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Jan 11 2016

spunkie changed the status of T1045: activation gates don't trigger for docked entities from Open to In Queue (Game).
Jan 11 2016, 6:53 PM · Game Development (Beta), Logic, Starmade
spunkie set Task Type to issuetype:bug on T1045: activation gates don't trigger for docked entities.
Jan 11 2016, 6:52 PM · Game Development (Beta), Logic, Starmade
spunkie added a comment to T1045: activation gates don't trigger for docked entities.

Docked entities will not trigger activation gates regardless of docking rail used. Only the mothership core will trigger the gate.

Jan 11 2016, 6:51 PM · Game Development (Beta), Logic, Starmade
spunkie claimed T942: shield sharing against explosions is fixed at 50% shield capacity no matter what the config says.
Jan 11 2016, 5:19 PM · Starmade
schema changed the status of T820: stuck in ship core /stuck in undeathinator from In Queue (Game) to Resolved.
Jan 11 2016, 3:40 PM · Game Development (Alpha), Astronaut, Starmade
Croquelune added a comment to T534: F5-screenshots of galaxy map appear with background transparent.

Windows 7 64-bit
AMD FX(tm)-4130 Quad-Core Processor (4 CPUs), ~3.8GHz
4096MB RAM
NVIDIA GeForce GTX 960
64-bit Java 8

Jan 11 2016, 2:51 PM · Galaxy Map, Starmade
Megacrafter127 changed the status of T1044: marker linking doesn't work for unsaved entities from Open to In Queue (Game).

-Confirmed-

Jan 11 2016, 2:10 PM · Game Development (Beta), CBS: Functional, Starmade
Megacrafter127 edited Serverconfig (server.cfg) on T1044: marker linking doesn't work for unsaved entities.
Jan 11 2016, 2:10 PM · Game Development (Beta), CBS: Functional, Starmade
Megacrafter127 claimed T1044: marker linking doesn't work for unsaved entities.
Jan 11 2016, 1:59 PM · Game Development (Beta), CBS: Functional, Starmade
Megacrafter127 set Task Type to issuetype:bug on T1048: "add all" in inventory pulling doesn't add meta items.
Jan 11 2016, 1:57 PM · Game Development (Beta), GUI/HUD, Starmade
Megacrafter127 changed the status of T1048: "add all" in inventory pulling doesn't add meta items from Open to In Queue (Game).

-Confirmed-

Jan 11 2016, 1:57 PM · Game Development (Beta), GUI/HUD, Starmade
Megacrafter127 claimed T1048: "add all" in inventory pulling doesn't add meta items.
Jan 11 2016, 1:53 PM · Game Development (Beta), GUI/HUD, Starmade
schema changed the status of T1032: Faction permission personal can lock out everyone if owner leaves the faction from In Queue (Game) to Resolved.
Jan 11 2016, 12:13 PM · CBS: Functional, Starmade
schema changed the status of T1038: Faction module's "owner" clips through a button from In Queue (Game) to Resolved.

Faction dialog now also available from the top task bar (ship->faction)

Jan 11 2016, 12:03 PM · GUI/HUD, Starmade
Croquelune added a comment to T1033: Abilty to rotate blocks that should be unrotatable.

Here again. As you can see I succeed to unpurposely rotate the orange armor block. Don't know how.

Jan 11 2016, 11:21 AM · Game Development (Beta), Engine (Building), Starmade
Croquelune added a comment to T1035: Faction permission and Area trigger block don't have icons in GUI.

Allright. My mistake for the duplicated thing. I believed I didn't saved that one.

Jan 11 2016, 10:38 AM · GUI/HUD, Starmade
Croquelune added a comment to T1040: Faction Permission block & Trigger Area have no icon.

Oups ! Duplicated thing, it's look like a missed manipulation from me. My bad, sorry for that.

