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Oct 3 2015

Chandler added a comment to T726: Docked rotator entity shows in planet sector when docked to station near planet.

If the sector is small i can replicate.
I was able to get this to happen after i reduced the sector size to 1500. I believe that this is occurring due to the small sector size.

Oct 3 2015, 6:33 PM · Game Development (Beta), CBS: Rails, Starmade
Ithirahad created T738: Shipyard with too-large design locks up.
Oct 3 2015, 4:37 PM · Engine, Starmade
Chandler added a comment to T726: Docked rotator entity shows in planet sector when docked to station near planet.

Everything i am seeing leads me to issues similar to placing a station near the edge of a sector. I am wonder if this has to do with having such small sectors. Although I cant replicate it in sp with sectors the same size...

Oct 3 2015, 3:09 PM · Game Development (Beta), CBS: Rails, Starmade
Napther added a comment to T212: Can not shoot through Area Trigger.

Spunkie has a point,
It would become impossible to overheat a ship exploiting these untargetable blocks in large quantities if they were to keep their System HP value.

Oct 3 2015, 1:00 PM · Game Development (Beta), CBS: Weapons, Starmade
spunkie added a comment to T726: Docked rotator entity shows in planet sector when docked to station near planet.

The video was taken on the test server if you want to see it for yourself go to the coords shown in the video i think i left them up.

Oct 3 2015, 12:37 PM · Game Development (Beta), CBS: Rails, Starmade
spunkie placed T709: LOD of planets are the wrong colour seen from other sectors up for grabs.
Oct 3 2015, 12:32 PM · Universe, Starmade
spunkie added a comment to T212: Can not shoot through Area Trigger.

If weapons get changed to pass through them make sure that they do not apply to ship hp or armor hp so you don't end up with an invincible ship.

Oct 3 2015, 12:28 PM · Game Development (Beta), CBS: Weapons, Starmade
Napther added a comment to T716: Missile with 100% pull/push/stop Do not have a "Hit Marker" upon hitting targeted ship.

If Ion is doing that against hull, then by extension the Piercing Effect will register the same phenomenon against a shielded target?

Oct 3 2015, 10:38 AM · Game Development (Beta), CBS: Weapons, Starmade
Restricted Application changed the status of T645: can't remove blocks behind non cubic blocks from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Oct 3 2015, 4:00 AM · Game Development (Beta), Engine (Building), Starmade
SpaceKing created T737: Shield Supply and Drain textures are swapped.
Oct 3 2015, 2:22 AM · Textures, Starmade
Chandler added a comment to T724: nvidia 7000 cards not working..

Are there any other testers have the 7k adapters?
---Edit

Oct 3 2015, 2:19 AM · Starmade
Zackey_TNT lowered the priority of T658: Shipyards cut off parts of a ship from High to Normal.
Oct 3 2015, 12:32 AM · CBS: Shipyards, Starmade
SpaceKing created T736: Astrotech does not accept slave modules.
Oct 3 2015, 12:09 AM · CBS: Weapons, Starmade

Oct 2 2015

Chandler added a comment to T726: Docked rotator entity shows in planet sector when docked to station near planet.

I am unable to duplicate any strange behavior, unless i am near the sector edge. I will await your feedback.

Oct 2 2015, 11:57 PM · Game Development (Beta), CBS: Rails, Starmade
Chandler added a comment to T726: Docked rotator entity shows in planet sector when docked to station near planet.

This seems to be related to edge of sector issues. Please try to redo your station and put it dead center of the sector. if you are in sp enter the admin command "/teleport_selected_to 0 0 0" to put you dead center of the sector. If MP make sure all the cords are the same.
While looking at you vid, looks like you did get yourself to center though. Your sector size 5k?, no 2k..

