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Jun 1 2016

Croquelune added a comment to T1499: Stuck at "0% loaded" instead of Schine intro movie.
In T1499#58706, @AndyP wrote:

No, remove them from your windows directory.
Removing them from native/windows removes the shipped ones that work with the game.
Make sure you remove the ones in your windows system directory, they should not be there.

Jun 1 2016, 8:56 PM · Starmade
Croquelune created T1509: new tutorial menu doesn't end processes when closed.
Jun 1 2016, 8:48 PM · GUI/HUD, Starmade
Croquelune added a comment to T1499: Stuck at "0% loaded" instead of Schine intro movie.

I had restored the openAL64.dll in native\windows\x64 only and it works quite fine (only problem seems the Schine's logo sound render but intro movie take long time to appear and when it's render it's just for I saw the logo fading out).

Jun 1 2016, 2:13 PM · Starmade
Croquelune updated the task description for T1498: Ship got crazy movement/rotation without command input.
Jun 1 2016, 1:14 PM · Starmade
Croquelune added a comment to T1499: Stuck at "0% loaded" instead of Schine intro movie.

Well, I removed the both and it's worse.

Jun 1 2016, 1:03 PM · Starmade
Croquelune added a comment to T1499: Stuck at "0% loaded" instead of Schine intro movie.

Yep I had both OpenAL32.dll & 64. Should I remove just one of them or both ?

Jun 1 2016, 1:02 AM · Starmade

May 30 2016

Croquelune added a comment to T1499: Stuck at "0% loaded" instead of Schine intro movie.

Nope I just rebooted serv+client and it didn't happened again since then. But it was so abrupt when it occured that I prefered report it in case of someone else got something similar. But you may lower this or even close it since I didn't got anything suspicious at launching since and it didn't happened again (if it's happen again we still could re-open it)

May 30 2016, 10:31 PM · Starmade
Croquelune added a comment to T67: NPC ships can spawn inside a planet core.

PS: The planet sector was fully loaded; I was building gently on the surface.

May 30 2016, 7:26 PM · Game Development (Alpha), Crew, Starmade
Croquelune added a comment to T67: NPC ships can spawn inside a planet core.

v. 0.198.136, multiplayer, creative mode.

May 30 2016, 7:24 PM · Game Development (Alpha), Crew, Starmade

May 29 2016

Croquelune added a comment to T1499: Stuck at "0% loaded" instead of Schine intro movie.

Sorry, one precision I forgot : the "0% loaded" with Schine logo at the bottom right appeared only after I ALT GR+CTRL+DEL and succeded to reach desktop; before it was just a pure empty blackscreen.

May 29 2016, 8:53 PM · Starmade
Croquelune added a comment to T1499: Stuck at "0% loaded" instead of Schine intro movie.

-feedback-
did you connect to localhoast:4242 manually on the online game screen ?

May 29 2016, 8:49 PM · Starmade
Croquelune created T1499: Stuck at "0% loaded" instead of Schine intro movie.
May 29 2016, 6:43 PM · Starmade

May 28 2016

Croquelune created T1498: Ship got crazy movement/rotation without command input.
May 28 2016, 9:00 PM · Starmade
Croquelune added a comment to T1497: Station's blocks are oriented to the galactic East.

Sure it's the same ? Even if I never used the /load command ?

May 28 2016, 1:26 PM · Physics, Starmade
Croquelune created T1497: Station's blocks are oriented to the galactic East.
May 28 2016, 10:54 AM · Physics, Starmade
Croquelune created T1496: some block icons have small visual glitches.
May 28 2016, 10:42 AM · Game Development (Beta), Textures, Starmade
Croquelune created T1495: build mode orientation doesn't show for asteroids, planets and stations.
May 28 2016, 10:24 AM · Game Development (Beta), GUI/HUD, Starmade
Croquelune created T1494: Display Module tag powercap & shieldcap have typos.
May 28 2016, 9:44 AM · Game Development (Beta), Typos, Starmade
Croquelune added a comment to T1307: Content/typos part 2.

I just remind that "majuscule" means nothing in English

May 28 2016, 9:35 AM · Typos, Starmade
Croquelune added a comment to T1307: Content/typos part 2.

In Tutorials menu, Fundamentals sub-menu :

May 28 2016, 2:30 AM · Typos, Starmade

May 27 2016

Croquelune added a comment to T1311: Thruster plumes disappear when semi-blocks are placed behind them.