Jan 11 2016, 10:36 AM · GUI/HUD, Starmade
Chandler claimed T1029: Mass display incorrect (float-point bug).
Jan 11 2016, 1:02 AM · Engine, Starmade
Chandler claimed T1047: create docking is allowed if old docks are still being used (causes issues).
Jan 11 2016, 1:02 AM · Engine, Starmade
king-taco added a comment to T1027: socket exception connecting to starside server.
Jan 11 2016, 12:24 AM · Engine, Starmade
spunkie claimed T1045: activation gates don't trigger for docked entities.
Jan 11 2016, 12:23 AM · Game Development (Beta), Logic, Starmade
king-taco added a comment to T1027: socket exception connecting to starside server.

2016-01-10 19:21:35] [CLIENT] 286 executed RequestSynchronizeAll. fetched objects 2380
[2016-01-10 19:21:35] [CLIENT] RE- synchronized client: 286
[2016-01-10 19:21:35] [CLIENT] connected to server sm.starside.space:4242
[2016-01-10 19:21:35] UPDATING AFTER LOGIN
[2016-01-10 19:21:35] [CLIENT] Client State and Controller successfully connected
[2016-01-10 19:21:35] [CLIENT] State initializing
[2016-01-10 19:21:35] [CLIENT] Chat initializing
[2016-01-10 19:21:35] [CLIENT] Client(286) asking for new IDS
[2016-01-10 19:21:35] [CONTROLLERSTATE] Client(286); PlS[AngilKing ; id(42716)(130)f(10017)] CONTROLLER REQUEST RECEIVED ControllerRequest [player=PlS[AngilKing ; id(42716)(130)f(10017)], fromId=34596 (SpaceStation[ENTITY_SPACESTATION_ARCTIC HQ(34596)]), fromPos=(8, 9, 8), toId=42888 (PlayerCharacter[(ENTITY_PLAYERCHARACTER_AngilKing)(42888)]), toPos=(0, 0, 0), hide=true]
[2016-01-10 19:21:35] [SYNC-RECEIVER] Client(286) DECODING OF NEW OBJECT Asteroid(87776)sec[87775] TOOK 16
[2016-01-10 19:21:36] java.net.SocketException: Connection reset
[2016-01-10 19:21:36] at java.net.SocketInputStream.read(Unknown Source)
[2016-01-10 19:21:36] at java.net.SocketInputStream.read(Unknown Source)
[2016-01-10 19:21:36] at java.io.DataInputStream.readFully(Unknown Source)
[2016-01-10 19:21:36] at org.schema.schine.network.client.ClientProcessor.run(SourceFile:339)
[2016-01-10 19:21:36] at java.lang.Thread.run(Unknown Source)
[2016-01-10 19:21:36] org.schema.schine.network.exception.DisconnectException: You have been disconnected from the Server
(either connection problem or server crash)
ActualException: SocketException
[2016-01-10 19:21:36] at org.schema.schine.network.client.ClientProcessor.run(SourceFile:367)
[2016-01-10 19:21:36] at java.lang.Thread.run(Unknown Source)
[2016-01-10 19:21:36] [CONTROLLERSTATE] Client(286); PlS[JDsolis ; id(49040)(156)f(10021)] CONTROLLER REQUEST RECEIVED ControllerRequest [player=PlS[JDsolis ; id(49040)(156)f(10021)], fromId=51151 (Ship[JDsolis_1452465826245](51151)), fromPos=(8, 8, 8), toId=49738 (PlayerCharacter[(ENTITY_PLAYERCHARACTER_JDsolis)(49738)]), toPos=(0, 0, 0), hide=true]
[2016-01-10 19:21:41] java.lang.RuntimeException: Disposing from unatural cause!
[2016-01-10 19:21:41] at obfuscated.afd.dispose(SourceFile:74)
[2016-01-10 19:21:41] at javax.swing.JDialog.processWindowEvent(Unknown Source)
[2016-01-10 19:21:41] at java.awt.Window.processEvent(Unknown Source)
[2016-01-10 19:21:41] at java.awt.Component.dispatchEventImpl(Unknown Source)
[2016-01-10 19:21:41] at java.awt.Container.dispatchEventImpl(Unknown Source)
[2016-01-10 19:21:41] at java.awt.Window.dispatchEventImpl(Unknown Source)
[2016-01-10 19:21:41] at java.awt.Component.dispatchEvent(Unknown Source)
[2016-01-10 19:21:41] at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
[2016-01-10 19:21:41] at java.awt.EventQueue.access$500(Unknown Source)
[2016-01-10 19:21:41] at java.awt.EventQueue$3.run(Unknown Source)
[2016-01-10 19:21:41] at java.awt.EventQueue$3.run(Unknown Source)
[2016-01-10 19:21:41] at java.security.AccessController.doPrivileged(Native Method)
[2016-01-10 19:21:41] at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
[2016-01-10 19:21:41] at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
[2016-01-10 19:21:41] at java.awt.EventQueue$4.run(Unknown Source)
[2016-01-10 19:21:41] at java.awt.EventQueue$4.run(Unknown Source)
[2016-01-10 19:21:41] at java.security.AccessController.doPrivileged(Native Method)
[2016-01-10 19:21:41] at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
[2016-01-10 19:21:41] at java.awt.EventQueue.dispatchEvent(Unknown Source)
[2016-01-10 19:21:41] at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
[2016-01-10 19:21:41] at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
[2016-01-10 19:21:41] at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
[2016-01-10 19:21:41] at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
[2016-01-10 19:21:41] at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
[2016-01-10 19:21:41] at java.awt.EventDispatchThread.run(Unknown Source)
[2016-01-10 19:21:41] Connection Dialog Terminated (dispose) -> EXIT 0