Oct 2 2015, 11:41 PM · Game Development (Beta), CBS: Rails, Starmade
Chandler moved T726: Docked rotator entity shows in planet sector when docked to station near planet from Open / Validated to Feedback on the Issue Navigation board.
Oct 2 2015, 10:41 PM · Game Development (Beta), CBS: Rails, Starmade
Chandler added a comment to T726: Docked rotator entity shows in planet sector when docked to station near planet.

What is the sector size in your game?

Oct 2 2015, 10:41 PM · Game Development (Beta), CBS: Rails, Starmade
Chandler changed the status of T733: creative mode hotbar doesn't allow you to remove items from Open to In Queue (Game).
Oct 2 2015, 10:23 PM · GUI/HUD, Feature, Starmade
Chandler claimed T726: Docked rotator entity shows in planet sector when docked to station near planet.

This should be fun.. :)

Oct 2 2015, 10:18 PM · Game Development (Beta), CBS: Rails, Starmade
lancake added a subtask for T174: Turrets Hitting Mothership show dmg marker: T41: Shield/Power Supply Beams do not hit docked ships/turrets.
Oct 2 2015, 10:17 PM · Game Development (Beta), CBS: Rails, Starmade
lancake added a parent task for T41: Shield/Power Supply Beams do not hit docked ships/turrets: T174: Turrets Hitting Mothership show dmg marker.
Oct 2 2015, 10:17 PM · CBS: Functional, Starmade
lancake removed a subtask for T41: Shield/Power Supply Beams do not hit docked ships/turrets: T174: Turrets Hitting Mothership show dmg marker.
Oct 2 2015, 10:17 PM · CBS: Functional, Starmade
lancake removed a parent task for T174: Turrets Hitting Mothership show dmg marker: T41: Shield/Power Supply Beams do not hit docked ships/turrets.
Oct 2 2015, 10:17 PM · Game Development (Beta), CBS: Rails, Starmade
lancake added a subtask for T41: Shield/Power Supply Beams do not hit docked ships/turrets: T174: Turrets Hitting Mothership show dmg marker.
Oct 2 2015, 10:16 PM · CBS: Functional, Starmade
lancake added a parent task for T174: Turrets Hitting Mothership show dmg marker: T41: Shield/Power Supply Beams do not hit docked ships/turrets.
Oct 2 2015, 10:16 PM · Game Development (Beta), CBS: Rails, Starmade
Chandler moved T733: creative mode hotbar doesn't allow you to remove items from Open / Validated to Confirmed on the Issue Navigation board.
Oct 2 2015, 10:14 PM · GUI/HUD, Feature, Starmade
Chandler added a comment to T733: creative mode hotbar doesn't allow you to remove items.

Perhaps the Dev's could fine tune this area?

Oct 2 2015, 10:13 PM · GUI/HUD, Feature, Starmade
Chandler changed Task Type from issuetype:bug to issuetype:feature on T733: creative mode hotbar doesn't allow you to remove items.
Oct 2 2015, 10:12 PM · GUI/HUD, Feature, Starmade
Chandler lowered the priority of T733: creative mode hotbar doesn't allow you to remove items from Low to Trivial.
Oct 2 2015, 10:11 PM · GUI/HUD, Feature, Starmade
Chandler claimed T733: creative mode hotbar doesn't allow you to remove items.

-Confirmed-
I have noticed this as well, i don't thing this is a bug however. But I can confirm this is the case. One cant get rid of it even by dropping it in the trash.

Oct 2 2015, 10:06 PM · GUI/HUD, Feature, Starmade
SmilingDemon added a comment to T735: Jump Drive 'charge' should only be cleared *after* the jump was executed (because often, it just doesn't do anything)..

This is a visual problem Client side (T249).
The Client isnt waiting for the server to verify that it did receive the jump order and shows the charge of the drive as already consumed.
Trying to continue to jump until it actually executes it should prevent you from being killed even if the client show it as not charged.

