if you change the orientation of a basic rail by copying another direction to it with a button(activator) next to a basic rail due to c-v connection the docked entity gets undocked
Description
Description
Details
Details
- Task Type
- Bug
Testing Results
- Affected Gamemode(s)
- Single and Multi
- Reproducible
- Yes
- Last tested (version)
- 0.199.224
- Category
- Control Block System: Rails/Docking
- First occurrence (version)
- 0.199.221
Hardware/Software/System
- OS-Specific
- No
- Hardware-Specific
- No
- Video Card Vendor
- uncertain
Steps to reproduce
- dock something to a rail
- link an activator or button to that rail and put a rail next to it
on false signal, it will undock
Tester information (Internal use only)
False signals undock the ship on that rail when it was meant to copy the rail type/orientation instead.
This should only happen on a true signal so I guess the false signal still triggers the undock event as if it doesn't have any rail next to it.
Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
<replace this line with the file content>
Event Timeline
Comment Actions
activators do undock them in deactivation ...
no clue what you mean with linked gates ??
Comment Actions
Logic gates: AND, NOT, OR, etc.
IIRC they may be partially broken with rails anyway, but in theory they should be able to switch rail orientations.