Jan 11 2016, 12:23 AM · Engine, Starmade

Jan 10 2016

lancake triaged T1035: Faction permission and Area trigger block don't have icons in GUI as Trivial priority.
Jan 10 2016, 10:34 PM · GUI/HUD, Starmade
lancake triaged T1040: Faction Permission block & Trigger Area have no icon as Trivial priority.
Jan 10 2016, 9:43 PM · GUI/HUD, Starmade
lancake closed T1040: Faction Permission block & Trigger Area have no icon as Rejected.

Same reason from T1035 for the faction permission one. Area triggers don't have one since they're invisible but perhaps we can put a semi transparent one in, don't need a bug task for that though.

Jan 10 2016, 9:42 PM · GUI/HUD, Starmade
lancake moved T1049: Personal Cargo drops at astronaut position on death w/ setting on from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Jan 10 2016, 9:24 PM · CBS: Functional, Starmade
lancake triaged T1049: Personal Cargo drops at astronaut position on death w/ setting on as Release Blocker priority.
Jan 10 2016, 9:22 PM · CBS: Functional, Starmade
lancake claimed T1049: Personal Cargo drops at astronaut position on death w/ setting on.
Jan 10 2016, 9:21 PM · CBS: Functional, Starmade
lancake added a comment to T1049: Personal Cargo drops at astronaut position on death w/ setting on.

Hm, not intended for sure, good catch ^^

Jan 10 2016, 9:21 PM · CBS: Functional, Starmade
Azereiah created T1049: Personal Cargo drops at astronaut position on death w/ setting on.
Jan 10 2016, 6:10 PM · CBS: Functional, Starmade
Ithirahad added a comment to T152: Player sitting related glitches .

You also can't sit in front of or below slabs despite the character not actually clipping into the slab.

Jan 10 2016, 3:23 PM · Game Development (Beta), Models, Starmade
Megacrafter127 closed T442: Old docks can still be bought at shops, when using 'Buy amount' instead of 'Buy' as Closed.

-Fixed-
Due to the old docking blocks no longer being listed in shops at all.

Jan 10 2016, 10:37 AM · CBS: Rails, Starmade
king-taco added a comment to T1027: socket exception connecting to starside server.

