Was partially fixed, still needs the button colours though.
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Jun 20 2017
Apologies on the delay there
Assuming it's fixed, haven't heard anything new about it.
Jun 19 2017
Requires the launcher update to roll out first.
Jun 18 2017
Jun 17 2017
I recall (But not tested recently at all) that missile damage also depends partially on the side of the entity hit. A perfect hit to a flat side facing galactic North isnt always the same as a perfect hit from any other side. Could be worth double checking
Jun 16 2017
This one is still a bit bugged in current release although close to being fixed in unreleased dev. Will have to check it again then.
-QA Testing-
There might still be a special case out there involving shoot out rails, but I can't find anything else anymore...Better to just close it and make a new task for anything new.
-QA Testing-
Can't reproduce anymore, maybe some weird sync issue made me doubt if this was fixed or not.
-QA Testing-
-QA Testing-
Still fine.
-QA Testing-
Nevermind...It's consistent, this is the case for no explosive effect too. I do not remember the missile radius looking this odd before, will have to downgrade and check an older version.
Jun 15 2017
-QA Testing-
yup, works:
http://prntscr.com/fka0il
Yeah, I havent had a crash in recent memory related to this so its perhaps a safe bet that for now it is fixed.
-QA Testing-
-QA Testing-
Jun 14 2017
Going to main menu and back in-game several times in the same session will indeed result in a memory build up, although that should steadily decline after a while but usually at a too slow pace to help.
Frequently alt tabbing can make the GC go lazy too often and could also take a while for it to recover completely.
@Lunchbox and @The_Onion
Can any of you upload a blueprint of the ship + thing docked to it that causes it? And/or provide very clear steps to reproduce for a simple example?
Tried out that blueprint and works just fine, looking at the logs, it's a NaN issue which received another fix on 11 March 2017, meaning only 0.199.535 has it. The task number is T1422 although it's a private issue so you won't be able to see its content.
No feedback, closing task.
Alright, thanks for the feedback, closing task.
Might have been an issue but most likely resolved with the new missile targeting system, which currently has a severe issue that targets the wrong location. See T2392, closing task.
No feedback, closing task.
No feedback, not even sure if this is an issue or just the wrong conclusion from 2 completely different damaged ships.
Assuming user error, no feedback so can't confirm that assumption. Closing task.
Jun 13 2017
This is also happening to me as well and many others on the server I play on. Nothing we do seems to get our ship yard to work while other people on the server have the same issue but others don't experience it at all.
There was a fix attempt for trade network shops, lack of feedback on it so assuming it worked, closing task.