Oct 2 2015, 10:05 PM · CBS: Functional, Starmade
SmilingDemon added a comment to T249: Trying to jump to a locked sector consumes the jump.

also happens in case the server isnt recognizing the jump due to lag or heavy load

Oct 2 2015, 10:01 PM · Game Development (Alpha), CBS: Functional, Starmade
SmilingDemon merged task T735: Jump Drive 'charge' should only be cleared *after* the jump was executed (because often, it just doesn't do anything). into T249: Trying to jump to a locked sector consumes the jump.
Oct 2 2015, 9:59 PM · CBS: Functional, Starmade
SmilingDemon updated subscribers of T249: Trying to jump to a locked sector consumes the jump.
Oct 2 2015, 9:59 PM · Game Development (Alpha), CBS: Functional, Starmade
lancake added a comment to T212: Can not shoot through Area Trigger.

Torch beams could keep the ability to hit them, this would make you able to check for booby traps during boarding. Anything else like pistols/rocket launchers/ship mounted weapons should pass through.

Oct 2 2015, 9:59 PM · Game Development (Beta), CBS: Weapons, Starmade
SmilingDemon claimed T735: Jump Drive 'charge' should only be cleared *after* the jump was executed (because often, it just doesn't do anything)..
Oct 2 2015, 9:59 PM · CBS: Functional, Starmade
SmilingDemon moved T733: creative mode hotbar doesn't allow you to remove items from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Oct 2 2015, 9:52 PM · GUI/HUD, Feature, Starmade
SmilingDemon placed T733: creative mode hotbar doesn't allow you to remove items up for grabs.

-Validated-

Oct 2 2015, 9:51 PM · GUI/HUD, Feature, Starmade
SmilingDemon triaged T733: creative mode hotbar doesn't allow you to remove items as Low priority.
Oct 2 2015, 9:51 PM · GUI/HUD, Feature, Starmade
lancake changed Last tested (version) from 0.19275 (Dev) to 0.19439 (Dev) on T239: Overheating timer is wrong.
Oct 2 2015, 9:48 PM · Engine, Starmade
SmilingDemon claimed T733: creative mode hotbar doesn't allow you to remove items.
Oct 2 2015, 9:45 PM · GUI/HUD, Feature, Starmade
lancake renamed T235: overridden blueprints show credit price instead of mass and mass wrong from Blueprints show credit price instead of mass and mass wrong to overridden blueprints show credit price instead of mass and mass wrong .
Oct 2 2015, 9:40 PM · GUI/HUD, Starmade
lancake changed Last tested (version) from 0.19274 (Dev) to 0.19439 (Dev) on T231: Restricted build helper still applies in astronaut mode.
Oct 2 2015, 9:39 PM · GUI/HUD, Starmade
lancake changed Last tested (version) from 0.19274 (Dev) to 0.19439 (Dev) on T230: Rail docker beam does not output from active camera.
Oct 2 2015, 9:38 PM · Game Development (Alpha), CBS: Rails, Starmade
lancake changed Last tested (version) from 0.19274 (Dev) to 0.19439 (Dev) on T229: gravity doesn't kick in on planets.
Oct 2 2015, 9:35 PM · Game Development (Beta), Physics, Starmade
lancake added a comment to T732: Adjacent Entity Gravity Conflict.

