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May 11 2021

Restricted Application removed projects from T1568: Server crash java.lang.NullPointerException, hangs on at "[SERVER][SHUTDOWN]": Waiting on Author, Issue Navigation.

Waiting for feedback for a long time now.
Cleanup -> Closed

May 11 2021, 3:05 PM · Game Development (Alpha), Engine (Crashes), Starmade

Aug 9 2018

lancake renamed T461: missiles and beams don't deal damage to planet cores from missile and damage pulse explosions don't deal damage to planet cores to missiles and beams don't deal damage to planet cores.
Aug 9 2018, 3:51 PM · Game Development (Alpha), CBS: Weapons, Starmade
lancake merged T3066: Missile Weapon bug into T461: missiles and beams don't deal damage to planet cores.
Aug 9 2018, 3:50 PM · Game Development (Alpha), CBS: Weapons, Starmade

Jul 3 2018

kupu closed T183: some capsules look similar as Closed.
Jul 3 2018, 2:55 PM · Game Development (Alpha), Textures, Starmade

Jun 6 2018

lancake merged T3004: CopyPaste of logic, factories, storage and display modules doesnt work at all into T300: storage filter and factory production does not copy/paste or undo/redo.
Jun 6 2018, 1:13 PM · Game Development (Alpha), Engine (Building), Starmade

Mar 12 2018

SmilingDemon added a parent task for T1513: Transparent Blocks in Shipyard Design missing Holo effect or not rendered: T2889: Ship Yard Bugs.
Mar 12 2018, 6:29 PM · Game Development (Alpha), Engine (Rendering), Starmade
SmilingDemon added a parent task for T596: Shipyards cannot be connected to factory blocks: T2889: Ship Yard Bugs.
Mar 12 2018, 6:25 PM · Game Development (Alpha), CBS: Shipyards, Starmade
SmilingDemon added a parent task for T1410: Shipyards can build too big ships: T2889: Ship Yard Bugs.
Mar 12 2018, 6:22 PM · Game Development (Alpha), CBS: Shipyards, Starmade
SmilingDemon added a parent task for T1925: deconstructed ship names are still in use: T2889: Ship Yard Bugs.
Mar 12 2018, 6:21 PM · Game Development (Alpha), CBS: Shipyards, Starmade
SmilingDemon added a parent task for T2488: Constructed ships don't use design hotbar layout: T2889: Ship Yard Bugs.
Mar 12 2018, 6:19 PM · Game Development (Alpha), Starmade, CBS: Shipyards

Dec 25 2017

lancake changed the status of T29: OpenAL = off, no sound after a few shots from In Queue to Resolved by committing Restricted Diffusion Commit.
Dec 25 2017, 12:01 AM · Quality Assurance, Game Development (Alpha), Audio, Starmade

Dec 9 2017

lancake changed Last tested (version) from 0.19247 (Dev) to 0.200.228 on T102: Safety element: Removing blocks.
Dec 9 2017, 12:18 AM · Game Development (Alpha), Engine (Building), Starmade
lancake closed T102: Safety element: Removing blocks as Closed.

-QA Testing-

Dec 9 2017, 12:18 AM · Game Development (Alpha), Engine (Building), Starmade

Dec 8 2017

lancake raised the priority of T102: Safety element: Removing blocks from Normal to Pre-Release Quality Assurance.
Dec 8 2017, 11:42 PM · Game Development (Alpha), Engine (Building), Starmade
lancake added a parent task for T102: Safety element: Removing blocks: T2720: Master task power 2.0.
Dec 8 2017, 11:42 PM · Game Development (Alpha), Engine (Building), Starmade

Nov 14 2017

lancake added a comment to T102: Safety element: Removing blocks.

Undeathinators weren't included though, your spawn point is still set even if it was removed so there's no harm done.

Nov 14 2017, 1:46 PM · Game Development (Alpha), Engine (Building), Starmade
lancake changed the status of T102: Safety element: Removing blocks from In Queue to Resolved by committing Restricted Diffusion Commit.
Nov 14 2017, 1:43 PM · Game Development (Alpha), Engine (Building), Starmade

Nov 3 2017

Valck added a comment to T311: SHOP_SPAWNING_PROBABILITY not working for trading guild shop stations.

