP moved T970: Building preview from Unclassed to Issue affecting current release on the Starmade board.
Jan 12 2016, 2:57 PM · Game Development (Alpha), GUI/HUD, Starmade
AndyP moved T976: Damage Attenuation of Cannons incorrect from Unclassed to Issue affecting current release on the Starmade board.
Jan 12 2016, 2:57 PM · Game Development (Alpha), CBS: Weapons, Starmade
AndyP moved T990: Roll keys (Z/X) and roll control not working properly from Unclassed to Issue affecting current release on the Starmade board.
Jan 12 2016, 2:57 PM · Game Development (Alpha), Controls, Starmade
AndyP moved T962: Cannon/Missile Turret overshooting from Unclassed to Issue affecting current release on the Starmade board.
Jan 12 2016, 2:57 PM · AI, Starmade
AndyP moved T958: Locking missiles do no damage to pirates that cross sector boundaries. from Unclassed to Issue affecting current release on the Starmade board.
Jan 12 2016, 2:57 PM · Game Development (Alpha), CBS: Weapons, Starmade
AndyP moved T989: 99.N % non damage effect ratio dealing 0 damage to blocks (but deal expected shield damage) from Unclassed to Issue affecting current release on the Starmade board.
Jan 12 2016, 2:57 PM · Game Development (Alpha), CBS: Weapons, Starmade
AndyP moved T1004: New stations turn into red hull blocks. from Unclassed to Issue affecting current release on the Starmade board.
Jan 12 2016, 2:57 PM · Game Development (Alpha), Engine (Data), Starmade
AndyP moved T916: NPC Stations turn into red platforms. from Unclassed to Issue affecting current release on the Starmade board.
Jan 12 2016, 2:56 PM · Prefabs, Starmade
AndyP moved T1047: create docking is allowed if old docks are still being used (causes issues) from Unclassed to Issue affecting current release on the Starmade board.
Jan 12 2016, 2:56 PM · Engine, Starmade
AndyP moved T1045: activation gates don't trigger for docked entities from Unclassed to Issue affecting current release on the Starmade board.
Jan 12 2016, 2:54 PM · Game Development (Beta), Logic, Starmade
AndyP moved T1021: Shipyard pulling extremely inefficient from Unclassed to Issue affecting current release on the Starmade board.
Jan 12 2016, 2:54 PM · CBS: Shipyards, Starmade
AndyP moved T1020: Diminishing returns of Inherited Thrust is based off the dock, not mothership from Unclassed to Issue affecting current release on the Starmade board.
Jan 12 2016, 2:53 PM · Blockconfig, Starmade
AndyP moved T954: Templates rotation (and mirror cubes) does not appear to include docking or rails from Unclassed to Issue affecting current release on the Starmade board.
Jan 12 2016, 2:53 PM · Engine, Starmade
AndyP moved T1032: Faction permission personal can lock out everyone if owner leaves the faction from Unclassed to Issue affecting current dev-build on the Starmade board.
Jan 12 2016, 2:53 PM · CBS: Functional, Starmade
AndyP moved T925: More transparency issues from Unclassed to Issue affecting current release on the Starmade board.
Jan 12 2016, 2:53 PM · Game Development (Alpha), Engine (Rendering), Starmade
AndyP moved T1012: Empty Cargo Modules appear not empty from Unclassed to Issue affecting current release on the Starmade board.
Jan 12 2016, 2:53 PM · Game Development (Beta), CBS: Functional, Starmade
AndyP moved T1038: Faction module's "owner" clips through a button from Unclassed to Issue affecting current dev-build on the Starmade board.
Jan 12 2016, 2:53 PM · GUI/HUD, Starmade
AndyP reassigned T1038: Faction module's "owner" clips through a button from AndyP to lancake.
Jan 12 2016, 2:53 PM · GUI/HUD, Starmade
AndyP changed the edit policy for T1038: Faction module's "owner" clips through a button.
Jan 12 2016, 2:53 PM · GUI/HUD, Starmade
AndyP claimed T1038: Faction module's "owner" clips through a button.
Jan 12 2016, 2:53 PM · GUI/HUD, Starmade
AndyP moved T1037: Can't split group of items in Creative mode from Unclassed to Issue affecting current release on the Starmade board.
Jan 12 2016, 2:52 PM · Game Development (Alpha), GUI/HUD, Starmade
AndyP moved T1034: Default menu size and minimal size are too small (causing clipping) from Unclassed to Issue affecting current release on the Starmade board.
Jan 12 2016, 2:52 PM · GUI/HUD, Starmade
AndyP moved T1031: ship core spam protection triggers even if the ship core doesn't spawn from Unclassed to Issue affecting current release on the Starmade board.
Jan 12 2016, 2:52 PM · Game Development (Beta), Engine (General), Starmade
AndyP moved T1048: "add all" in inventory pulling doesn't add meta items from Unclassed to Issue affecting current release on the Starmade board.
Jan 12 2016, 2:52 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP moved T1044: marker linking doesn't work for unsaved entities from Unclassed to Issue affecting current release on the Starmade board.
Jan 12 2016, 2:52 PM · Game Development (Beta), CBS: Functional, Starmade
AndyP moved T1052: graphicsinfo.txt wrong named graphcisinfo.txt in Starmade folder from Unclassed to Issue affecting current release on the Starmade board.
Jan 12 2016, 2:52 PM · Typos, Starmade
AndyP changed the status of T1052: graphicsinfo.txt wrong named graphcisinfo.txt in Starmade folder from Open to In Queue (Game).