Seems to be closely related to T229

Oct 2 2015, 9:34 PM · Physics, Starmade
lancake changed Last tested (version) from 0.19274 (Dev) to 0.19439 (Dev) on T228: Colored stars all appear white in bloom mode.
Oct 2 2015, 9:29 PM · Game Development (Beta), Engine (Rendering), Starmade
lancake updated the task description for T226: unable to use mouse to select block orientation in astronaut mode.
Oct 2 2015, 9:26 PM · Game Development (Alpha), Controls, Accessibility, Starmade
lancake changed Last tested (version) from 0.19274 (Dev) to 0.19439 (Dev) on T224: tab/enter does not do what you expect in GUI.
Oct 2 2015, 9:22 PM · Dev-Return, Issue Navigation, GUI/HUD, Starmade
lancake changed Last tested (version) from 0.19274 (Dev) to 0.19439 (Dev) on T221: Scrollbars to follow cursor more naturally .
Oct 2 2015, 9:20 PM · Game Development (Beta), GUI/HUD, Starmade
lancake changed Last tested (version) from 0.19274 (Dev) to 0.19439 (Dev) on T220: Active paste mode stops shift + scroll zooming in flight mode..
Oct 2 2015, 9:18 PM · Game Development (Beta), Engine (Building), Starmade
skunkiferous created T735: Jump Drive 'charge' should only be cleared *after* the jump was executed (because often, it just doesn't do anything)..
Oct 2 2015, 9:17 PM · CBS: Functional, Starmade
lancake added a comment to T218: Power outage messages appear in the wrong sector.

checked it out for other error messages, seems only the "insufficient power" appears in the wrong sector.

Oct 2 2015, 9:11 PM · Game Development (Alpha), CBS: Systems, Starmade
lancake changed Last tested (version) from 0.19274 (Dev) to 0.19439 (Dev) on T218: Power outage messages appear in the wrong sector.
Oct 2 2015, 9:11 PM · Game Development (Alpha), CBS: Systems, Starmade
lancake changed Category from issuecategory:none to issuecategory:igui on T734: not all menus catch mouse clicks properly.
Oct 2 2015, 9:07 PM · Game Development (Alpha), GUI/HUD, Starmade
lancake changed Last tested (version) from 0.19274 (Dev) to 0.19439 (Dev) on T217: Cannot enter several types of computers .
Oct 2 2015, 9:06 PM · Game Development (Beta), CBS: Functional, Starmade
lancake updated the task description for T734: not all menus catch mouse clicks properly.
Oct 2 2015, 9:05 PM · Game Development (Alpha), GUI/HUD, Starmade
lancake created T734: not all menus catch mouse clicks properly.
Oct 2 2015, 9:02 PM · Game Development (Alpha), GUI/HUD, Starmade
lancake updated the task description for T207: context menu doesn't disappear when using keys to close menu.
Oct 2 2015, 8:53 PM · GUI/HUD, Starmade
lancake added a comment to T519: shipyard context menu stays displayed after closing the shipyard computer menu.