Oh sorry, true, I had totally forgot about that fact.

May 27 2016, 11:25 AM · Game Development (Beta), Engine (Rendering), Starmade

May 26 2016

Croquelune updated the task description for T1490: inventory menu pop up dialog doesn't catch mouse clicks properly.
May 26 2016, 9:30 PM · GUI/HUD, Starmade
Croquelune created T1490: inventory menu pop up dialog doesn't catch mouse clicks properly.
May 26 2016, 9:29 PM · GUI/HUD, Starmade
Croquelune added a comment to T1311: Thruster plumes disappear when semi-blocks are placed behind them.

It's seems turn worse, now 1 full block of empty space is enough to make the plumes to disappear.

May 26 2016, 8:47 PM · Game Development (Beta), Engine (Rendering), Starmade
Croquelune added a comment to T1153: Turrets with switched axis design (up/down 1st, left/right 2nd) clip into their parent when moving up/down.

I add my case: got my turret clipped in the hull + the 4th dimensional phenomenon (one turret but two locations in same time of the same entity)
I made a turret with long arms (each one length ~27 blocks),
It was ship + Y arm axis and then X arm axis turret.

May 26 2016, 5:11 PM · Game Development (Beta), CBS: Rails, Starmade
Croquelune added a comment to T1153: Turrets with switched axis design (up/down 1st, left/right 2nd) clip into their parent when moving up/down.

Was also report there I guess : T805 - Reverse Built Turret Bug

May 26 2016, 3:33 PM · Game Development (Beta), CBS: Rails, Starmade
Croquelune updated the task description for T1489: Shield don't render at all on invisible blocks.
May 26 2016, 3:16 PM · Game Development (Beta), Engine (Rendering), Starmade
Croquelune created T1489: Shield don't render at all on invisible blocks.
May 26 2016, 3:13 PM · Game Development (Beta), Engine (Rendering), Starmade
Croquelune added a comment to T1485: Typo in logs.

T1157 - Typos in File name and config files

May 26 2016, 2:28 PM · Typos, Starmade
Croquelune added a comment to T1033: Abilty to rotate blocks that should be unrotatable.

I always enjoyed the ability to rotate the blocks.
This a bug?

May 26 2016, 2:53 AM · Game Development (Beta), Engine (Building), Starmade

May 24 2016

Croquelune added a comment to T1438: MAIN MENU: Confirmation dialog box for applying changes appears behind other windows.

I was able to reproduce :

May 24 2016, 8:36 PM · GUI/HUD, Starmade
Croquelune added a comment to T1479: memory leak on server.

I agree, something became really greedy between the transition of the 2 versions. On my side my connection has improved (download and upload speed improved) and nevertheless my localhosted have really hard time to be fluid (with the same settings ping pikes occures really often compare to the 197 version).

May 24 2016, 10:41 AM · Engine (Crashes), Starmade

May 23 2016

Croquelune added a comment to T1438: MAIN MENU: Confirmation dialog box for applying changes appears behind other windows.

I think it might happen in case of latency or lags.

May 23 2016, 9:24 PM · GUI/HUD, Starmade
Croquelune created T1476: Item goes in flight mode hotbar.
May 23 2016, 5:18 PM · GUI/HUD, Starmade
Croquelune added a comment to T1444: Lights from blocks emit the wrong color.

Notice also the syntir charged circuit which is act more as yellow than orange too.

May 23 2016, 7:01 AM · Game Development (Beta), Engine (Rendering), Starmade
Croquelune added a comment to T1461: 0.197.52 to 0.198.131 same settings but not same lags.

Oh didn't know that thing, sorry.

May 23 2016, 6:32 AM · GUI/HUD, Starmade
Croquelune added a comment to T1436: Change resolution ingame cause troubles.

The max I can do (and recommanded by windows) is 1920x1080, real colors 32 bits, 60 hertz. I use a 22 inch LCD TV as screen (don't know its model tough).

May 23 2016, 6:21 AM · Starmade, Issue Navigation

May 22 2016

Croquelune updated the task description for T1464: Nullpointer when editing graphic options.
May 22 2016, 1:14 PM · GUI/HUD, Starmade
Croquelune created T1464: Nullpointer when editing graphic options.
May 22 2016, 1:12 PM · GUI/HUD, Starmade
Croquelune updated the task description for T1461: 0.197.52 to 0.198.131 same settings but not same lags.
May 22 2016, 10:06 AM · GUI/HUD, Starmade
Croquelune created T1461: 0.197.52 to 0.198.131 same settings but not same lags.
May 22 2016, 9:57 AM · GUI/HUD, Starmade
Croquelune added a comment to T1459: Crash during loading between new menu to ingame.

