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Starmade | Cannot pick up infinite item stacks in creative
Closed, DuplicatePublic

Description

An infinite item stack dropped in creative mode cannot be picked up. It just stays there and gives a large number of items every time someone passes through it.

Details

Task Type
Bug
Testing Results
Affected Gamemode(s)
Single and Multi
Reproducible
Yes
Category
Engine
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
uncertain
User/Reporter/Contact
Username on Registry
Valiant70
Steps to reproduce
  1. Activate creative mode
  2. Click and drag any block out of inventory to drop an infinite item stack
  3. Move back and forth through item. It does not disappear. each time 19999 items are picked up instead of the whole stack.
Tester information (Internal use only)

aside from not picking up the whole stack, it also drops a really big stack if you even just choose 1 to be dropped. which would be T1282

Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
<replace this line with the file content>

Event Timeline

Valiant70 updated the task description. (Show Details)Apr 6 2016, 12:19 AM
Valiant70 changed Category from none/unspecified to Engine.
Valiant70 edited Serverconfig (server.cfg). (Show Details)
Valiant70 edited Clientconfig (settings.cfg). (Show Details)
Valiant70 set Username on Registry to Valiant70.
Valiant70 changed Affected Gamemode(s) from none/unspecified to Multiplayer.
Valiant70 changed Reproducible from uncertain to Yes.
Valiant70 edited Steps to reproduce. (Show Details)
Valiant70 added a subscriber: Valiant70.
Valiant70 created this task.
Restricted Application added a project: Issue Navigation. · View Herald TranscriptApr 6 2016, 12:19 AM
SmilingDemon shifted this object from the S1 Public space to the S3 Starmade space.Apr 6 2016, 4:52 PM
SmilingDemon changed the visibility from "Custom Policy" to "Public (No Login Required)".
SmilingDemon changed the edit policy from "Task Author" to "Starmade (Project)".
SmilingDemon set Task Type to Bug.
SmilingDemon set OS-Specific to No.
SmilingDemon set Hardware-Specific to No.
SmilingDemon set Video Card Vendor to uncertain.
SmilingDemon claimed this task.

-Validated-

i guess while the player who is in creative mode touches a dropped stack it should simply vanish from existance then. to remove an accidentaly droped stack.

SmilingDemon changed Affected Gamemode(s) from Multiplayer to Single and Multi.Apr 7 2016, 7:55 PM
SmilingDemon edited Steps to reproduce. (Show Details)
SmilingDemon edited Tester information (Internal use only). (Show Details)
SmilingDemon triaged this task as Normal priority.
SmilingDemon changed the task status from Open to In Queue (Game).Apr 7 2016, 7:57 PM

-confirmed-

Restricted Application edited projects, added Starmade, Game Development; removed Issue Navigation. · View Herald TranscriptApr 7 2016, 7:57 PM
Croquelune added a subscriber: Croquelune.EditedApr 7 2016, 11:13 PM

For the record it was already reported twice in T1043 & T1253.

And +1 with you.

lancake mentioned this in Unknown Object (Maniphest Task).Apr 17 2016, 10:01 PM
Restricted Application removed a project: Game Development. · View Herald TranscriptJun 12 2016, 7:27 PM

@lancake Why close this one ? I think @SmilingDemon's advocated solution would be a good improvement, since that bug was already reported by 3 differents people at least.

i guess while the player who is in creative mode touches a dropped stack it should simply vanish from existance then. to remove an accidentaly droped stack.

Restricted Application added a project: Engine. · View Herald TranscriptMar 10 2017, 6:14 PM