2016-01-09 21:15:59] [GLFrame] (ErrorDialog Chose Exit) Error Message: You have been disconnected from the Server
(either connection problem or server crash)
ActualException: SocketException
[2016-01-09 21:15:59] java.lang.NullPointerException
[2016-01-09 21:15:59] at obfuscated.auW.b(SourceFile:342)
[2016-01-09 21:15:59] at org.schema.schine.network.client.ClientProcessor.run(SourceFile:367)
[2016-01-09 21:15:59] at java.lang.Thread.run(Unknown Source)
[2016-01-09 21:15:59] [ClientProcessor] EXIT: Input Stream closed. Terminating Client Processor
[2016-01-09 21:16:00] Connection Dialog Terminated (cancel) -> EXIT 0
[2016-01-09 21:16:01] [CLIENT] CLIENT SHUTDOWN. Dumping client data!
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(260915)[s260909]Planet (r50)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(254248)[s254243]Planet (r50)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(254256)[s254243]Planet (r50)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(254555)[s254543]Planet (r50)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(254550)[s254543]Planet (r50)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(260913)[s260909]Planet (r50)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(254546)[s254543]Planet (r50)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(254931)[s254925]Planet (r50)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(254253)[s254243]Planet (r50)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(215891)[s215874]Planet (r50)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(215882)[s215874]Planet (r50)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(254552)[s254543]Planet (r50)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(260918)[s260909]Planet (r50)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(254292)[s254287]Planet (r59)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(254551)[s254543]Planet (r50)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(260914)[s260909]Planet (r50)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(254935)[s254925]Planet (r50)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(254545)[s254543]Planet (r50)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(215879)[s215874]Planet (r50)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(260917)[s260909]Planet (r50)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(254932)[s254925]Planet (r50)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(254929)[s254925]Planet (r50)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(254928)[s254925]Planet (r50)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(260919)[s260909]Planet (r50)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(260912)[s260909]Planet (r50)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(260910)[s260909]Planet (r50)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(215885)[s215874]Planet (r50)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(254246)[s254243]Planet (r50)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(254244)[s254243]Planet (r50)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(254291)[s254287]Planet (r59)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(254296)[s254287]Planet (r59)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(254250)[s254243]Planet (r50)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(254288)[s254287]Planet (r59)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(254299)[s254287]Planet (r59)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(254930)[s254925]Planet (r50)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(254936)[s254925]Planet (r50)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(254927)[s254925]Planet (r50)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(215890)[s215874]Planet (r50)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(260922)[s260909]Planet (r50)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(254547)[s254543]Planet (r50)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(254255)[s254243]Planet (r50)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(254554)[s254543]Planet (r50)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(260921)[s260909]Planet (r50)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(254254)[s254243]Planet (r50)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(254290)[s254287]Planet (r59)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(215888)[s215874]Planet (r50)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(254553)[s254543]Planet (r50)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(254298)[s254287]Planet (r59)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(260916)[s260909]Planet (r50)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(254249)[s254243]Planet (r50)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(254549)[s254543]Planet (r50)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(254938)[s254925]Planet (r50)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(254300)[s254287]Planet (r59)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(254556)[s254543]Planet (r50)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(215886)[s215874]Planet (r50)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(215884)[s215874]Planet (r50)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(254297)[s254287]Planet (r59)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(215877)[s215874]Planet (r50)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(254293)[s254287]Planet (r59)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(254258)[s254243]Planet (r50)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(254548)[s254543]Planet (r50)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(254295)[s254287]Planet (r59)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(215880)[s215874]Planet (r50)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(254294)[s254287]Planet (r59)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(260920)[s260909]Planet (r50)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(215875)[s215874]Planet (r50)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(254937)[s254925]Planet (r50)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(254252)[s254243]Planet (r50)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(254933)[s254925]Planet (r50)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(215883)[s215874]Planet (r50)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(254934)[s254925]Planet (r50)[10000000hp]
[2016-01-09 21:16:01] [SENDABLESEGMENTVONTROLLER][WRITE] Client(613) skipping writing transient object Planet(254251)[s254243]Planet (r50)[10000000hp]
[2016-01-09 21:16:01] [CLIENT] CLIENT SHUTDOWN. client data saved!