However, note that I can now start the game without crash now. This is perhaps related from the transition to the previous version to the new as I suggested since it had produced only the first time I played after updating to the 0.198.131 .

May 22 2016, 9:23 AM · Starmade
Croquelune created T1459: Crash during loading between new menu to ingame.
May 22 2016, 8:41 AM · Starmade

May 19 2016

Croquelune added a comment to T1307: Content/typos part 2.

A quite hidden one: "Display Help" menu isn't readible 2 sentences are cut and unreadable.

May 19 2016, 7:14 PM · Typos, Starmade
Croquelune added a comment to T1444: Lights from blocks emit the wrong color.

But I didn't tested pink rod.

May 19 2016, 7:07 PM · Game Development (Beta), Engine (Rendering), Starmade
Croquelune created T1444: Lights from blocks emit the wrong color.
May 19 2016, 7:06 PM · Game Development (Beta), Engine (Rendering), Starmade
Croquelune renamed T1443: Light emitted by an entity doesn't affect adjacent entities from Light emitted by an entity isn't reflected on the adjacent entity to Light emitted by an entity doesn't affect adjacent entities.
May 19 2016, 6:55 PM · Game Development (Beta), GUI/HUD, Starmade
Croquelune created T1443: Light emitted by an entity doesn't affect adjacent entities.
May 19 2016, 6:54 PM · Game Development (Beta), GUI/HUD, Starmade

May 16 2016

Croquelune created T1436: Change resolution ingame cause troubles.
May 16 2016, 11:47 PM · Starmade, Issue Navigation
Croquelune created T1433: New menu critical error.
May 16 2016, 2:40 PM · Starmade
Croquelune added a comment to T1257: build mode undo/redo is incomplete.

Don't know if it's related but during an undo-redo-undo-redoish sequence involving clear/substitute filter, the tetra block involved lost their respective orientation after a redo and was all oriented all same instead of pyramidal.

May 16 2016, 2:26 PM · Game Development (Beta), Engine (Building), Starmade

May 4 2016

Croquelune added a comment to T1398: WEIGHTED_CENTER_OF_MASS = false has no effect.

Strange. It's the opposite of T1271 (Ship rotation potential depends on core position and not center of mass) ?
False & true are interchanged ?

May 4 2016, 5:07 PM · Starmade

Apr 25 2016

Croquelune added a comment to T1307: Content/typos part 2.

+ T1277 - \r appears in block descriptions

Apr 25 2016, 9:33 AM · Typos, Starmade

Apr 16 2016

Croquelune added a comment to T1330: Search bar keeps focus when using right click resulting in unwanted behavior.

I probably misread/misunderstood you since your explanation is a bit confusing.

Apr 16 2016, 7:05 AM · GUI/HUD, Starmade

Apr 11 2016

Croquelune created T1347: old launcher show only server incompatibility with previous version.
Apr 11 2016, 1:32 PM · Starmade

Apr 10 2016

Croquelune added a comment to T955: Tethered cellphone causes strange connection sequence.

Go ahead and trying to test that already alone, it's worth the try because :

  1. Either it works well and therefore it would mean that all phone's connection do not act same (so it may depend of the type/brand of phones, ISP, or other external factors)
  2. Either that stop to 47% too and that give us a little more confidence in the idea that this issue affects all phone's connection regardless of the hardware (and might be link anyhow to SM software).
Apr 10 2016, 11:11 PM · Starmade
Croquelune added a comment to T664: Descriptions of punch/pierce's effect are missing..

I don't think this one is trivial at all.

Apr 10 2016, 3:16 PM · Game Development (Alpha), Blockconfig, Starmade
Croquelune added a comment to T1307: Content/typos part 2.

+ T664 - Descriptions of punch/pierce's effect are missing

Apr 10 2016, 3:09 PM · Typos, Starmade
Croquelune added a comment to T1343: logic related transparency issue.


I had succeed to reproduce partially the glitch at least on the blinking red crystal part from the hud. But that time the blinking phase was occured randomly. And I didn't breach the homebase.