May have been fixed in the meantime?

Nov 3 2017, 12:11 PM · Game Development (Alpha), Universe, Starmade

Oct 22 2017

SmilingDemon merged T2502: Transparency is causing other transparent items behind them to disapear. (sometimes) into T925: More transparency issues.
Oct 22 2017, 7:59 AM · Game Development (Alpha), Engine (Rendering), Starmade

Oct 18 2017

AndyP merged T2649: Dev .124 - a problem about creative mode into T1037: Can't split group of items in Creative mode.
Oct 18 2017, 8:55 PM · Game Development (Alpha), GUI/HUD, Starmade

Oct 13 2017

Tshara added a comment to T925: More transparency issues.

The direction you are looking affects transparency issues as well.

Oct 13 2017, 6:41 AM · Game Development (Alpha), Engine (Rendering), Starmade

Oct 12 2017

SmilingDemon merged T2618: An error of textures into T925: More transparency issues.
Oct 12 2017, 9:52 PM · Game Development (Alpha), Engine (Rendering), Starmade

Oct 8 2017

SmilingDemon lowered the priority of T1825: no longer Comments in settings.cfg on Ubuntu from High to Low.
Oct 8 2017, 8:48 PM · QA-Return, Game Development (Alpha), Engine (Configuration), Starmade
SmilingDemon added a comment to T1825: no longer Comments in settings.cfg on Ubuntu.

its on my Ubuntu install. German localization.

after a clean install and first game start a settings.cfg like this gets created.
and the server.cfg looks like this too.

Oct 8 2017, 8:44 PM · QA-Return, Game Development (Alpha), Engine (Configuration), Starmade
lancake lowered the priority of T1825: no longer Comments in settings.cfg on Ubuntu from Pre-Release Quality Assurance to High.
Oct 8 2017, 2:36 PM · QA-Return, Game Development (Alpha), Engine (Configuration), Starmade
lancake lowered the priority of T2494: "Switch build/remove mouse buttons" doesn't work with Fill Tool origin placement from Pre-Release Quality Assurance to Normal.
Oct 8 2017, 2:36 PM · Game Development (Alpha), Controls, Starmade

Oct 2 2017

AndyP merged T2533: Logic makes weapons/salvage computers vanish in flight mode into T2446: Activation Module hides Computers from weapons menu (hotkey "G").
Oct 2 2017, 2:53 PM · Game Development (Alpha), GUI/HUD, Starmade

Sep 29 2017

lancake merged T2557: No Orientation Preview into T970: Building preview.
Sep 29 2017, 12:31 PM · Game Development (Alpha), GUI/HUD, Starmade

Sep 17 2017

JumpSuit added a comment to T290: AI can shoot lock on missiles on radar jammed ships.

Hopefully soon-TM.

Sep 17 2017, 10:16 PM · Game Development (Alpha), AI, Starmade

Sep 15 2017

SmilingDemon added a comment to T290: AI can shoot lock on missiles on radar jammed ships.

The status is:
a low priority confirmed Bug that should be fixed while the game is in Alpha

Sep 15 2017, 7:19 PM · Game Development (Alpha), AI, Starmade
Aceface added a comment to T290: AI can shoot lock on missiles on radar jammed ships.

What is the status of this bug? Still exists and has been 2 years now. Makes on board lock on missiles useless.

Sep 15 2017, 5:53 PM · Game Development (Alpha), AI, Starmade
SmilingDemon merged T2570: Missile turrets insta lock and can shoot at jammed ships into T290: AI can shoot lock on missiles on radar jammed ships.
Sep 15 2017, 5:21 PM · Game Development (Alpha), AI, Starmade

Sep 14 2017

SmilingDemon merged T2491: blue screen tint graphical error into T285: Frame Buffer cause the screen to only render blue on Intel GPU.
Sep 14 2017, 7:44 AM · Game Development (Alpha), Engine (Rendering), Starmade

Aug 30 2017

wjg added a comment to T2094: Fleets losing docked entities .

