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Dec 17 2016
Dec 16 2016
Dec 15 2016
(only affected types/shops that had no previous stock or price set of the item)
not completely fixed but better at least. Seems to be some issue with the shop limit or related to it at least.
Dec 14 2016
Dec 13 2016
It uses Trade classification , but a random one is picked if there is none available
Dec 12 2016
Dec 11 2016
Dec 10 2016
Fix already implemented.
Dec 6 2016
-QA Testing-
Dec 5 2016
-QA testing-
Dec 3 2016
Dec 2 2016
-QA Testing-
Should be fixed but needs validation
Should be better now
now using double precision
Dec 1 2016
Nov 28 2016
-QA Testing-
Nov 15 2016
Nov 3 2016
Oct 27 2016
Oct 16 2016
Oct 11 2016
-QA Testing-
Oct 7 2016
Oct 6 2016
Sep 29 2016
Any plans to streamline turret construction in the future?
Sep 28 2016
Sep 26 2016
-QA Testing-
-QA Testing-
-QA Testing-
-QA Testing-
Sep 25 2016
Sep 23 2016
duplicate for http://phab.starma.de/T1299
will be hidden when jamming
Intended to indicate to the player that he is in an active text field. Else the player might not know why the radial menu isn't working, so visual feedback is given onto what the functionality of tab is.
Sep 22 2016
Sep 21 2016
Sep 20 2016
-QA testing-