Duplicate of T207

Oct 2 2015, 8:53 PM · CBS: Rails, Starmade
lancake updated subscribers of T207: context menu doesn't disappear when using keys to close menu.
Oct 2 2015, 8:50 PM · GUI/HUD, Starmade
lancake merged task T519: shipyard context menu stays displayed after closing the shipyard computer menu into T207: context menu doesn't disappear when using keys to close menu.
Oct 2 2015, 8:50 PM · CBS: Rails, Starmade
lancake renamed T207: context menu doesn't disappear when using keys to close menu from Chat glitches with Manage button to context menu doesn't disappear when using keys to close menu.
Oct 2 2015, 8:50 PM · GUI/HUD, Starmade
lancake changed Last tested (version) from 0.19272 (Dev) to 0.19439 (Dev) on T206: Chat general chat redundancy.
Oct 2 2015, 8:44 PM · Game Development (Alpha), GUI/HUD, Starmade
lancake changed Last tested (version) from 0.19274 (Dev) to 0.19439 (Dev) on T216: F11 Camera (build mode style) only uses the default keys and not your personal.
Oct 2 2015, 8:44 PM · Game Development (Alpha), Controls, Accessibility, Starmade
lancake changed Last tested (version) from 0.19272 (Dev) to 0.19439 (Dev) on T208: Thruster plumes switched off after placing a bigger number.
Oct 2 2015, 8:43 PM · Game Development (Beta), Engine (Rendering), Starmade
lancake changed Last tested (version) from 0.19272 (Dev) to 0.19439 (Dev) on T209: F3 Button menu still has old GUI layout..
Oct 2 2015, 8:42 PM · GUI/HUD, Starmade
lancake changed Last tested (version) from 0.19273 (Dev) to 0.19439 (Dev) on T210: Thruster plumes do not depend on the orientation of the thruster.
Oct 2 2015, 8:42 PM · Game Development (Beta), Engine (Rendering), Starmade
lancake changed Last tested (version) from 0.19273 (Dev) to 0.19439 (Dev) on T211: Sun/Star Heat damages astronaut in a ship's core even when ship isn't taking damage. .
Oct 2 2015, 8:38 PM · Engine, Starmade
lancake changed Last tested (version) from 0.19268 (Dev) to 0.19439 (Dev) on T204: dates for faction members do not work.
Oct 2 2015, 8:26 PM · Game Development (Beta), GUI/HUD, Starmade
lancake changed Last tested (version) from 0.19269 (Dev) to 0.19439 (Dev) on T202: Chat input bar - small glitches.
Oct 2 2015, 8:24 PM · Game Development (Beta), GUI/HUD, Starmade
lancake changed Last tested (version) from 0.19269 (Dev) to 0.19439 (Dev) on T201: Beacon flare has a jagged edge. .
Oct 2 2015, 8:21 PM · Engine, Starmade
lancake changed Last tested (version) from 0.19268 (Dev) to 0.19439 (Dev) on T200: F11 camera is usable by non-admins.
Oct 2 2015, 8:20 PM · Game Development (Alpha), Engine (General), Starmade
lancake changed Last tested (version) from 0.19268 (Dev) to 0.19439 (Dev) on T198: text to activate/enter blocks warps when ship is moving.
Oct 2 2015, 8:17 PM · Game Development (Beta), Engine (Rendering), Starmade
lancake added a comment to T198: text to activate/enter blocks warps when ship is moving.

It seems to be way worse watching it as astronaut than sitting in the build mode of that ship. You have to go around 200m/s to notice it in build mode view and 50-100m/s for the astronaut view

Oct 2 2015, 8:17 PM · Game Development (Beta), Engine (Rendering), Starmade
lancake changed Last tested (version) from 0.19268 (Dev) to 0.19439 (Dev) on T197: editing blueprint description also edits faction description.
Oct 2 2015, 8:12 PM · GUI/HUD, Starmade
lancake changed Last tested (version) from 0.19268 (Dev) to 0.19439 (Dev) on T195: salvaged raw resources don't spill over to next storage under specific conditions.
Oct 2 2015, 8:11 PM · Game Development (Beta), Engine (Inventory), Starmade
lancake renamed T191: sky/atmosphere doesn't cover the full day cycle of a planet from Planet atmosphere and LOD not resizing correctly when changing PLANET_SIZE_MEAN to sky/atmosphere doesn't cover the full day cycle of a planet.
Oct 2 2015, 8:10 PM · Game Development (Beta), Engine (Rendering), Starmade
lancake changed Last tested (version) from 0.19268 (Dev) to 0.19439 (Dev) on T192: Rotator entities act weird on collision.
Oct 2 2015, 8:08 PM · Game Development (Beta), CBS: Rails, Starmade
lancake changed Last tested (version) from 0.1809 (Dev) to 0.19439 (Dev) on T190: Defensive Push and Pull effect unaffected by changes to DefensiveBasePowerConsumption .
Oct 2 2015, 8:06 PM · Game Development (Beta), CBS: Functional, Starmade
lancake added a comment to T190: Defensive Push and Pull effect unaffected by changes to DefensiveBasePowerConsumption .

seems to be 20 per click per linked module now.

