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Starmade | Fleets display "Trading" order when a "Move" order is combined with cloak/radarjammer mission
Confirmed task for development, LowPublic

Description

If a ship in a fleet is given a move order to move to another sector and then told to jam, the current command on the fleet menu will show "Trading"

Not sure if the fleet will actually trade, but if it is, I can see a lot of exploits that could come from this.

Details

Task Type
Bug
Testing Results
Affected Gamemode(s)
Single and Multi
Reproducible
Yes
Last tested (version)
0.199.535
Category
Fleets
First occurrence (version)
0.199.535
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
uncertain
Steps to reproduce
  1. Make a fleet with one or more ships in it.
  2. Intruct that fleet to move to another sector
  3. Intruct the fleet to enable its radar jammers while it is acting out the move order.
  4. Observe the fleet menu showing the fleets current mission is "Trading"
Serverconfig (server.cfg)
 <replace this block with the file content, 
but do not remove the first and last line. 
Before using the paste function, mark the area from the 
opening angle bracket to the closing angle bracket>
Clientconfig (settings.cfg)
 <replace this block with the file content, 
but do not remove the first and last line. 
Before using the paste function, mark the area from the 
opening angle bracket to the closing angle bracket>

Event Timeline

Unknown Object (User) created this task.Apr 30 2017, 4:35 PM
lancake added a subscriber: lancake.
lancake claimed this task.
lancake lowered the priority of this task from Normal to Low.

-validated- & -confirmed-

Weird issue, trading is a movement order combined with a trading action but since the trading action can not be set with the fleet menu yet, nothing happens when it reaches the destination.
Just an annoying GUI issue, although it may result in some fleet commands breaking if they're not properly switched between states.

lancake shifted this object from the S1 Public space to the S3 Starmade space.Jun 4 2017, 6:42 PM
lancake changed the visibility from "Custom Policy" to "Public (No Login Required)".
lancake changed the edit policy from "Task Author" to "Starmade (Project)".
lancake changed Affected Gamemode(s) from none/unspecified to Single and Multi.
lancake changed Reproducible from uncertain to Yes.
lancake set Last tested (version) to 0.199.535.
lancake changed Category from none/unspecified to Fleets.
lancake set First occurrence (version) to 0.199.535.
lancake changed the task status from Open to In Queue.
Restricted Application edited projects, added Game Development, Fleets; removed Issue Navigation. · View Herald TranscriptJun 4 2017, 6:42 PM
lancake renamed this task from Issuing a "Enable Jam" command to a fleet that is currently on a "Move" order will cause the fleet to act out a "Trading" order. to Fleets display "Trading" order when a "Move" order is combined with cloak/radarjammer mission.Jun 4 2017, 6:44 PM
AndyP moved this task from Backlog / Unclassed to Alpha on the Fleets board.Jul 20 2017, 11:08 PM