Managed to cause the ship not same as self exception in v0.199.654, happened in trader controlled area.
Log 0-1 for serverlog/logstarmade/npcs included.


Could not join world directly after that exception but a restart allowed me to enter at an earlier point.

Aug 30 2017, 8:46 PM · Quality Assurance, Game Development (Alpha), Fleets, Starmade

Jul 24 2017

AtraUnam added a comment to T820: stuck in ship core /stuck in undeathinator.

This bug seems to specifically occur if there is a 1 block high space directly above or behind the core, but never seems to occur with 1 block spaces directly in front of or below the core (in my experience) could be that its only occuring if the space is on a negative axis.

Jul 24 2017, 11:09 PM · Game Development (Alpha), Astronaut, Starmade

Jul 22 2017

AndyP moved T1068: Old recipes in storages or inventory cause nullpointer from Issue affecting current release to Archived on the Starmade board.
Jul 22 2017, 9:55 PM · Game Development (Alpha), Engine (Crashes), Starmade
AndyP moved T1168: Fleet orders not persistent after reboot. from Issue affecting current release to Archived on the Starmade board.
Jul 22 2017, 9:55 PM · Game Development (Alpha), Fleets, Starmade
AndyP moved T1696: /sector_chmod x y z + peace resets at every server restart from Issue affecting current release to Archived on the Starmade board.
Jul 22 2017, 9:55 PM · Game Development (Alpha), Engine (Commands), Starmade
17joshuanewcomb added a comment to T1669: Leaving to main menu instead of desktop causing issues.

To be fair, I recently figured out that something about my computer's hardware is causing the JVM to freak out, giving me SigSegV's, memory leaks, and possibly other memory errors. So that's most of my problem. Just thought I would let you guys know that a good portion of my problems with your game are not your fault. (Modded Minecraft encounters the same memory problems. ?)

Jul 22 2017, 12:03 AM · Game Development (Alpha), Engine (General), Starmade

Jul 21 2017

lancake closed T1068: Old recipes in storages or inventory cause nullpointer as Closed.
Jul 21 2017, 3:55 PM · Game Development (Alpha), Engine (Crashes), Starmade
lancake closed T1168: Fleet orders not persistent after reboot. as Closed.
Jul 21 2017, 3:55 PM · Game Development (Alpha), Fleets, Starmade
lancake closed T1696: /sector_chmod x y z + peace resets at every server restart as Closed.
Jul 21 2017, 3:55 PM · Game Development (Alpha), Engine (Commands), Starmade