Jan 10 2016, 2:21 AM · Engine, Starmade
lancake moved T1048: "add all" in inventory pulling doesn't add meta items from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Jan 10 2016, 12:42 AM · Game Development (Beta), GUI/HUD, Starmade
lancake created T1048: "add all" in inventory pulling doesn't add meta items.
Jan 10 2016, 12:42 AM · Game Development (Beta), GUI/HUD, Starmade
lancake moved T1047: create docking is allowed if old docks are still being used (causes issues) from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Jan 10 2016, 12:39 AM · Engine, Starmade
lancake created T1047: create docking is allowed if old docks are still being used (causes issues).
Jan 10 2016, 12:39 AM · Engine, Starmade
lancake moved T1046: create docking doesn't create rail docker when going in an uninitialized chunk from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Jan 10 2016, 12:30 AM · Game Development (Beta), Engine (Building), Starmade
lancake created T1046: create docking doesn't create rail docker when going in an uninitialized chunk.
Jan 10 2016, 12:30 AM · Game Development (Beta), Engine (Building), Starmade
lancake renamed T461: missiles and beams don't deal damage to planet cores from missile explosions don't deal damage to planet cores to missile and damage pulse explosions don't deal damage to planet cores.
Jan 10 2016, 12:22 AM · Game Development (Alpha), CBS: Weapons, Starmade
lancake moved T1045: activation gates don't trigger for docked entities from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Jan 10 2016, 12:20 AM · Game Development (Beta), Logic, Starmade
lancake created T1045: activation gates don't trigger for docked entities.
Jan 10 2016, 12:20 AM · Game Development (Beta), Logic, Starmade
lancake renamed T1044: marker linking doesn't work for unsaved entities from marker linking doesn't work for not yet saved entities to marker linking doesn't work for unsaved entities.
Jan 10 2016, 12:14 AM · Game Development (Beta), CBS: Functional, Starmade
lancake moved T1044: marker linking doesn't work for unsaved entities from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Jan 10 2016, 12:14 AM · Game Development (Beta), CBS: Functional, Starmade
lancake created T1044: marker linking doesn't work for unsaved entities.
Jan 10 2016, 12:14 AM · Game Development (Beta), CBS: Functional, Starmade

Jan 9 2016

spunkie changed the status of T1031: ship core spam protection triggers even if the ship core doesn't spawn from Open to In Queue (Game).
Jan 9 2016, 10:18 PM · Game Development (Beta), Engine (General), Starmade
spunkie added a comment to T1031: ship core spam protection triggers even if the ship core doesn't spawn.

Behavior occurs as described, if a core fails to place it should not initiate the anti spam timer as it currently does. Only a successful entity spawn should activate the anti spam timer.

Jan 9 2016, 10:18 PM · Game Development (Beta), Engine (General), Starmade
spunkie changed Last tested (version) from 0.19540 (Dev) to 0.19542 (Dev) on T1031: ship core spam protection triggers even if the ship core doesn't spawn.
Jan 9 2016, 10:16 PM · Game Development (Beta), Engine (General), Starmade
spunkie claimed T1031: ship core spam protection triggers even if the ship core doesn't spawn.
Jan 9 2016, 8:00 PM · Game Development (Beta), Engine (General), Starmade
lancake changed the status of T1032: Faction permission personal can lock out everyone if owner leaves the faction from Resolved to In Queue (Game).
Jan 9 2016, 7:31 PM · CBS: Functional, Starmade
lancake added a comment to T1032: Faction permission personal can lock out everyone if owner leaves the faction.

-QA Testing-

Jan 9 2016, 7:31 PM · CBS: Functional, Starmade
lancake changed the status of T1038: Faction module's "owner" clips through a button from Resolved to In Queue (Game).
Jan 9 2016, 7:17 PM · GUI/HUD, Starmade
lancake added a comment to T1038: Faction module's "owner" clips through a button.

-QA Testing-

Jan 9 2016, 7:14 PM · GUI/HUD, Starmade
godmars changed the status of T1034: Default menu size and minimal size are too small (causing clipping) from Open to In Queue (Game).
Jan 9 2016, 6:47 PM · GUI/HUD, Starmade
godmars moved T1034: Default menu size and minimal size are too small (causing clipping) from Open / Validated to Confirmed on the Issue Navigation board.
Jan 9 2016, 6:45 PM · GUI/HUD, Starmade
godmars changed the status of T1034: Default menu size and minimal size are too small (causing clipping) from In Queue (Game) to Open.
Jan 9 2016, 6:45 PM · GUI/HUD, Starmade
godmars changed the status of T1034: Default menu size and minimal size are too small (causing clipping) from Open to In Queue (Game).
Jan 9 2016, 6:43 PM · GUI/HUD, Starmade
godmars added a comment to T1034: Default menu size and minimal size are too small (causing clipping).