Apr 10 2016, 2:51 PM · Engine, Starmade

Apr 9 2016

Croquelune created T1343: logic related transparency issue.
Apr 9 2016, 8:55 PM · Engine, Starmade
Croquelune added a comment to T1338: beta launcher overlay.

It's v2.0.4 (build 5d991f5)

Apr 9 2016, 7:44 PM · Starmade
Croquelune added a comment to T1327: Interrupting update of old launcher corrupts the file.

I had downloaded your starter.exe (thx btw). And updated without apparent problem this time.

Apr 9 2016, 8:01 AM · Starmade
Croquelune added a comment to T1330: Search bar keeps focus when using right click resulting in unwanted behavior.

Solution: right clicking in anywhere, disables the focus on the search bar. (Left click already does that)

Apr 9 2016, 7:41 AM · GUI/HUD, Starmade
Croquelune created T1338: beta launcher overlay.
Apr 9 2016, 7:27 AM · Starmade
Croquelune added a comment to T1034: Default menu size and minimal size are too small (causing clipping).

+ News with default faction faction menu since there are no restraint in news's title lenght :

Apr 9 2016, 7:24 AM · GUI/HUD, Starmade
Croquelune created T1337: Wedge blast door texture reversed.
Apr 9 2016, 7:11 AM · Game Development (Alpha), Textures, Starmade
Croquelune created T1336: When filling a blueprint inputs from your keyboards process actions.
Apr 9 2016, 7:02 AM · GUI/HUD, Starmade

Apr 7 2016

Croquelune added a comment to T1321: Cannot pick up infinite item stacks in creative.

For the record it was already reported twice in T1043 & T1253.

Apr 7 2016, 11:14 PM · Engine, Starmade
Croquelune added a comment to T1329: Impossible to take screenshots while typing in StarMade .

Yep it's how I by-passed that one, but on my case I bind the key with F4 (gif) F5 (GUI screen) F6 (no GUI screen). Don't know if it's possible to unlock that keys cause I can understand restrict the alphanumerical ones but the others, meh.

Apr 7 2016, 4:04 PM · GUI/HUD, Starmade
Croquelune added a comment to T1327: Interrupting update of old launcher corrupts the file.

I'm not sure why you got that blank screen at first (if it's your first time after booting up your pc, it can take a while) but since you were ending processes, I'm guessing you did that in the middle of an update which seems to corrupt the entire installation.

Apr 7 2016, 3:54 PM · Starmade
Croquelune added a comment to T1328: Build Type Options/Installation Directory doesn't save the last game path used.

It's the 2.0.0 (according the "property", "details"). But keep in mind that's maybe related to T1327 which killed my file starter.exe ; since I don't have the old launcher anymore. Don't know if it's could be bound.

Apr 7 2016, 3:39 PM · Starmade
Croquelune updated the task description for T1330: Search bar keeps focus when using right click resulting in unwanted behavior.
Apr 7 2016, 8:03 AM · GUI/HUD, Starmade
Croquelune created T1330: Search bar keeps focus when using right click resulting in unwanted behavior.
Apr 7 2016, 8:01 AM · GUI/HUD, Starmade
Croquelune set Task Type to issuetype:bug on T1329: Impossible to take screenshots while typing in StarMade .
Apr 7 2016, 7:51 AM · GUI/HUD, Starmade
Croquelune created T1329: Impossible to take screenshots while typing in StarMade .
Apr 7 2016, 7:45 AM · GUI/HUD, Starmade
Croquelune created T1328: Build Type Options/Installation Directory doesn't save the last game path used.
Apr 7 2016, 7:07 AM · Starmade
Croquelune created T1327: Interrupting update of old launcher corrupts the file.
Apr 7 2016, 6:48 AM · Starmade

Apr 5 2016

Croquelune added a comment to T1059: Ship roll / rotate alone when build mode.

0.19624 / Multiserver (Shattered Skies)
My character drift alone as astronaut mode just by being aligned to the station ; no menu opened, no build mode ; nor any controls input or whatever, just by idling.

Apr 5 2016, 3:46 PM · Engine, Starmade

Apr 4 2016

Croquelune added a comment to T1059: Ship roll / rotate alone when build mode.

0.19624 / Multiserver (Shattered Skies)

Apr 4 2016, 4:50 PM · Engine, Starmade
Croquelune added a comment to T1059: Ship roll / rotate alone when build mode.