Jul 20 2017

AndyP edited projects for T2354: Turret will not attack enemy ships., added: Game Development (Alpha); removed Game Development.
Jul 20 2017, 11:22 PM · Game Development (Alpha), AI, Starmade, Support
AndyP edited projects for T2297: Can't slave storage module to rail rotator to pull cargo, added: Game Development (Alpha); removed Game Development.
Jul 20 2017, 11:22 PM · Game Development (Alpha), CBS: Rails, Starmade
AndyP edited projects for T2371: Docking to a rail prevents create docking attempts from working, added: Game Development (Alpha); removed Game Development.
Jul 20 2017, 11:21 PM · Game Development (Alpha), CBS: Rails, Starmade
AndyP edited projects for T2488: Constructed ships don't use design hotbar layout, added: Game Development (Alpha); removed Game Development.
Jul 20 2017, 11:21 PM · Game Development (Alpha), Starmade, CBS: Shipyards
AndyP edited projects for T2414: Momentum and EMP Effects un-jam & de-cloak shielded ships, added: Game Development (Alpha); removed Game Development.
Jul 20 2017, 11:20 PM · Game Development (Alpha), CBS: Weapons, Starmade
AndyP edited projects for T2370: Extensive use of Damage Pulse weapons may cause ArrayIndexOutOfBoundsException , added: Game Development (Alpha); removed Game Development.
Jul 20 2017, 11:19 PM · Game Development (Alpha), CBS: Weapons, Starmade
AndyP edited projects for T1171: Damage beam ticks don't deal both planet core and block damage at the same time, added: Game Development (Alpha); removed Game Development.
Jul 20 2017, 11:19 PM · Game Development (Alpha), CBS: Weapons, Starmade
AndyP edited projects for T2355: damage not applying correctly to planets, added: Game Development (Alpha); removed Game Development.
Jul 20 2017, 11:19 PM · Game Development (Alpha), CBS: Weapons, Starmade
AndyP edited projects for T2494: "Switch build/remove mouse buttons" doesn't work with Fill Tool origin placement, added: Game Development (Alpha); removed Game Development.
Jul 20 2017, 11:19 PM · Game Development (Alpha), Controls, Starmade
AndyP edited projects for T67: NPC ships can spawn inside a planet core, added: Game Development (Alpha); removed Game Development.
Jul 20 2017, 11:18 PM · Game Development (Alpha), Crew, Starmade
AndyP edited projects for T2374: Fleets display "Trading" order when a "Move" order is combined with cloak/radarjammer mission, added: Game Development (Alpha); removed Game Development.
Jul 20 2017, 11:18 PM · Game Development (Alpha), Fleets, Starmade
AndyP edited projects for T2450: "$sit" showing in keyboard shortcut help upon startup - Dev version - Linux, added: Game Development (Alpha); removed Game Development.
Jul 20 2017, 11:17 PM · Game Development (Alpha), GUI/HUD, Starmade
AndyP edited projects for T2446: Activation Module hides Computers from weapons menu (hotkey "G"), added: Game Development (Alpha); removed Game Development.
Jul 20 2017, 11:16 PM · Game Development (Alpha), GUI/HUD, Starmade
AndyP edited projects for T2338: No UI scaling at higher resolutions or different DPI values, added: Game Development (Alpha); removed Game Development.
Jul 20 2017, 11:16 PM · Game Development (Alpha), GUI/HUD, Starmade
AndyP edited projects for T2308: Wrong scrollbar size for shop item description, added: Game Development (Alpha); removed Game Development.
Jul 20 2017, 11:16 PM · Game Development (Alpha), GUI/HUD, Starmade
AndyP edited projects for T2279: C+V from rail basic to logic not working for docking, added: Game Development (Alpha); removed Game Development.
Jul 20 2017, 11:16 PM · Game Development (Alpha), Logic, Starmade
AndyP edited projects for T2225: Trade fleets with non existent fleet class ships causes a loop when making a trade order, added: Game Development (Alpha); removed Game Development.
Jul 20 2017, 11:15 PM · Game Development (Alpha), NPC-Factions, Starmade
AndyP edited projects for T2113: Displays on Trader Home Base all say "No data", added: Game Development (Alpha); removed Game Development.
Jul 20 2017, 11:15 PM · Game Development (Alpha), Prefabs, Starmade
AndyP edited projects for T2311: Adding new block using 4x4 texture crashes the game., added: Game Development (Alpha); removed Game Development.
Jul 20 2017, 11:14 PM · Game Development (Alpha), Starmade, Textures
AndyP moved T2007: Undocking from rail turret axis with logic doesn't work from Unclassed to Issue affecting current release on the Starmade board.
Jul 20 2017, 10:55 PM · Game Development (Alpha), CBS: Rails, Starmade
AndyP moved T22: Rail-orientation/type get copied on FALSE signals too from Issue affecting current release to Archived on the Starmade board.
Jul 20 2017, 10:51 PM · Game Development (Alpha), Logic, Starmade
AndyP moved T264: Planet segment rotated / falling through to the planet core after respawn from Issue affecting current release to Archived on the Starmade board.
Jul 20 2017, 10:51 PM · Game Development (Alpha), Physics, Starmade
AndyP moved T1686: Shop can only accept one incoming connection from Issue affecting current release to Archived on the Starmade board.
Jul 20 2017, 10:50 PM · Game Development (Alpha), Tradenetwork, Starmade
AndyP moved T1362: Jump distance not consistent (with changed sector size) from Issue affecting current release to Archived on the Starmade board.
Jul 20 2017, 10:50 PM · Game Development (Alpha), Engine (Configuration), Starmade
AndyP moved T1819: Tooltip doesn't update for single stack items <-> multi slot | meta-item interaction from Issue affecting current release to Archived on the Starmade board.
Jul 20 2017, 10:50 PM · Game Development (Alpha), GUI/HUD, Starmade
AndyP moved T2202: Alt Gr combinations for characters don't register from Issue affecting current release to Archived on the Starmade board.
Jul 20 2017, 10:49 PM · Game Development (Alpha), Accessibility, Controls, Starmade
AtraUnam added a comment to T1778: Can not unconnect a rail docker from a logic block.