Oct 2 2015, 8:05 PM · Game Development (Beta), CBS: Functional, Starmade
lancake changed Last tested (version) from 0.19241 (Dev) to 0.19439 (Dev) on T188: Objects do not rotate around their center of mass .
Oct 2 2015, 8:01 PM · Game Development (Alpha), Physics, Starmade
lancake renamed T183: some capsules look similar from Sintyr is yellow instead of orange. add: similar looking capsules to some capsules look similar.
Oct 2 2015, 7:59 PM · Game Development (Alpha), Textures, Starmade
lancake changed Last tested (version) from 0.19266 (Dev) to 0.19439 (Dev) on T183: some capsules look similar.
Oct 2 2015, 7:57 PM · Game Development (Alpha), Textures, Starmade
lancake changed Last tested (version) from 0.19268 (Dev) to 0.19439 (Dev) on T186: Beams/astronaut laser not visible from the side .
Oct 2 2015, 7:55 PM · Game Development (Beta), Engine (Rendering), Starmade
lancake changed Last tested (version) from 0.19228 to 0.19439 (Dev) on T187: Up and down Arrow key stuck between rail entities.
Oct 2 2015, 7:52 PM · CBS: Rails, Starmade
lancake changed Last tested (version) from 0.19266 (Dev) to 0.19439 (Dev) on T181: Cannot activate some lights with docking beam.
Oct 2 2015, 7:51 PM · Game Development (Alpha), Logic, Starmade
lancake created T733: creative mode hotbar doesn't allow you to remove items.
Oct 2 2015, 7:49 PM · GUI/HUD, Feature, Starmade
lancake renamed T179: several logic block do not work with area trigger controller from button does not work with area trigger controller to several logic block do not work with area trigger controller .
Oct 2 2015, 7:36 PM · Logic, Starmade
Chandler placed T669: Weapon info menu and structure menu show inaccurate information. up for grabs.
Oct 2 2015, 7:35 PM · Issue Navigation, Starmade
lancake renamed T177: Rotating a block in Astronaut mode when unaligned isn't placing it according to preview from Rotating a block in Astronaut mode isnt placing it according to preview to Rotating a block in Astronaut mode when unaligned isn't placing it according to preview .
Oct 2 2015, 7:34 PM · Game Development (Alpha), Astronaut, Starmade
lancake added a comment to T177: Rotating a block in Astronaut mode when unaligned isn't placing it according to preview.

Side note: this is about a proper error message: "you're placing a block down when not aligned, orientations will not correspond with build preview" or something like that should suffice.

Oct 2 2015, 7:33 PM · Game Development (Alpha), Astronaut, Starmade
lancake changed First occurrence (version) from 0.19243 (Dev) to 0.19439 (Dev) on T175: Weapon menu displays computers in random order.
Oct 2 2015, 7:30 PM · Game Development (Beta), GUI/HUD, Starmade
lancake changed Last tested (version) from 0.19266 (Dev) to 0.19439 (Dev) on T174: Turrets Hitting Mothership show dmg marker.
Oct 2 2015, 7:29 PM · Game Development (Beta), CBS: Rails, Starmade
lancake added a comment to T174: Turrets Hitting Mothership show dmg marker.

turret barrel is able to destroy turret body as well as any other entity up the hirarchy it often just shows 0 damage because 10 damage on a 2k armor block results in 0 damage but the systems behind notice it (pierce).

Oct 2 2015, 7:28 PM · Game Development (Beta), CBS: Rails, Starmade
Chandler moved T669: Weapon info menu and structure menu show inaccurate information. from Open / Validated to Feedback on the Issue Navigation board.
Oct 2 2015, 2:57 PM · Issue Navigation, Starmade
Chandler moved T714: Game complains inventory is full in creative mode from Open / Validated to Feedback on the Issue Navigation board.
Oct 2 2015, 2:57 PM · Engine, Starmade
Eruadan created T732: Adjacent Entity Gravity Conflict.
Oct 2 2015, 1:04 PM · Physics, Starmade
lancake edited Serverconfig (server.cfg) on T552: Shipyard Deconstruction.
Oct 2 2015, 6:29 AM · CBS: Functional, Starmade
SpaceKing updated the task description for T731: Multiplayer positional sync issues.
Oct 2 2015, 4:09 AM · Starmade, Issue Navigation