How to Reproduce:

Jan 9 2016, 6:39 PM · GUI/HUD, Starmade
schema added a comment to T939: unload/load will drop blocks if volume used is bigger than default chest capacity.

there was an initial 5 minutes before it would check. Since tehre is now another more accurate flag in place (wait until fully loaded), the initial delay is 1 minute. then it should drop every minute.

Jan 9 2016, 2:44 PM · CBS: Functional, Quality Assurance, Starmade
schema changed the status of T1038: Faction module's "owner" clips through a button from In Queue (Game) to Resolved.
Jan 9 2016, 2:30 PM · GUI/HUD, Starmade
Megacrafter127 added a comment to T797: random erratic Wormhole lines in galaxy map.

For me, this issue only occurs on the testserver, not in my singleplayer universe.
Maybe a comparison between the universes can show the cause of the issue?

Jan 9 2016, 2:19 PM · Game Development (Beta), Galaxy Map, Starmade
Megacrafter127 added a comment to T874: Sitting on slabs handled as if full block.

Reconfirmed for 0.19541
Filled out steps to reproduce

Jan 9 2016, 2:15 PM · Game Development (Beta), Models, Starmade
Megacrafter127 changed Last tested (version) from v 0.19494 to v 0.19541 on T874: Sitting on slabs handled as if full block.
Jan 9 2016, 2:15 PM · Game Development (Beta), Models, Starmade
Megacrafter127 added a comment to T875: transparency issue with blocks next to slabs.

Reconfirmed for 0.19541
Filled out steps to reproduce.

Jan 9 2016, 2:12 PM · Game Development (Alpha), Engine (Rendering), Starmade
Megacrafter127 changed Last tested (version) from 0.19519 to 0.19541 on T875: transparency issue with blocks next to slabs.
Jan 9 2016, 2:12 PM · Game Development (Alpha), Engine (Rendering), Starmade
lancake changed the status of T1032: Faction permission personal can lock out everyone if owner leaves the faction from In Queue (Game) to Resolved.
Jan 9 2016, 11:44 AM · CBS: Functional, Starmade
AndyP added a member for Registry Development: calani.
Jan 9 2016, 7:35 AM
AndyP added a member for Launcher Development: calani.
Jan 9 2016, 7:35 AM
AndyP added a member for Starmade: calani.
Jan 9 2016, 7:34 AM
AndyP added a member for Schine: calani.
Jan 9 2016, 7:34 AM
HerrSticks added a comment to T748: NPC-000 falling through floor.

Sounds exactly like T767, which currently has a low priority. Hopefully more reports on this will draw attention.

Jan 9 2016, 4:38 AM · Engine, Starmade
Croquelune updated the task description for T1043: Drop item to space in creative = Cornucopia.
Jan 9 2016, 2:24 AM · Starmade
Croquelune created T1043: Drop item to space in creative = Cornucopia.
Jan 9 2016, 2:23 AM · Starmade
Croquelune created T1042: Astronaut laser can turn really thin.
Jan 9 2016, 1:56 AM · Engine, Starmade
Croquelune added a comment to T1039: Impossible to place block on a ship core.

Well, I updated to v 0.19541.

Jan 9 2016, 1:28 AM · GUI/HUD, Starmade
Croquelune changed Last tested (version) from v 0.1954 to v 0.19541 on T1039: Impossible to place block on a ship core.
Jan 9 2016, 1:14 AM · GUI/HUD, Starmade
Croquelune created T1041: multislots item share the same block information .
Jan 9 2016, 12:48 AM · Game Development (Alpha), GUI/HUD, Starmade
Croquelune created T1040: Faction Permission block & Trigger Area have no icon.
Jan 9 2016, 12:23 AM · GUI/HUD, Starmade

Jan 8 2016

Croquelune changed Affected Gamemode(s) from issuegamemode:none to issuegamemode:sponly on T1039: Impossible to place block on a ship core.
Jan 8 2016, 11:48 PM · GUI/HUD, Starmade
Croquelune updated the task description for T1039: Impossible to place block on a ship core.
Jan 8 2016, 11:47 PM · GUI/HUD, Starmade
Croquelune created T1039: Impossible to place block on a ship core.
Jan 8 2016, 11:43 PM · GUI/HUD, Starmade
godmars claimed T1034: Default menu size and minimal size are too small (causing clipping).
Jan 8 2016, 11:37 PM · GUI/HUD, Starmade
Croquelune added a comment to T1037: Can't split group of items in Creative mode.