Activation no longer appears to interact with rail docker at all.

Jul 20 2017, 6:46 PM · Game Development (Alpha), Logic, Starmade

Jul 18 2017

lancake added a comment to T1187: AI/fleet ships can move when they sometimes shouldn't.

The first issue has since been fixed, but the second issue of fleet ships being able to move into and out of noexit/noenter sectors still exists and is a problem. We use these flags for our quests and build accounts (players are locked into a sector with creative mode), so this is a bit of a problem for us as we've been having users using fleets to get out of these sectors.

Jul 18 2017, 12:07 PM · Game Development (Alpha), Fleets, Starmade
lancake moved T1168: Fleet orders not persistent after reboot. from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Jul 18 2017, 9:25 AM · Game Development (Alpha), Fleets, Starmade

Jul 13 2017

lancake changed Last tested (version) from 0.198.485 to 0.199.644 on T1696: /sector_chmod x y z + peace resets at every server restart.
Jul 13 2017, 5:49 PM · Game Development (Alpha), Engine (Commands), Starmade
lancake moved T1696: /sector_chmod x y z + peace resets at every server restart from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.

-QA Testing-

Jul 13 2017, 5:48 PM · Game Development (Alpha), Engine (Commands), Starmade
lancake changed Last tested (version) from 0.199.633 to 0.199.643 on T1068: Old recipes in storages or inventory cause nullpointer.
Jul 13 2017, 1:27 PM · Game Development (Alpha), Engine (Crashes), Starmade
lancake moved T1068: Old recipes in storages or inventory cause nullpointer from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.

-QA Testing-

Jul 13 2017, 1:26 PM · Game Development (Alpha), Engine (Crashes), Starmade

Jul 7 2017

schema changed the status of T1696: /sector_chmod x y z + peace resets at every server restart from In Queue to Resolved by committing Restricted Diffusion Commit.
Jul 7 2017, 1:00 PM · Game Development (Alpha), Engine (Commands), Starmade
schema added a comment to T1696: /sector_chmod x y z + peace resets at every server restart.

seems to have been fixed a while ago

Jul 7 2017, 1:00 PM · Game Development (Alpha), Engine (Commands), Starmade
schema added a comment to T1068: Old recipes in storages or inventory cause nullpointer.

recipes should no longer be loaded now

Jul 7 2017, 12:35 PM · Game Development (Alpha), Engine (Crashes), Starmade
schema changed the status of T1068: Old recipes in storages or inventory cause nullpointer from In Queue to Resolved by committing Restricted Diffusion Commit.
Jul 7 2017, 12:35 PM · Game Development (Alpha), Engine (Crashes), Starmade
lancake closed T22: Rail-orientation/type get copied on FALSE signals too as Closed.
Jul 7 2017, 12:34 PM · Game Development (Alpha), Logic, Starmade
lancake closed T1362: Jump distance not consistent (with changed sector size) as Closed.
Jul 7 2017, 12:34 PM · Game Development (Alpha), Engine (Configuration), Starmade
lancake closed T1686: Shop can only accept one incoming connection as Closed.
Jul 7 2017, 12:34 PM · Game Development (Alpha), Tradenetwork, Starmade
lancake closed T1819: Tooltip doesn't update for single stack items <-> multi slot | meta-item interaction as Closed.
Jul 7 2017, 12:34 PM · Game Development (Alpha), GUI/HUD, Starmade
lancake closed T2202: Alt Gr combinations for characters don't register as Closed.
Jul 7 2017, 12:34 PM · Game Development (Alpha), Accessibility, Controls, Starmade
lancake closed T2403: Directional Rail Logic, a subtask of T22: Rail-orientation/type get copied on FALSE signals too, as Closed.
Jul 7 2017, 12:34 PM · Game Development (Alpha), Logic, Starmade
lancake edited Tester information (Internal use only) on T1068: Old recipes in storages or inventory cause nullpointer.
Jul 7 2017, 12:27 PM · Game Development (Alpha), Engine (Crashes), Starmade