-Validated-
-confirmed-

Jan 12 2016, 2:52 PM · Typos, Starmade
AndyP edited Serverconfig (server.cfg) on T1052: graphicsinfo.txt wrong named graphcisinfo.txt in Starmade folder.
Jan 12 2016, 2:51 PM · Typos, Starmade
AndyP moved T1052: graphicsinfo.txt wrong named graphcisinfo.txt in Starmade folder from New / Unconfirmed to Confirmed on the Issue Navigation board.
Jan 12 2016, 2:51 PM · Typos, Starmade
AndyP added a comment to T1052: graphicsinfo.txt wrong named graphcisinfo.txt in Starmade folder.

Indeed, the typo is bad, however we left a note in the bug creation form for this:

Jan 12 2016, 2:51 PM · Typos, Starmade
AndyP triaged T1052: graphicsinfo.txt wrong named graphcisinfo.txt in Starmade folder as Low priority.
Jan 12 2016, 2:50 PM · Typos, Starmade
AndyP claimed T1052: graphicsinfo.txt wrong named graphcisinfo.txt in Starmade folder.
Jan 12 2016, 2:49 PM · Typos, Starmade
Croquelune updated the task description for T1053: Jump boosted speed > at 100 000 m/s will slow the loading of sector consequently.
Jan 12 2016, 10:24 AM · Engine, Starmade
Croquelune created T1053: Jump boosted speed > at 100 000 m/s will slow the loading of sector consequently.
Jan 12 2016, 10:17 AM · Engine, Starmade
Croquelune set Task Type to issuetype:bug on T1052: graphicsinfo.txt wrong named graphcisinfo.txt in Starmade folder.
Jan 12 2016, 9:44 AM · Typos, Starmade
Croquelune created T1052: graphicsinfo.txt wrong named graphcisinfo.txt in Starmade folder.
Jan 12 2016, 9:41 AM · Typos, Starmade
calani changed the status of T739: "Determining files to download" triggers on the wrong event from In Queue (Launcher) to Resolved.
Jan 12 2016, 9:02 AM · Starmade
calani added a comment to T739: "Determining files to download" triggers on the wrong event.

Changing the selected version in the dropdown no longer triggers an immediate update, instead requiring you to manually click one of the update buttons (either in the build options window or the large orange [UPDATE] button in the lower corner of the launcher)

Jan 12 2016, 9:01 AM · Starmade
SmilingDemon changed Last tested (version) from 0.19542 (Dev) to 0.19543 (Dev) on T1046: create docking doesn't create rail docker when going in an uninitialized chunk.
Jan 12 2016, 7:59 AM · Game Development (Beta), Engine (Building), Starmade
calani changed the status of T507: Memory setting default value for x64 should be 1gb or 1.5 from In Queue (Launcher) to Resolved.
Jan 12 2016, 12:07 AM · Feature, Starmade
calani added a comment to T507: Memory setting default value for x64 should be 1gb or 1.5.

Increased default max-memory value for x64 from 1gb to 1.5gb
commit: 01e791ccd7e62034e7f4a9208eb4e2bd96320c78

Jan 12 2016, 12:04 AM · Feature, Starmade

Jan 11 2016

Chandler changed the status of T1047: create docking is allowed if old docks are still being used (causes issues) from Open to In Queue (Game).
Jan 11 2016, 10:49 PM · Engine, Starmade
Chandler moved T1047: create docking is allowed if old docks are still being used (causes issues) from Open / Validated to Confirmed on the Issue Navigation board.
Jan 11 2016, 10:49 PM · Engine, Starmade
Chandler updated the task description for T1047: create docking is allowed if old docks are still being used (causes issues).
Jan 11 2016, 9:54 PM · Engine, Starmade
Chandler added a comment to T1047: create docking is allowed if old docks are still being used (causes issues).

Get any ship with the old docking system, enter build mode, go to adv. and create docking. I am assuming that one should not be able to use rails while using the older system.

Jan 11 2016, 9:54 PM · Engine, Starmade
Chandler moved T1029: Mass display incorrect (float-point bug) from Open / Validated to Feedback on the Issue Navigation board.
Jan 11 2016, 9:21 PM · Engine, Starmade
Chandler added a comment to T1029: Mass display incorrect (float-point bug).

Here are the results thus far;

Jan 11 2016, 9:20 PM · Engine, Starmade
Malacodor created T1051: Defensive Ion Effect Not Affecting Docked Entities.
Jan 11 2016, 7:41 PM · CBS: Functional, Starmade
SmilingDemon moved T1046: create docking doesn't create rail docker when going in an uninitialized chunk from Unclassed to Issue affecting current release on the Starmade board.
Jan 11 2016, 7:01 PM · Game Development (Beta), Engine (Building), Starmade
SmilingDemon updated the task description for T1046: create docking doesn't create rail docker when going in an uninitialized chunk.
Jan 11 2016, 7:01 PM · Game Development (Beta), Engine (Building), Starmade
SmilingDemon changed the status of T1046: create docking doesn't create rail docker when going in an uninitialized chunk from Open to In Queue (Game).

-Confirmed-
using shift to move faster in build mode causes this to be very easily reproduceable

Jan 11 2016, 6:59 PM · Game Development (Beta), Engine (Building), Starmade
SmilingDemon claimed T1046: create docking doesn't create rail docker when going in an uninitialized chunk.
Jan 11 2016, 6:58 PM · Game Development (Beta), Engine (Building), Starmade