I'm pretty sure it's just a missing feature, not really a bug.
Would be nice if you could split it up but could be tricky to do, throwing a warning when trying to split "Can't split items in creative mode" should be good enough for now.

Jan 8 2016, 9:58 PM · Game Development (Alpha), GUI/HUD, Starmade
AndyP changed the edit policy for T980: Error: SocketException on server connection.
Jan 8 2016, 9:35 PM · Engine, Starmade
SmilingDemon changed the edit policy for T980: Error: SocketException on server connection.
Jan 8 2016, 9:35 PM · Engine, Starmade
AndyP changed the edit policy for T980: Error: SocketException on server connection.
Jan 8 2016, 9:34 PM · Engine, Starmade
SmilingDemon changed the visibility for T980: Error: SocketException on server connection.
Jan 8 2016, 9:34 PM · Engine, Starmade
Croquelune added a comment to T1033: Abilty to rotate blocks that should be unrotatable.

Thanks for the right shift tips. Let me add I play on 2 single mode server. Epsilon, the one where I play hardcore so I never play creative mode over there ; and Test, the one where I go to play creative mode and switch to crafting just in order to test things and split multislot (easier way to work & abiltiy to read block info). Note also I use MusicMade mod on both server.

Jan 8 2016, 8:30 PM · Game Development (Beta), Engine (Building), Starmade
xarses added a comment to T947: Cargo not visible underneath transparent Blocks.

From merged duplicate, we should also see transparency through metal grill, and thruster plumes.

Jan 8 2016, 7:29 PM · Engine, Starmade
SmilingDemon closed T618: Flora items missing from creative menu as Closed.

-QA testing-

Jan 8 2016, 6:57 PM · GUI/HUD, Starmade
SmilingDemon changed the status of T618: Flora items missing from creative menu from In Queue (Game) to Resolved.

Thanks for reporting as fixed

Jan 8 2016, 6:56 PM · GUI/HUD, Starmade
SmilingDemon closed T977: <SlabIds> bug(?) Not more than three id? as Rejected.

not a bug

Jan 8 2016, 6:43 PM · Blockconfig, Starmade
lancake added a comment to T1015: full block cargo texture is 100% transparent when viewed through other transparent blocks.

-Rejected-

Jan 8 2016, 5:44 PM · Engine, Starmade
lancake merged task T1015: full block cargo texture is 100% transparent when viewed through other transparent blocks into T947: Cargo not visible underneath transparent Blocks.
Jan 8 2016, 5:43 PM · Engine, Starmade
lancake updated subscribers of T947: Cargo not visible underneath transparent Blocks.
Jan 8 2016, 5:43 PM · Engine, Starmade
lancake triaged T1015: full block cargo texture is 100% transparent when viewed through other transparent blocks as Low priority.
Jan 8 2016, 5:43 PM · Engine, Starmade
lancake claimed T1015: full block cargo texture is 100% transparent when viewed through other transparent blocks.

Seems to be a duplicate of T947, I'll merge it together.

Jan 8 2016, 5:42 PM · Engine, Starmade
lancake moved T1024: Damage Beam applies damage inconsistently to armored blocks from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Jan 8 2016, 5:39 PM · CBS: Weapons, Starmade
lancake triaged T1024: Damage Beam applies damage inconsistently to armored blocks as Normal priority.
Jan 8 2016, 5:39 PM · CBS: Weapons, Starmade
lancake added a comment to T1024: Damage Beam applies damage inconsistently to armored blocks.

I'll check it out.

Jan 8 2016, 5:39 PM · CBS: Weapons, Starmade