Jul 6 2017

lancake changed Last tested (version) from 0.19549 to 0.199.633 on T1068: Old recipes in storages or inventory cause nullpointer.
Jul 6 2017, 3:31 PM · Game Development (Alpha), Engine (Crashes), Starmade
lancake changed the status of T1068: Old recipes in storages or inventory cause nullpointer from Resolved to In Queue.

-QA Testing-

Jul 6 2017, 3:31 PM · Game Development (Alpha), Engine (Crashes), Starmade
schema added a comment to T1825: no longer Comments in settings.cfg on Ubuntu.

might be a language thing

Jul 6 2017, 10:48 AM · QA-Return, Game Development (Alpha), Engine (Configuration), Starmade

Jul 4 2017

lancake lowered the priority of T1669: Leaving to main menu instead of desktop causing issues from High to Normal.
Jul 4 2017, 2:15 PM · Game Development (Alpha), Engine (General), Starmade
lancake lowered the priority of T1410: Shipyards can build too big ships from High to Normal.
Jul 4 2017, 2:10 PM · Game Development (Alpha), CBS: Shipyards, Starmade
lancake lowered the priority of T906: Whilst in gravity, player can not enter a space 1.75 blocks tall. from High to Low.
Jul 4 2017, 2:00 PM · Game Development (Alpha), Models, Starmade
lancake lowered the priority of T890: Trying to get out of ship core while rapidly cycling through docked entities crashes client from High to Normal.
Jul 4 2017, 1:56 PM · Game Development (Alpha), Engine (Crashes), Starmade
lancake closed T264: Planet segment rotated / falling through to the planet core after respawn as Rejected.

Should be fixed now, too old to still be useful anyway.

Jul 4 2017, 1:03 PM · Game Development (Alpha), Physics, Starmade
lancake changed Last tested (version) from 0.199.433 to 0.199.629 on T2202: Alt Gr combinations for characters don't register.
Jul 4 2017, 9:17 AM · Game Development (Alpha), Accessibility, Controls, Starmade
lancake moved T2202: Alt Gr combinations for characters don't register from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.

-QA Testing-

Jul 4 2017, 9:16 AM · Game Development (Alpha), Accessibility, Controls, Starmade

Jul 2 2017

happahappa added a comment to T699: Shield/power not saved.

I'm having this issue for many entities, stations and ships, in multiplayer. Each time, when loaded, shields are set back to zero.

Jul 2 2017, 6:56 AM · Game Development (Alpha), CBS: Functional, Starmade

Jun 30 2017

schema changed the status of T1068: Old recipes in storages or inventory cause nullpointer from In Queue to Resolved by committing Restricted Diffusion Commit.
Jun 30 2017, 8:06 PM · Game Development (Alpha), Engine (Crashes), Starmade
lancake changed Last tested (version) from 0.199.161 to 0.199.625 on T1819: Tooltip doesn't update for single stack items <-> multi slot | meta-item interaction .
Jun 30 2017, 11:12 AM · Game Development (Alpha), GUI/HUD, Starmade
lancake moved T1819: Tooltip doesn't update for single stack items <-> multi slot | meta-item interaction from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.

-QA Testing-

Jun 30 2017, 11:12 AM · Game Development (Alpha), GUI/HUD, Starmade