0.19624 / Multiserver (Shattered Skies)

Apr 4 2016, 10:39 AM · Engine, Starmade
Croquelune added a comment to T371: cross-sector static entities causes problems.

MP - Shattered Skies

Apr 4 2016, 10:33 AM · Game Development (Beta), Engine (General), Starmade

Apr 3 2016

Croquelune added a comment to T1307: Content/typos part 2.

Right, but I also know I have already met few others in some lost/forgotten/hidden menu i didn't reported yet.

Apr 3 2016, 3:41 PM · Typos, Starmade
Croquelune created T1311: Thruster plumes disappear when semi-blocks are placed behind them.
Apr 3 2016, 3:21 PM · Game Development (Beta), Engine (Rendering), Starmade

Apr 2 2016

Croquelune added a comment to T1037: Can't split group of items in Creative mode.

From "Tester Informations"

What works:

  • Single item splitting for your hotbar
Apr 2 2016, 11:04 PM · Game Development (Alpha), GUI/HUD, Starmade
Croquelune created T1308: build box issues.
Apr 2 2016, 2:41 PM · GUI/HUD, Starmade
Croquelune renamed T1307: Content/typos part 2 from Typo in Trash menu confirmation to Typo in Trash Item menu confirmation.
Apr 2 2016, 2:31 PM · Typos, Starmade
Croquelune created T1307: Content/typos part 2.
Apr 2 2016, 2:30 PM · Typos, Starmade

Apr 1 2016

Croquelune added a comment to T1294: star reflection makes some blocks appear white.

Yep it's bloom related. I'm also in a system without sun but it's act like if there were sunlight. Moreover I'm close of the center of the system (so close of the ghost sun I presume).
Here the result :

Apr 1 2016, 6:18 PM · Engine, Starmade
Croquelune created T1298: some animated blocks have an incorrect texture in preview mode.
Apr 1 2016, 4:36 PM · Game Development (Beta), Textures, Starmade
Croquelune added a comment to T925: More transparency issues.

Pulse aswell nullify transparent block to render (barely visible on that gif, yellow forcefield blinking).

Apr 1 2016, 4:18 PM · Game Development (Alpha), Engine (Rendering), Starmade

Mar 31 2016

Croquelune added a comment to T469: Z Fighting on Galaxy Map.

Still happen in 0.19624

Mar 31 2016, 6:38 PM · GUI/HUD, Starmade
Croquelune renamed T1294: star reflection makes some blocks appear white from Pink hull reflect light whitely to Pink hull reflect light whitely under certain conditions.
Mar 31 2016, 4:05 PM · Engine, Starmade
Croquelune added a comment to T62: Unwanted resizing of menu when moving icons in hotbar.

version 0.19624

Mar 31 2016, 4:04 PM · Game Development (Beta), GUI/HUD, Starmade
Croquelune created T1295: Mouse browse overview in hotbar can be wrong in certain condition.
Mar 31 2016, 1:48 PM · GUI/HUD, Starmade
Croquelune created T1294: star reflection makes some blocks appear white.
Mar 31 2016, 12:04 PM · Engine, Starmade

Mar 30 2016

Croquelune added a comment to T1257: build mode undo/redo is incomplete.

You can get the same issue with redo, it seems to be caused by sections that cross uninitialized chunks. Seems it's unable to undo or redo those sections without crashing

Mar 30 2016, 9:14 PM · Game Development (Beta), Engine (Building), Starmade
Croquelune created T1291: Unexpected nullpointer.
Mar 30 2016, 7:20 PM · Engine, Starmade
Croquelune added a comment to T1289: galaxy map navigation is inconsistent from certain angles.

A part of your description is about how the controls in the map are relative to your view, and you want them to be absolute no matter from what angle you're looking. I think that would be an improvement yes.
The bug you describe is there to. These tasks are about bugs only though so I'll have to split this task up if we decide this change is going to happen at some point.

Mar 30 2016, 1:31 PM · Game Development (Beta), Galaxy Map, Starmade
Croquelune added a comment to T925: More transparency issues.

T1121 solved the case of remove mode, but the transparency issue still there with the prerender block.

Mar 30 2016, 11:46 AM · Game Development (Alpha), Engine (Rendering), Starmade

Mar 29 2016

Croquelune added a comment to T1059: Ship roll / rotate alone when build mode.

DISCLAIMER : I use AZERTY keyboard config (here my custom

= azerty)

Mar 29 2016, 1:13 PM · Engine, Starmade